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Flash Rifle

A two-handed energy weapon that directs concentrated beams of light through a focused emitter, allowing accurate, repeatable shots over long distances. Produced by WyvernWorks Studios, it replaces conventional projectile systems with integrated Flash technology powered by a rechargeable energy source. Compared to ballistic rifles, it delivers less immediate stopping force but performs more effectively against armoured targets, while greatly reducing ongoing supply requirements. The standard model offers a balanced configuration of mass, output, and control, maintaining above-average effective range for its class and serving as a dependable choice for both combat and defensive use.


“Pretty…”

“Please do not discharge that into your own—”

“Ouch… Pretty…”

“I am advising you to stop. That is a precision weapon, not a visual—”

“Ouch… Pretty… grows back.”

“…Yes. I can see that.”

Flash Rifle
[WyvernWorks Studios] - Your Childhood, Copyrighted.
Archetype [Weapon] Subtype [Energy]
Skill [Coordination] Mastery [Precision]
Value 3,600c Upkeep 9c
Requirement Damage Range Ammo Hardpoints
Brawn: 6 D8 + 3 12 - 48 4 4
Traits
[Armour Piercing], [Dangerous], [Fortuitous], [Signature Range], [Trusty] and [Two-Handed].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Flash Rifle
[WyvernWorks Studios] - Your Childhood, Copyrighted.
Archetype [Weapon] Subtype [Energy]
Skill [Coordination] Mastery [Precision]
Value 28,800c Upkeep 18c
Requirement Damage Range Ammo Hardpoints
Brawn: 12 2D8 + 6 15 - 60 4 4
Traits
[Armour Piercing], [Dangerous], [Fortuitous], [Signature Range], [Trusty] and [Two-Handed].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Flash Rifle
[WyvernWorks Studios] - Your Childhood, Copyrighted.
Archetype [Weapon] Subtype [Energy]
Skill [Coordination] Mastery [Precision]
Value 97,200c Upkeep 27c
Requirement Damage Range Ammo Hardpoints
Brawn: 18 3D8 + 9 18 - 72 4 4
Traits
[Armour Piercing], [Dangerous], [Fortuitous], [Signature Range], [Trusty] and [Two-Handed].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Flash Rifle
[WyvernWorks Studios] - Your Childhood, Copyrighted.
Archetype [Weapon] Subtype [Energy]
Skill [Coordination] Mastery [Precision]
Value 230,400c Upkeep 36c
Requirement Damage Range Ammo Hardpoints
Brawn: 24 4D8 + 12 21 - 84 4 4
Traits
[Armour Piercing], [Dangerous], [Fortuitous], [Signature Range], [Trusty] and [Two-Handed].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Flash Rifle
[WyvernWorks Studios] - Your Childhood, Copyrighted.
Archetype [Weapon] Subtype [Energy]
Skill [Coordination] Mastery [Precision]
Value 450,000c Upkeep 45c
Requirement Damage Range Ammo Hardpoints
Brawn: 30 5D8 + 15 24 - 96 4 4
Traits
[Armour Piercing], [Dangerous], [Fortuitous], [Signature Range], [Trusty] and [Two-Handed].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Changelog

Version 0.5b - Apr 2026

  • Lore added
  • Renamed to Flash Rifle from Medium Flash Rifle
  • Fortuitous - Injury
  • Dangerous - Weapon Jam
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