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Flail

Flail
[DynaVision United] - Where we put the D in U.
Archetype [Weapon] Subtype [Simple]
Skill [Coordination] Mastery [Melee]
Value 750c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 4 D4 + Agi 1 - 2 - 2
Traits
[Arc], [Brutal], [Close Combat], [Dangerous], [Fortuitous] and [Light].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].

Dangerous:
When triggered, resolve a [Successful] [Attack] with this [Weapon] against yourself.

Flail
[DynaVision United] - Where we put the D in U.
Archetype [Weapon] Subtype [Simple]
Skill [Coordination] Mastery [Melee]
Value 3,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 8 2D4 + Agi 1 - 3 - 2
Traits
[Arc], [Brutal], [Close Combat], [Dangerous], [Fortuitous] and [Light].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].

Dangerous:
When triggered, resolve a [Successful] [Attack] with this [Weapon] against yourself.

Flail
[DynaVision United] - Where we put the D in U.
Archetype [Weapon] Subtype [Simple]
Skill [Coordination] Mastery [Melee]
Value 6,750c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 12 3D4 + Agi 1 - 6 - 2
Traits
[Arc], [Brutal], [Close Combat], [Dangerous], [Fortuitous] and [Light].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].

Dangerous:
When triggered, resolve a [Successful] [Attack] with this [Weapon] against yourself.

Flail
[DynaVision United] - Where we put the D in U.
Archetype [Weapon] Subtype [Simple]
Skill [Coordination] Mastery [Melee]
Value 12,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 16 4D4 + Agi 3 - 12 - 2
Traits
[Arc], [Brutal], [Close Combat], [Dangerous], [Fortuitous] and [Light].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].

Dangerous:
When triggered, resolve a [Successful] [Attack] with this [Weapon] against yourself.

Flail
[DynaVision United] - Where we put the D in U.
Archetype [Weapon] Subtype [Simple]
Skill [Coordination] Mastery [Melee]
Value 18,750c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 20 5D4 + Agi 6 - 24 - 2
Traits
[Arc], [Brutal], [Close Combat], [Dangerous], [Fortuitous] and [Light].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].

Dangerous:
When triggered, resolve a [Successful] [Attack] with this [Weapon] against yourself.

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