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items:equipment:weapons:gingerbread_gun [2026/02/13 17:00] ms_ashitems:equipment:weapons:gingerbread_gun [2026/06/19 12:42] (current) ms_ash
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 //The Gingerbread Gun is a single-use sidearm and snack, dispensed from BioTopia vending machines and constructed from engineered gingerbread composite. Shaped after popular one-handed firearms, it is capable of discharging a limited number of lethal shots before its structural integrity degrades. It cannot be reloaded, but remains fully edible after use, formulated to be low-calorie, gluten-free, and vegan. In practice, it occupies a strange intersection between snack, novelty weapon, and disposable self-defence tool.//\\ //The Gingerbread Gun is a single-use sidearm and snack, dispensed from BioTopia vending machines and constructed from engineered gingerbread composite. Shaped after popular one-handed firearms, it is capable of discharging a limited number of lethal shots before its structural integrity degrades. It cannot be reloaded, but remains fully edible after use, formulated to be low-calorie, gluten-free, and vegan. In practice, it occupies a strange intersection between snack, novelty weapon, and disposable self-defence tool.//\\
 ---- ----
 +//🎵 When trouble comes to spoil your fun,\\
 +Reach for a Gingerbread Gun!\\
 +Pop-pop-pop, then have a crumb,\\
 +Low-cal, vegan, yum-yum-yum! 🎵\\
 +\\
 +🎵 BioTopia says don’t just run —\\
 +Defend, then snack when you’re done! 🎵//\\
 <WRAP center 700px> <WRAP center 700px>
 |< 100% 22% 22% 12% 22% 22% >| |< 100% 22% 22% 12% 22% 22% >|
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 |  [[:Stats#Brawn]]: 3  |  D6 + 4  |  6 - 24  |  3  |  -  | |  [[:Stats#Brawn]]: 3  |  D6 + 4  |  6 - 24  |  3  |  -  |
 ^Traits ||||| ^Traits |||||
-|  [Balanced], [Dangerous], [Fortuitous] and [Light].  |||||+|  [Balanced], [Dangerous], [Fortuitous] [Light].  |||||
 ^Effects||||| ^Effects|||||
-|The [Gingerbread Gun] cannot be reloaded. Once it is out of [Ammo], it no longer functions as a [Weapon]. \\ \\ In addition, for [Characters] with an [Organic] [Physiology], the [Gingerbread Gun] can be consumed as if it were a [Ration]. Furthermore, once purchased, it will only last 1 [Period] until it rots and is useless, both as a [Weapon] and a [Ration]. \\ \\ Furthermore, this [Weapon] is only available in [Class] 1. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||+|The [Gingerbread Gun] cannot be reloaded. Once it is out of [Ammo], it no longer functions as a [Weapon]. \\ \\ In addition, for [Characters] with an [Organic] [Physiology], the [Gingerbread Gun] can be consumed as if it were a [Ration]. Furthermore, once purchased, it will only last 1 [Period] until it rots and is useless, both as a [Weapon] and a [Ration]. \\ \\ Furthermore, this [Weapon] is only available in [Class] 1. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| 
 +</WRAP> 
 +==== Changelog ==== 
 +<WRAP changelog center 800px> 
 +Version 0.5b - Feb 2026 
 +  * Lore added 
 +  * Product Line changed to Philo's Groove from Elysian Greens 
 +  * Added Fortuitous - Injury 
 +  * Added Dangerous - Weapon Jam 
 +  * No longer available in multiple Classes
 </WRAP> </WRAP>