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| items:equipment:tools:ultra-heavy_specialised_jobber [2026/07/08 16:19] – ms_ash | items:equipment:tools:ultra-heavy_specialised_jobber [2026/08/10 16:00] (current) – [Ultra-Heavy Specialised Jobber] ms_ash |
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| ===== Ulta-Heavy Specialised Jobber ===== | ===== Ultra-Heavy Specialised Jobber ===== |
| <WRAP center 700px> | <WRAP center 700px> |
| |< - 14% 14% 14% 14% 14% 14% 14% >| | |< - 14% 14% 14% 14% 14% 14% 14% >| |
| ^Ulta-Heavy Specialised Jobber^^^^^^^ | ^Ultra-Heavy Specialised Jobber^^^^^^^ |
| ^[[:Corporations#Industrial Industries]] - //The industry leader in the Industry industry.//||||||| | ^[[:Corporations#Industrial Industries]] - //The industry leader in the Industry industry.//||||||| |
| | ^[[:Game Mechanics:Definitions:Archetype]]| Tool | ^[[:Game Mechanics:Definitions:Subtype]]| Industrial | | | | ^[[:Game Mechanics:Definitions:Archetype]]| Tool | ^[[:Game Mechanics:Definitions:Subtype]]| Industrial | | |
| ^[[:Game Mechanics:Definitions:Mk]]^[[:Game Mechanics:Definitions:Requirement]]^[[:Game Mechanics:Definitions:Bonus]]^[[:Game Mechanics:Definitions:Range]]^[[:Game Mechanics:Definitions:Hardpoints]]^[[:Game Mechanics:Definitions:Value]]^[[:Game Mechanics:Definitions:Upkeep]]^ | ^[[:Game Mechanics:Definitions:Mk]]^[[:Game Mechanics:Definitions:Requirement]]^[[:Game Mechanics:Definitions:Bonus]]^[[:Game Mechanics:Definitions:Range]]^[[:Game Mechanics:Definitions:Hardpoints]]^[[:Game Mechanics:Definitions:Value]]^[[:Game Mechanics:Definitions:Upkeep]]^ |
| | Mk. 1 | [[:Stats:Brawn]]: 9 | D4 | 0 - 0 | 6 | 1,000c | 150c | | | Mk. 1 | [[:Stats:Brawn]]: 9 | D4 | - | 6 | 1,000c | 150c | |
| | Mk. 2 | [[:Stats:Brawn]]: 9 | D6 | 0 - 0 | 6 | 8,000c | 120c | | | Mk. 2 | [[:Stats:Brawn]]: 9 | D6 | - | 6 | 8,000c | 120c | |
| | Mk. 3 | [[:Stats:Brawn]]: 9 | D8 | 0 - 0 | 6 | 27,000c | 90c | | | Mk. 3 | [[:Stats:Brawn]]: 9 | D8 | - | 6 | 27,000c | 90c | |
| | Mk. 4 | [[:Stats:Brawn]]: 9 | D10 | 0 - 0 | 6 | 64,000c | 60c | | | Mk. 4 | [[:Stats:Brawn]]: 9 | D10 | - | 6 | 64,000c | 60c | |
| | Mk. 5 | [[:Stats:Brawn]]: 9 | D12 | 0 - 0 | 6 | 125,000c | 30c | | | Mk. 5 | [[:Stats:Brawn]]: 9 | D12 | - | 6 | 125,000c | 30c | |
| ^Traits||||||| | ^Traits||||||| |
| | [[:Traits:Loud]] & [[:Traits:Two-Handed]]. ||||||| | | [[Traits:Handy - X]], [[:Traits:Loud]] & [[:Traits:Two-Handed]]. ||||||| |
| ^Effects||||||| | ^Effects||||||| |
| |When purchased, nominate a [[:Skills|Skill]]. While this [[:Items|Item]] is [[:Game Mechanics:Definitions:Equipped]], you gain the [[:Traits:Trusty]] and [[:Traits:Fine]] [[:Game Mechanics:Definitions:Property]] and the above [[:Game Mechanic:Bonus Die]] when using this [[:Items|Item]] as apart of a [[:Game Mechanics:Check]] or [[Game Mechanics:Attack]] using the nominated [[:Skills|Skill]], as [[:Game Mechanics:Definitions:Appropriate]]. \\ \\ In addition, you while this [[:Items|Item]] is [[:Game Mechanics:Definitions:Equipped]], you reduce the [[Game Mechanics:Definitions:Ability:Ritual#Severity]] of any [[Game Mechanics:Definitions:Ability:Ritual]] of the nominated [[:Skills|Skill]] by 10/15/20/25/30, as [[:Game Mechanics:Definitions:Appropriate]].||||||| | |When purchased, nominate a [[:Skills|Skill]]. While this [[:Items|Item]] is [[:Game Mechanics:Definitions:Equipped]], you gain the [[:Traits:Trusty]] and [[:Traits:Fine]] [[:Game Mechanics:Definitions:Property]] and [[:Traits:Handy - X|Handy]] [[:Game Mechanics:Definitions:Ability]] when using this [[:Items|Item]] as apart of a [[:Game Mechanics:Check]] or [[Game Mechanics:Attack]] using the nominated [[:Skills|Skill]], as [[:Game Mechanics:Definitions:Appropriate]].\\ \\ The X value of the [[:Traits:Handy - X|Handy]] [[:Game Mechanics:Definitions:Ability]] is equal to the above [[:Game Mechanics:Bonus Die]], based on the [[:Game Mechanics:Definitions:Mk]].\\ \\ In addition, you while this [[:Items|Item]] is [[:Game Mechanics:Definitions:Equipped]], you reduce the [[Game Mechanics:Definitions:Ability:Ritual#Severity]] of any [[Game Mechanics:Definitions:Ability:Ritual]] of the nominated [[:Skills|Skill]] by 10/15/20/25/30, as [[:Game Mechanics:Definitions:Appropriate]].||||||| |
| | </WRAP> |
| | ==== Changelog ==== |
| | <WRAP changelog center 800px> |
| | Version 0.5c - July 2026 |
| | * Value reduced to 1,000c - 125,000c, from 1,000c - 625,000c |
| | * Upkeep increased to 150c - 30c, from 20c - 100c |
| | * Upkeep progression inverted to get cheaper as Mk's increase |
| | * Removed Static Bonus |
| | * Added Fine Ability to effect |
| | * Value and Upkeep adjusted to reflect this change |
| | * Trusty Property moved to effect, as this better expresses the Tools function |
| | * Gained effect that reduces Rituals of the corresponding Skill |
| </WRAP> | </WRAP> |
| |