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Auto-Pistol

The Auto-Pistol is a one-handed ballistic sidearm produced by DynaVision United that emphasises automated fire control over raw stopping power. Its compact, tightly engineered mechanism allows it to cycle rounds at a blistering rate, capable of dumping a remarkable volume of ammunition downrange in moments. This comes with a trade-off in effective range and per-shot force compared to a standard pistol, as the weapon is tuned for rapid saturation rather than precision or heavy impact. In practice, it is a sidearm built for overwhelming speed — a storm of lead in a very small package.


Human archives like to frame their relationship with automation as a triumph of ingenuity, they simply have never met a job they didn’t want to make redundant. From the first steam-looms that put weavers out of work, to drone-run factories that rendered entire cities “economically unnecessary,” humanity consistently chose the machine that worked faster, cheaper, and with fewer inconvenient emotions. Wars, of course, were treated no differently — why train soldiers when you could build systems that reacted in microseconds and never asked for hazard pay? The Auto-Pistol is often cited by xeno-historians as a perfect, almost comical extension of this impulse: a weapon that automates not just production, but reflex itself. In the end, humans didn’t just automate their industries — they automated their violence, their labour, and, increasingly, their very way of being.

Auto-Pistol
[DynaVision United] - Where we put the D in U.
Archetype [Weapon] Subtype [Ballistic]
Skill [Coordination] Mastery [Light Arms]
Value 750c Upkeep 100c
Requirement Damage Range Ammo Hardpoints
Brawn: 3 D8 3 - 12 2 3
Traits
[Balanced], [Dangerous], [Fortuitous], [Full-Auto] and [Light].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead.

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Auto-Pistol
[DynaVision United] - Where we put the D in U.
Archetype [Weapon] Subtype [Ballistic]
Skill [Coordination] Mastery [Light Arms]
Value 6,000c Upkeep 200c
Requirement Damage Range Ammo Hardpoints
Brawn: 6 2D8 6 - 24 2 3
Traits
[Balanced], [Dangerous], [Fortuitous], [Full-Auto] and [Light].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead.

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Auto-Pistol
[DynaVision United] - Where we put the D in U.
Archetype [Weapon] Subtype [Ballistic]
Skill [Coordination] Mastery [Light Arms]
Value 20,250c Upkeep 300c
Requirement Damage Range Ammo Hardpoints
Brawn: 9 3D8 9 - 36 2 3
Traits
[Balanced], [Dangerous], [Fortuitous], [Full-Auto] and [Light].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead.

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Auto-Pistol
[DynaVision United] - Where we put the D in U.
Archetype [Weapon] Subtype [Ballistic]
Skill [Coordination] Mastery [Light Arms]
Value 48,000c Upkeep 400c
Requirement Damage Range Ammo Hardpoints
Brawn: 12 4D8 12 - 48 2 3
Traits
[Balanced], [Dangerous], [Fortuitous], [Full-Auto] and [Light].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead.

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Auto-Pistol
[DynaVision United] - Where we put the D in U.
Archetype [Weapon] Subtype [Ballistic]
Skill [Coordination] Mastery [Light Arms]
Value 93,750c Upkeep 500c
Requirement Damage Range Ammo Hardpoints
Brawn: 15 5D8 15 - 60 2 3
Traits
[Balanced], [Dangerous], [Fortuitous], [Full-Auto] and [Light].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead.

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Changelog

Version 0.5b - Feb 2026

  • Lore added
  • Added Fortuitous - Injury
  • Added Dangerous - Weapon Jam
  • Damage reduced to D8 from D4 + 2
  • Upkeep reduced to 100c from 200c
  • Subtle Ability removed
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