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Doomsday Tuba

Doomsday Tuba
[Mammon Swarve Financial] - We make greed look good!
Archetype [Weapon] Subtype [Exotic]
Skill [Magic] Mastery [Explosives]
Value 5,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 8 3D12 + Wits 1 - 36 - -
Traits
[Blast], [Loud], [Magical], [Two-Handed] and [Vicious].
Effects
This [Weapon] doesn't perform [Attacks] normally, and as such can not perform the [Opportunity Attack] or [Intercept] [Actions]. Instead when you perform the [Combat Action] with this [Weapon] [Equipped], you perform the following [Action] instead:

Action
You perform an [Attack] with this [Weapon]. All [Characters], other than yourself, within [Range], must perform a [Will Save] against the [Total] of the [Attack]. If [Failed], they take [Damage] from this [Weapon]. If [Critically Failed], they suffer an [Injury] instead of receiving [Damage].

Doomsday Tuba
[Mammon Swarve Financial] - We make greed look good!
Archetype [Weapon] Subtype [Exotic]
Skill [Magic] Mastery [Explosives]
Value 40,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 16 6D12 + Wits 1 - 48 - -
Traits
[Blast], [Loud], [Magical], [Two-Handed] and [Vicious].
Effects
This [Weapon] doesn't perform [Attacks] normally, and as such can not perform the [Opportunity Attack] or [Intercept] [Actions]. Instead when you perform the [Combat Action] with this [Weapon] [Equipped], you perform the following [Action] instead:

Action
You perform an [Attack] with this [Weapon]. All [Characters], other than yourself, within [Range], must perform a [Will Save] against the [Total] of the [Attack]. If [Failed], they take [Damage] from this [Weapon]. If [Critically Failed], they suffer an [Injury] instead of receiving [Damage].

Doomsday Tuba
[Mammon Swarve Financial] - We make greed look good!
Archetype [Weapon] Subtype [Exotic]
Skill [Magic] Mastery [Explosives]
Value 135,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 24 9D12 + Wits 1 - 60 - -
Traits
[Blast], [Loud], [Magical], [Two-Handed] and [Vicious].
Effects
This [Weapon] doesn't perform [Attacks] normally, and as such can not perform the [Opportunity Attack] or [Intercept] [Actions]. Instead when you perform the [Combat Action] with this [Weapon] [Equipped], you perform the following [Action] instead:

Action
You perform an [Attack] with this [Weapon]. All [Characters], other than yourself, within [Range], must perform a [Will Save] against the [Total] of the [Attack]. If [Failed], they take [Damage] from this [Weapon]. If [Critically Failed], they suffer an [Injury] instead of receiving [Damage].

Doomsday Tuba
[Mammon Swarve Financial] - We make greed look good!
Archetype [Weapon] Subtype [Exotic]
Skill [Magic] Mastery [Explosives]
Value 320,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 32 12D12 + Wits 1 - 72 - -
Traits
[Blast], [Loud], [Magical], [Two-Handed] and [Vicious].
Effects
This [Weapon] doesn't perform [Attacks] normally, and as such can not perform the [Opportunity Attack] or [Intercept] [Actions]. Instead when you perform the [Combat Action] with this [Weapon] [Equipped], you perform the following [Action] instead:

Action
You perform an [Attack] with this [Weapon]. All [Characters], other than yourself, within [Range], must perform a [Will Save] against the [Total] of the [Attack]. If [Failed], they take [Damage] from this [Weapon]. If [Critically Failed], they suffer an [Injury] instead of receiving [Damage].

Doomsday Tuba
[Mammon Swarve Financial] - We make greed look good!
Archetype [Weapon] Subtype [Exotic]
Skill [Magic] Mastery [Explosives]
Value 650,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 40 15D12 + Wits 1 - 84 - -
Traits
[Blast], [Loud], [Magical], [Two-Handed] and [Vicious].
Effects
This [Weapon] doesn't perform [Attacks] normally, and as such can not perform the [Opportunity Attack] or [Intercept] [Actions]. Instead when you perform the [Combat Action] with this [Weapon] [Equipped], you perform the following [Action] instead:

Action
You perform an [Attack] with this [Weapon]. All [Characters], other than yourself, within [Range], must perform a [Will Save] against the [Total] of the [Attack]. If [Failed], they take [Damage] from this [Weapon]. If [Critically Failed], they suffer an [Injury] instead of receiving [Damage].

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