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Auto-Pistol
The Auto-Pistol is a one-handed ballistic sidearm produced by DynaVision United that emphasises automated fire control over raw stopping power. Its compact, tightly engineered mechanism allows it to cycle rounds at a blistering rate, capable of dumping a remarkable volume of ammunition downrange in moments. This comes with a trade-off in effective range and per-shot force compared to a standard pistol, as the weapon is tuned for rapid saturation rather than precision or heavy impact. In practice, it is a sidearm built for overwhelming speed — a storm of lead in a very small package.
Human archives like to frame their relationship with automation as a triumph of ingenuity, they simply have never met a job they didn’t want to make redundant. From the first steam-looms that put weavers out of work, to drone-run factories that rendered entire cities “economically unnecessary,” humanity consistently chose the machine that worked faster, cheaper, and with fewer inconvenient emotions. Wars, of course, were treated no differently — why train soldiers when you could build systems that reacted in microseconds and never asked for hazard pay? The Auto-Pistol is often cited by xeno-historians as a perfect, almost comical extension of this impulse: a weapon that automates not just production, but reflex itself. In the end, humans didn’t just automate their industries — they automated their violence, their labour, and, increasingly, their very way of being.
| Auto-Pistol | ||||
|---|---|---|---|---|
| [DynaVision United] - Where we put the D in U. | ||||
| Archetype | [Weapon] | Subtype | [Ballistic] | |
| Skill | [Coordination] | Mastery | [Light Arms] | |
| Value | 750c | Upkeep | 100c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 3 | D8 | 3 - 12 | 2 | 3 |
| Traits | ||||
| [Balanced], [Dangerous], [Fortuitous], [Full-Auto] and [Light]. | ||||
| Effects | ||||
| Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Auto-Pistol | ||||
|---|---|---|---|---|
| [DynaVision United] - Where we put the D in U. | ||||
| Archetype | [Weapon] | Subtype | [Ballistic] | |
| Skill | [Coordination] | Mastery | [Light Arms] | |
| Value | 6,000c | Upkeep | 200c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 6 | 2D8 | 6 - 24 | 2 | 3 |
| Traits | ||||
| [Balanced], [Dangerous], [Fortuitous], [Full-Auto] and [Light]. | ||||
| Effects | ||||
| Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Auto-Pistol | ||||
|---|---|---|---|---|
| [DynaVision United] - Where we put the D in U. | ||||
| Archetype | [Weapon] | Subtype | [Ballistic] | |
| Skill | [Coordination] | Mastery | [Light Arms] | |
| Value | 20,250c | Upkeep | 300c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 9 | 3D8 | 9 - 36 | 2 | 3 |
| Traits | ||||
| [Balanced], [Dangerous], [Fortuitous], [Full-Auto] and [Light]. | ||||
| Effects | ||||
| Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Auto-Pistol | ||||
|---|---|---|---|---|
| [DynaVision United] - Where we put the D in U. | ||||
| Archetype | [Weapon] | Subtype | [Ballistic] | |
| Skill | [Coordination] | Mastery | [Light Arms] | |
| Value | 48,000c | Upkeep | 400c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 12 | 4D8 | 12 - 48 | 2 | 3 |
| Traits | ||||
| [Balanced], [Dangerous], [Fortuitous], [Full-Auto] and [Light]. | ||||
| Effects | ||||
| Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Auto-Pistol | ||||
|---|---|---|---|---|
| [DynaVision United] - Where we put the D in U. | ||||
| Archetype | [Weapon] | Subtype | [Ballistic] | |
| Skill | [Coordination] | Mastery | [Light Arms] | |
| Value | 93,750c | Upkeep | 500c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 15 | 5D8 | 15 - 60 | 2 | 3 |
| Traits | ||||
| [Balanced], [Dangerous], [Fortuitous], [Full-Auto] and [Light]. | ||||
| Effects | ||||
| Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
