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Arc Rifle
The Arc Rifle is a two-handed, fully automatic exotic weapon produced by Sourcery Solutions, utilizing Arc Tech to project sustained streams of specialized combat fluids. Constructed in a rifle-like configuration, it supports dual-emitter output and increased fluid capacity, delivering significantly greater volume than smaller Arc platforms without substantially extending effective range. These projected substances are designed to bypass conventional defences, flowing over terrain, around cover, and bypass armoured surfaces during short to mid-range engagements. While highly effective in area control and close assault, it carries both high acquisition costs and ongoing operational expenses due to required Arc fluid subscription systems.
| Arc Rifle | ||||
|---|---|---|---|---|
| [BioTopia Projects Limited] - Tested on the dead, for the living! | ||||
| Archetype | [Weapon] | Subtype | [Exotic] | |
| Skill | [Coordination] | Mastery | [Rockin' Roll] | |
| Value | 4,000c | Upkeep | 200c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 6 | D8 | 3 - 12 | 4 | 3 |
| Traits | ||||
| [Armour Piercing], [Arc], [Blast], [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Full-Auto] and [Two-Handed]. | ||||
| Effects | ||||
| Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Arc Rifle | ||||
|---|---|---|---|---|
| [BioTopia Projects Limited] - Tested on the dead, for the living! | ||||
| Archetype | [Weapon] | Subtype | [Exotic] | |
| Skill | [Coordination] | Mastery | [Rockin' Roll] | |
| Value | 32,000c | Upkeep | 400c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 12 | 2D8 | 6 - 24 | 4 | 3 |
| Traits | ||||
| [Armour Piercing], [Arc], [Blast], [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Full-Auto] and [Two-Handed]. | ||||
| Effects | ||||
| Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Arc Rifle | ||||
|---|---|---|---|---|
| [BioTopia Projects Limited] - Tested on the dead, for the living! | ||||
| Archetype | [Weapon] | Subtype | [Exotic] | |
| Skill | [Coordination] | Mastery | [Rockin' Roll] | |
| Value | 108,000c | Upkeep | 600c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 18 | 3D8 | 9 - 36 | 4 | 3 |
| Traits | ||||
| [Armour Piercing], [Arc], [Blast], [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Full-Auto] and [Two-Handed]. | ||||
| Effects | ||||
| Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Arc Rifle | ||||
|---|---|---|---|---|
| [BioTopia Projects Limited] - Tested on the dead, for the living! | ||||
| Archetype | [Weapon] | Subtype | [Exotic] | |
| Skill | [Coordination] | Mastery | [Rockin' Roll] | |
| Value | 256,000c | Upkeep | 800c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 24 | 4D8 | 12 - 48 | 4 | 3 |
| Traits | ||||
| [Armour Piercing], [Arc], [Blast], [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Full-Auto] and [Two-Handed]. | ||||
| Effects | ||||
| Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Arc Rifle | ||||
|---|---|---|---|---|
| [BioTopia Projects Limited] - Tested on the dead, for the living! | ||||
| Archetype | [Weapon] | Subtype | [Exotic] | |
| Skill | [Coordination] | Mastery | [Rockin' Roll] | |
| Value | 500,000c | Upkeep | 1,000c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 30 | 5D8 | 15 - 60 | 4 | 3 |
| Traits | ||||
| [Armour Piercing], [Arc], [Blast], [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Full-Auto] and [Two-Handed]. | ||||
| Effects | ||||
| Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
