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| items:equipment:tools:specialised_jobber [2026/08/03 15:21] – ms_ash | items:equipment:tools:specialised_jobber [2026/08/10 16:00] (current) – ms_ash |
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| | ^[[:Game Mechanics:Definitions:Archetype]]| Tool | ^[[:Game Mechanics:Definitions:Subtype]]| Industrial | | | | ^[[:Game Mechanics:Definitions:Archetype]]| Tool | ^[[:Game Mechanics:Definitions:Subtype]]| Industrial | | |
| ^[[:Game Mechanics:Definitions:Mk]]^[[:Game Mechanics:Definitions:Requirement]]^[[:Game Mechanics:Definitions:Bonus]]^[[:Game Mechanics:Definitions:Range]]^[[:Game Mechanics:Definitions:Hardpoints]]^[[:Game Mechanics:Definitions:Value]]^[[:Game Mechanics:Definitions:Upkeep]]^ | ^[[:Game Mechanics:Definitions:Mk]]^[[:Game Mechanics:Definitions:Requirement]]^[[:Game Mechanics:Definitions:Bonus]]^[[:Game Mechanics:Definitions:Range]]^[[:Game Mechanics:Definitions:Hardpoints]]^[[:Game Mechanics:Definitions:Value]]^[[:Game Mechanics:Definitions:Upkeep]]^ |
| | Mk. 1 | [[:Stats:Brawn]]: 3 | D4 | 0 - 0 | 2 | 500c | 50c | | | Mk. 1 | [[:Stats:Brawn]]: 3 | D4 | - | 2 | 500c | 50c | |
| | Mk. 2 | [[:Stats:Brawn]]: 3 | D6 | 0 - 0 | 2 | 4,000c | 40c | | | Mk. 2 | [[:Stats:Brawn]]: 3 | D6 | - | 2 | 4,000c | 40c | |
| | Mk. 3 | [[:Stats:Brawn]]: 3 | D8 | 0 - 0 | 2 | 13,500c | 30c | | | Mk. 3 | [[:Stats:Brawn]]: 3 | D8 | - | 2 | 13,500c | 30c | |
| | Mk. 4 | [[:Stats:Brawn]]: 3 | D10 | 0 - 0 | 2 | 32,000c | 20c | | | Mk. 4 | [[:Stats:Brawn]]: 3 | D10 | - | 2 | 32,000c | 20c | |
| | Mk. 5 | [[:Stats:Brawn]]: 3 | D12 | 0 - 0 | 2 | 62,500c | 10c | | | Mk. 5 | [[:Stats:Brawn]]: 3 | D12 | - | 2 | 62,500c | 10c | |
| ^Traits||||||| | ^Traits||||||| |
| | [[:Traits:Handy - X]] & [[:Traits:Light]]. ||||||| | | [[:Traits:Handy - X]] & [[:Traits:Light]]. ||||||| |
| ^Effects||||||| | ^Effects||||||| |
| |When purchased, nominate a [[:Skills|Skill]]. While this [[:Items|Item]] is [[:Game Mechanics:Definitions:Equipped]], you gain the [[:Traits:Trusty]] [[:Game Mechanics:Definitions:Property]] and [[:Traits:Handy - X|Handy]] [[:Game Mechanics:Definitions:Ability]] when using this [[:Items|Item]] as apart of a [[:Game Mechanics:Check]] or [[Game Mechanics:Attack]] using the nominated [[:Skills|Skill]], as [[:Game Mechanics:Definitions:Appropriate]].\\ \\ The X value on the [[:Traits:Handy - X|Handy]] [[:Game Mechanics:Definitions:Ability]] is based on the above Mk.||||||| | |When purchased, nominate a [[:Skills|Skill]]. While this [[:Items|Item]] is [[:Game Mechanics:Definitions:Equipped]], you gain the [[:Traits:Trusty]] [[:Game Mechanics:Definitions:Property]] and [[:Traits:Handy - X|Handy]] [[:Game Mechanics:Definitions:Ability]] when using this [[:Items|Item]] as apart of a [[:Game Mechanics:Check]] or [[Game Mechanics:Attack]] using the nominated [[:Skills|Skill]], as [[:Game Mechanics:Definitions:Appropriate]].\\ \\ The X value of the [[:Traits:Handy - X|Handy]] [[:Game Mechanics:Definitions:Ability]] is equal to the above [[:Game Mechanics:Bonus Die]], based on the [[:Game Mechanics:Definitions:Mk]].||||||| |
| | </WRAP> |
| | ==== Changelog ==== |
| | <WRAP changelog center 800px> |
| | Version 0.5c - July 2026 |
| | * Value reduced to 500c - 62,500c, from 1,000c - 125,000c |
| | * Upkeep progression inverted to get cheaper as Mk's increase |
| | * Hardpoints reduced to 2 from 3 |
| | * Added Light Ability |
| | * Trusty Property moved to effect, as this better expresses the Tools function |
| | Version 0.5c - Aug 2026 |
| | * Wording updated |
| | * Handy - X Ability added |
| </WRAP> | </WRAP> |