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| items:equipment:weapons:combat_slab [2026/05/18 17:22] – created ms_ash | items:equipment:weapons:combat_slab [2026/06/12 11:00] (current) – external edit 127.0.0.1 |
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| | ====== Combat Slab ====== |
| | <WRAP center 700px> |
| | <tab-group> |
| | <tab title="Class 1"> |
| | |< 100% 22% 22% 12% 22% 22% >| |
| | ^Combat Slabs^^^^^ |
| | ^ [Orc Corp] - //If it's not Orc, it's dork!// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Simple] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Athletics] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Bones] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 750c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | | [[:Stats#Brawn]]: 4 | D8 + Brawn | 1 | - | 2 | |
| | ^Traits ||||| |
| | | [Balanced], [Close Combat], [Fortuitous], [Light] & [Vicious]. ||||| |
| | ^Effects||||| |
| | |While the Combat Slab is [Equipped] you gain 1 [Armour]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| | </tab> |
| | <tab title="Class 2"> |
| | |< 100% 22% 22% 12% 22% 22% >| |
| | ^Combat Slabs^^^^^ |
| | ^ [Orc Corp] - //If it's not Orc, it's dork!// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Simple] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Athletics] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Bones] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 3,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | | [[:Stats#Brawn]]: 8 | 2D8 + Brawn | 1 - 2 | - | 2 | |
| | ^Traits ||||| |
| | | [Balanced], [Close Combat], [Fortuitous], [Light] & [Vicious]. ||||| |
| | ^Effects||||| |
| | |While the Combat Slab is [Equipped] you gain 1 [Armour]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| | </tab> |
| | <tab title="Class 3"> |
| | |< 100% 22% 22% 12% 22% 22% >| |
| | ^Combat Slabs^^^^^ |
| | ^ [Orc Corp] - //If it's not Orc, it's dork!// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Simple] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Athletics] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Bones] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 6,750c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | | [[:Stats#Brawn]]: 12 | 3D8 + Brawn | 1 - 3 | - | 2 | |
| | ^Traits ||||| |
| | | [Balanced], [Close Combat], [Fortuitous], [Light] & [Vicious]. ||||| |
| | ^Effects||||| |
| | |While the Combat Slab is [Equipped] you gain 1 [Armour]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| |
| | </tab> |
| | <tab title="Class 4"> |
| | |< 100% 22% 22% 12% 22% 22% >| |
| | ^Combat Slabs^^^^^ |
| | ^ [Orc Corp] - //If it's not Orc, it's dork!// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Simple] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Athletics] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Bones] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 12,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | | [[:Stats#Brawn]]: 16 | 4D8 + Brawn | 1 - 6 | - | 2 | |
| | ^Traits ||||| |
| | | [Balanced], [Close Combat], [Fortuitous], [Light] & [Vicious]. ||||| |
| | ^Effects||||| |
| | |While the Combat Slab is [Equipped] you gain 1 [Armour]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| | </tab> |
| | <tab title="Class 5"> |
| | |< 100% 22% 22% 12% 22% 22% >| |
| | ^Combat Slabs^^^^^ |
| | ^ [Orc Corp] - //If it's not Orc, it's dork!// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Simple] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Athletics] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Bones] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 18,750c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | | [[:Stats#Brawn]]: 20 | 5D8 + Brawn | 3 - 12 | - | 2 | |
| | ^Traits ||||| |
| | | [Balanced], [Close Combat], [Fortuitous], [Light] & [Vicious]. ||||| |
| | ^Effects||||| |
| | |While the Combat Slab is [Equipped] you gain 1 [Armour]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| | </tab> |
| | </tab-group> |
| | </WRAP> |