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Beamulet

Beamulet
[Orc Corp] - If it's not Orc, it's Dork!
Archetype [Weapon] Subtype [Exotic]
Skill [Magic] Mastery [Light Arms]
Value 10,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: - 2D4 + Wits 3 - 12 - -
Traits
[Fortuitous], [Magical] and [Subtle].
Effects
The [Beamulet] can't be stored in a [Holster], a [Pack] or a [Bag], nor can it be [Equipped], installed into a [Weaponry] [Vehicle Component] or [Equipment Mount] [Cyberware]. It is also only available at [Class] 1. It is assumed to be kept on your person, on a subtle chain, belt or clothing item. It can be used to perform a single [Combat] [Action], as if it were [Equipped], per [Turn].

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead.
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