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Great Axe

Great Axe
[Orc Corp] - If it's not Orc, it's dork!
Archetype [Weapon] Subtype [Simple]
Skill [Athletics] Mastery [Melee]
Value 1,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 7 D10 + 2x Brawn 1 - 2 - 3
Traits
[Brutal], [Close Combat], [Fortuitous], [Fine], [Signature Range], [Silenced] & [Two-Handed].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Great Axe
[Orc Corp] - If it's not Orc, it's dork!
Archetype [Weapon] Subtype [Simple]
Skill [Athletics] Mastery [Melee]
Value 4,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 14 2D10 + 2x Brawn 1 - 3 - 3
Traits
[Brutal], [Close Combat], [Fortuitous], [Fine], [Signature Range], [Silenced] & [Two-Handed].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Great Axe
[Orc Corp] - If it's not Orc, it's dork!
Archetype [Weapon] Subtype [Simple]
Skill [Athletics] Mastery [Melee]
Value 9,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 21 3D10 + 2x Brawn 1 - 6 - 3
Traits
[Brutal], [Close Combat], [Fortuitous], [Fine], [Signature Range], [Silenced] & [Two-Handed].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Great Axe
[Orc Corp] - If it's not Orc, it's dork!
Archetype [Weapon] Subtype [Simple]
Skill [Athletics] Mastery [Melee]
Value 16,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 28 4D10 + 2x Brawn 3 - 12 - 3
Traits
[Brutal], [Close Combat], [Fortuitous], [Fine], [Signature Range], [Silenced] & [Two-Handed].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

Great Axe
[Orc Corp] - If it's not Orc, it's dork!
Archetype [Weapon] Subtype [Simple]
Skill [Athletics] Mastery [Melee]
Value 25,000c Upkeep -
Requirement Damage Range Ammo Hardpoints
Brawn: 35 5D10 + 2x Brawn 6 - 24 - 3
Traits
[Brutal], [Close Combat], [Fortuitous], [Fine], [Signature Range], [Silenced] & [Two-Handed].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].

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