Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| items:equipment:weapons:beamulet [2026/02/11 13:29] – ms_wuntch | items:equipment:weapons:beamulet [2026/06/19 12:32] (current) – ms_ash | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| ====== Beamulet ====== | ====== Beamulet ====== | ||
| + | //The Beamulet is a compact self-defence device produced by Philo’s Groove, designed to resemble an ordinary amulet rather than a conventional weapon. Worn openly as jewellery or attached discreetly to keycards and personal accessories, | ||
| + | ---- | ||
| + | //The Beamulet entered the market shortly after DynaVision United withdrew its widely marketed, cat-shaped knuckle-duster line following a wave of lawsuits from users who discovered that “ergonomic empowerment” frequently resulted in broken hands. With that product line litigated into extinction, a gap opened in the civilian self-defence market — one that Philo’s Groove was quick to recognise. The Beamulet was positioned not as a weapon, but as a dignified corrective: protection without bruised knuckles, recoil injuries, or class-action settlements. In the end, it proved that in modern society, even personal safety is less about necessity and more about who can monetise the aftermath most efficiently.// | ||
| <WRAP center 700px> | <WRAP center 700px> | ||
| |< 100% 22% 22% 12% 22% 22% >| | |< 100% 22% 22% 12% 22% 22% >| | ||
| ^Beamulet^^^^^ | ^Beamulet^^^^^ | ||
| - | ^ [Orc Corp] - //If it's not Orc, it's Dork!// ||||| | + | ^ [Philo' |
| ^<wrap preview> | ^<wrap preview> | ||
| - | ^<wrap preview> | + | ^<wrap preview> |
| ^<wrap preview> | ^<wrap preview> | ||
| ^ <wrap preview> | ^ <wrap preview> | ||
| | [[: | | [[: | ||
| ^Traits ||||| | ^Traits ||||| | ||
| - | | [Fortuitous], | + | | [Fortuitous], |
| ^Effects||||| | ^Effects||||| | ||
| - | |**Fortuitous**: | + | |The [Beamulet] can't be stored in a [Holster], a [Pack] or a [Bag], nor can it be [Equipped], installed into a [Weaponry] [Vehicle Component] or [Equipment Mount] [Cyberware]. It is also only available at [Class] 1. It is assumed to be kept on your person, on a subtle chain, belt or clothing item. It can be used to perform a single [Combat] [Action], as if it were [Equipped], per [Turn]. \\ \\ **Fortuitous**: |
| + | </ | ||
| + | ==== Changelog ==== | ||
| + | <WRAP changelog center 800px> | ||
| + | Version 0.5b - Feb 2026 | ||
| + | * Lore added | ||
| + | * Product Line changed to Philo' | ||
| + | * Added Fortuitous - Injury | ||
| + | * No longer available in multiple Classes | ||
| </ | </ | ||
