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Beamulet

The Beamulet is a compact self-defence device produced by Philo’s Groove, designed to resemble an ordinary amulet rather than a conventional weapon. Worn openly as jewellery or attached discreetly to keycards and personal accessories, it can release a focused magical blast in emergencies to deter or disable an assailant. It requires no specialised training or innate magical ability to operate, reflecting its design philosophy of universal accessibility. In practice, it offers a concealed, last-resort safeguard for individuals who prefer subtle preparedness over visible armament.


Beamulet
[Philo's Groove] - Transmuting a Louder Tomorrow.
Archetype [Weapon] Subtype [Exotic]
Skill [Magic] Mastery [Light Arms]
Value 10,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: - 2D4 + Wits 3 - 12 - -
Traits
[Fortuitous], [Magical] and [Subtle].
Effects
The [Beamulet] can't be stored in a [Holster], a [Pack] or a [Bag], nor can it be [Equipped], installed into a [Weaponry] [Vehicle Component] or [Equipment Mount] [Cyberware]. It is also only available at [Class] 1. It is assumed to be kept on your person, on a subtle chain, belt or clothing item. It can be used to perform a single [Combat] [Action], as if it were [Equipped], per [Turn].

Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead.
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