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Batton

Batton
[Orc Corp] - If it's not Orc, it's dork!
Archetype [Weapon] Subtype [Simple]
Skill [Athletics] Mastery [Melee]
Value 100c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 2 Brawn 1 - 1
Traits
[Brutal], [Close Combat], [Fortuitous], [Light], [Silenced] & [Subtle].
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains a D4 instead.

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Batton
[Orc Corp] - If it's not Orc, it's dork!
Archetype [Weapon] Subtype [Simple]
Skill [Athletics] Mastery [Melee]
Value 400c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 4 Brawn 1 - 2 - 1
Traits
[Brutal], [Close Combat], [Fortuitous], [Light], [Silenced] & [Subtle].
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains a D4 instead.

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Batton
[Orc Corp] - If it's not Orc, it's dork!
Archetype [Weapon] Subtype [Simple]
Skill [Athletics] Mastery [Melee]
Value 900c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 6 Brawn 1 - 3 - 1
Traits
[Brutal], [Close Combat], [Fortuitous], [Light], [Silenced] & [Subtle].
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains a D4 instead.

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Batton
[Orc Corp] - If it's not Orc, it's dork!
Archetype [Weapon] Subtype [Simple]
Skill [Athletics] Mastery [Melee]
Value 1,600c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 8 Brawn 1 - 6 - 1
Traits
[Brutal], [Close Combat], [Fortuitous], [Light], [Silenced] & [Subtle].
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains a D4 instead.

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Batton
[Orc Corp] - If it's not Orc, it's dork!
Archetype [Weapon] Subtype [Simple]
Skill [Athletics] Mastery [Melee]
Value 2,500c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 10 Brawn 3 - 12 - 1
Traits
[Brutal], [Close Combat], [Fortuitous], [Light], [Silenced] & [Subtle].
Effects
Should this [Weapon] gain an [Additional Damage Die], it gains a D4 instead.

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

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