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| items:equipment:weapons:grande_epee [2025/09/16 12:07] – created mentle | items:equipment:weapons:grande_epee [2026/06/12 11:04] (current) – external edit 127.0.0.1 |
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| ====== Grande Épée ====== | ====== Grande Épée ====== |
| | //The Grande Épée is a long two-handed thin blade designed to maximize reach, precision and control while retaining the speed and responsiveness associated with lighter sword forms. Featuring an exceptionally long, narrow profile, the weapon allows skilled combatants to engage opponents from surprising distances, creating openings and maintaining pressure through superior positioning rather than brute force. Though less effective at delivering the devastating cutting trauma of heavier two-handed swords, the Grande Épée rewards technical mastery, footwork and timing, becoming an extension of the wielder's intent in the hands of a practiced blade master. Produced by Elysian Greens and refined through generations of arcane craftsmanship, the Grande Épée remains popular among martial spacers who seek the reach and authority of a large sword without sacrificing agility, elegance or precision.//\\ |
| | ---- |
| | //“Grace. Elegance. Style.\\ |
| | \\ |
| | Some weapons are carried for war. Others are carried for status. The Grande Épée exists for those unwilling to choose between the two. Its impossibly slender profile, extraordinary reach and hand-finished enchantments create a blade that moves with effortless precision, transforming every motion into a statement of intent. Refined enough for the ballroom. Deadly enough for the battlefield.\\ |
| | \\ |
| | The Grande Épée. By Elysian Greens. For those who appreciate that power need not be heavy.”//\\ |
| <WRAP center 700px> | <WRAP center 700px> |
| <tab-group> | <tab-group> |
| <tab title="Class 1"> | <tab title="Class 1"> |
| |< - 20% 20% 20% 20% 20% >| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Grande Épée^^^^^ | ^Grande Épée^^^^^ |
| ^[[:Corporations#Elysian Greens]] - //100% Magically Grown. Vat to Table.//||||| | ^ [Elysian Greens] - //100% Magically Grown. Vat to Table.// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Simple| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Simple] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Melee]]| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Agility] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Melee] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|500c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 1,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 6 | 1D8 + [[:Stats#Agility]]x2 | 1 - 3 | - | 1 | | | [[:Stats#Brawn]]: 6 | D8 + 2x Agi | 1 - 3 | - | 3 | |
| ^Traits ||||| | ^Traits ||||| |
| | <wrap preview>[[:Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Trusty]]</wrap>, <wrap preview>[[:Traits:Fine]]</wrap>, <wrap preview>[[:Traits:Silenced]]</wrap>, <wrap preview>[[:Traits:Two Handed]]</wrap> ||||| | | [Close Combat], [Fortuitous], [Fine], [Silenced], [Trusty] & [Two-Handed]. ||||| |
| ^Effects||||| | ^Effects||||| |
| | - ||||| | |**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 2"> | <tab title="Class 2"> |
| |< - 20% 20% 20% 20% 20% >| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Grande Épée^^^^^ | ^Grande Épée^^^^^ |
| ^[[:Corporations#Elysian Greens]] - //100% Magically Grown. Vat to Table.//||||| | ^ [Elysian Greens] - //100% Magically Grown. Vat to Table.// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Simple| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Simple] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Melee]]| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Agility] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Melee] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|4,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 4,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 12 | 2D8 + [[:Stats#Agility]]x4 | 1 - 6 | - | 1 | | | [[:Stats#Brawn]]: 12 | 2D8 + 2x Agi | 1 - 6 | - | 3 | |
| ^Traits ||||| | ^Traits ||||| |
| | <wrap preview>[[:Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Trusty]]</wrap>, <wrap preview>[[:Traits:Fine]]</wrap>, <wrap preview>[[:Traits:Silenced]]</wrap>, <wrap preview>[[:Traits:Two Handed]]</wrap> ||||| | | [Close Combat], [Fortuitous], [Fine], [Silenced], [Trusty] & [Two-Handed]. ||||| |
| ^Effects||||| | ^Effects||||| |
| | - ||||| | |**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 3"> | <tab title="Class 3"> |
| |< - 20% 20% 20% 20% 20% >| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Grande Épée^^^^^ | ^Grande Épée^^^^^ |
| ^[[:Corporations#Elysian Greens]] - //100% Magically Grown. Vat to Table.//||||| | ^ [Elysian Greens] - //100% Magically Grown. Vat to Table.// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Simple| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Simple] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Melee]]| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Agility] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Melee] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|13,500c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 9,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 18 | 3D8 + [[:Stats#Agility]]x6 | 3 - 12 | - | 1 | | | [[:Stats#Brawn]]: 18 | 3D8 + 2x Agi | 3 - 12 | - | 3 | |
| ^Traits ||||| | ^Traits ||||| |
| | <wrap preview>[[:Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Trusty]]</wrap>, <wrap preview>[[:Traits:Fine]]</wrap>, <wrap preview>[[:Traits:Silenced]]</wrap>, <wrap preview>[[:Traits:Two Handed]]</wrap> ||||| | | [Close Combat], [Fortuitous], [Fine], [Silenced], [Trusty] & [Two-Handed]. ||||| |
| ^Effects||||| | ^Effects||||| |
| | - ||||| | |**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 4"> | <tab title="Class 4"> |
| |< - 20% 20% 20% 20% 20% >| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Grande Épée^^^^^ | ^Grande Épée^^^^^ |
| ^[[:Corporations#Elysian Greens]] - //100% Magically Grown. Vat to Table.//||||| | ^ [Elysian Greens] - //100% Magically Grown. Vat to Table.// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Simple| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Simple] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Melee]]| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Agility] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Melee] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|32,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 16,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 24 | 4D8 + [[:Stats#Agility]]x8 | 6 - 24 | - | 1 | | | [[:Stats#Brawn]]: 24 | 4D8 + 2x Agi | 6 - 24 | - | 3 | |
| ^Traits ||||| | ^Traits ||||| |
| | <wrap preview>[[:Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Trusty]]</wrap>, <wrap preview>[[:Traits:Fine]]</wrap>, <wrap preview>[[:Traits:Silenced]]</wrap>, <wrap preview>[[:Traits:Two Handed]]</wrap> ||||| | | [Close Combat], [Fortuitous], [Fine], [Silenced], [Trusty] & [Two-Handed]. ||||| |
| ^Effects||||| | ^Effects||||| |
| | - ||||| | |**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 5"> | <tab title="Class 5"> |
| |< - 20% 20% 20% 20% 20% >| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Grande Épée^^^^^ | ^Grande Épée^^^^^ |
| ^[[:Corporations#Elysian Greens]] - //100% Magically Grown. Vat to Table.//||||| | ^ [Elysian Greens] - //100% Magically Grown. Vat to Table.// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Simple| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Simple] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Melee]]| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Agility] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Melee] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|62,500c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 25,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 30 | 5D8 + [[:Stats#Agility]]x10 | 9 - 36 | - | 1 | | | [[:Stats#Brawn]]: 36 | 5D8 + 2x Agi | 9 - 36 | - | 3 | |
| ^Traits ||||| | ^Traits ||||| |
| | <wrap preview>[[:Traits:Close Combat]]</wrap>, <wrap preview>[[:Traits:Trusty]]</wrap>, <wrap preview>[[:Traits:Fine]]</wrap>, <wrap preview>[[:Traits:Silenced]]</wrap>, <wrap preview>[[:Traits:Two Handed]]</wrap> ||||| | | [Close Combat], [Fortuitous], [Fine], [Silenced], [Trusty] & [Two-Handed]. ||||| |
| ^Effects||||| | ^Effects||||| |
| | - ||||| | |**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].||||| |
| </tab> | </tab> |
| </tab-group> | </tab-group> |
| | </WRAP> |
| | ==== Changelog ==== |
| | <WRAP changelog center 800px> |
| | Version 0.5 - May 2025 |
| | * Lore added |
| | * Fortuitous - Injury |
| | * HP Increased to 3 from 1 |
| | * Value increased to 1,000c from 500c |
| </WRAP> | </WRAP> |