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| items:equipment:weapons:draeck_curved_blade [2025/09/18 11:30] – mentle | items:equipment:weapons:draeck_curved_blade [2026/07/08 20:58] (current) – [Draeck Curved Blade] ms_ash |
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| ====== Draeck Curved Blade ====== | ====== Draeck Curved Blade ====== |
| <WRAP center 700px> | <WRAP center 700px> |
| <tab-group> | <tab-group> |
| <tab title="Class 1"> | <tab title="Class 1"> |
| |< - 20% 20% 20% 20% 20% >| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Draeck Curved Blade^^^^^ | ^Draeck Curved Blade^^^^^ |
| ^[[:Corporations#WyvernWorks Studios|WyvernWorks Studios]] - //Your Childhood, Copyrighted.//||||| | ^ [WyvernWorks Studios] - //Your Childhood, Copyrighted.// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Simple| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Simple] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Melee]]| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Versatile] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Melee] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|4,500c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 3,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 8 | 1D8 + [[:Stats#Agility]]x3 | 1 - 2 | - | 1 | | | [[:Stats#Brawn]]: 8 | D8 + 4x Vers | 1 - 2 | - | 1 | |
| ^Traits ||||| | ^Traits ||||| |
| | <wrap preview>[[:Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Four Handed]]</wrap>, <wrap preview>[[:Traits:Vicious]]</wrap> ||||| | | [Close Combat], [Fortuitous], [Four-Handed], [Silenced], [Versatile] & [Vicious]. ||||| |
| ^Effects||||| | ^Effects||||| |
| | - ||||| | |**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 2"> | <tab title="Class 2"> |
| |< - 20% 20% 20% 20% 20% >| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Draeck Curved Blade^^^^^ | ^Draeck Curved Blade^^^^^ |
| ^[[:Corporations#WyvernWorks Studios|WyvernWorks Studios]] - //Your Childhood, Copyrighted.//||||| | ^ [WyvernWorks Studios] - //Your Childhood, Copyrighted.// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Simple| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Simple] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Melee]]| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Versatile] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Melee] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|36,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 12,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 16 | 2D8 + [[:Stats#Agility]]x6 | 1 - 6 | - | 1 | | | [[:Stats#Brawn]]: 16 | 2D8 + 4x Vers | 1 - 3 | - | 1 | |
| ^Traits ||||| | ^Traits ||||| |
| | <wrap preview>[[:Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Four Handed]]</wrap>, <wrap preview>[[:Traits:Vicious]]</wrap> ||||| | | [Close Combat], [Fortuitous], [Four-Handed], [Silenced], [Versatile] & [Vicious]. ||||| |
| ^Effects||||| | ^Effects||||| |
| | - ||||| | |**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 3"> | <tab title="Class 3"> |
| |< - 20% 20% 20% 20% 20% >| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Draeck Curved Blade^^^^^ | ^Draeck Curved Blade^^^^^ |
| ^[[:Corporations#WyvernWorks Studios|WyvernWorks Studios]] - //Your Childhood, Copyrighted.//||||| | ^ [WyvernWorks Studios] - //Your Childhood, Copyrighted.// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Simple| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Simple] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Melee]]| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Versatile] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Melee] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|121,500c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 27,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 24 | 3D8 + [[:Stats#Agility]]x9 | 3 - 12 | - | 1 | | | [[:Stats#Brawn]]: 24 | 3D8 + 4x Vers | 1 - 6 | - | 1 | |
| ^Traits ||||| | ^Traits ||||| |
| | <wrap preview>[[:Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Four Handed]]</wrap>, <wrap preview>[[:Traits:Vicious]]</wrap> ||||| | | [Close Combat], [Fortuitous], [Four-Handed], [Silenced], [Versatile] & [Vicious]. ||||| |
| ^Effects||||| | ^Effects||||| |
| | - ||||| | |**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 4"> | <tab title="Class 4"> |
| |< - 20% 20% 20% 20% 20% >| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Draeck Curved Blade^^^^^ | ^Draeck Curved Blade^^^^^ |
| ^[[:Corporations#WyvernWorks Studios|WyvernWorks Studios]] - //Your Childhood, Copyrighted.//||||| | ^ [WyvernWorks Studios] - //Your Childhood, Copyrighted.// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Simple| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Simple] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Melee]]| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Versatile] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Melee] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|288,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 48,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 32 | 4D8 + [[:Stats#Agility]]x12 | 6 - 24 | - | 1 | | | [[:Stats#Brawn]]: 32 | 4D8 + 4x Vers | 3 - 12 | - | 1 | |
| ^Traits ||||| | ^Traits ||||| |
| | <wrap preview>[[:Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Four Handed]]</wrap>, <wrap preview>[[:Traits:Vicious]]</wrap> ||||| | | [Close Combat], [Fortuitous], [Four-Handed], [Silenced], [Versatile] & [Vicious]. ||||| |
| ^Effects||||| | ^Effects||||| |
| | - ||||| | |**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 5"> | <tab title="Class 5"> |
| |< - 20% 20% 20% 20% 20% >| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Draeck Curved Blade^^^^^ | ^Draeck Curved Blade^^^^^ |
| ^[[:Corporations#WyvernWorks Studios|WyvernWorks Studios]] - //Your Childhood, Copyrighted.//||||| | ^ [WyvernWorks Studios] - //Your Childhood, Copyrighted.// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Simple| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Simple] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Melee]]| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Versatile] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Melee] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|562,500c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 75,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 40 | 5D8 + [[:Stats#Agility]]x15 | 9 - 36 | - | 1 | | | [[:Stats#Brawn]]: 40 | 5D8 + 4x Vers | 6 - 24 | - | 1 | |
| ^Traits ||||| | ^Traits ||||| |
| | <wrap preview>[[:Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Four Handed]]</wrap>, <wrap preview>[[:Traits:Vicious]]</wrap> ||||| | | [Close Combat], [Fortuitous], [Four-Handed], [Silenced], [Versatile] & [Vicious]. ||||| |
| ^Effects||||| | ^Effects||||| |
| | - ||||| | |**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| </tab> | </tab> |
| </tab-group> | </tab-group> |
| | </WRAP> |
| | ==== Changelog ==== |
| | <WRAP changelog center 800px> |
| | Version 0.5c - July 2026 |
| | * Hardpoints reduced to 1 from 3 |
| </WRAP> | </WRAP> |