This is an old revision of the document!
Great Bow
| Great Bow | ||||
|---|---|---|---|---|
| [Elysian Greens] - 100% Magically Grown. Vat to Table. | ||||
| Archetype | [Weapon] | Subtype | [Simple] | |
| Skill | [Coordination] | Mastery | [Precision] | |
| Value | 1,000c | Upkeep | 500c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 7 | D8 + 2x Agi | 18 - 72 | - | 1 |
| Traits | ||||
| [Fine], [Fortuitous], [Silenced] and [Two-Handed]. | ||||
| Effects | ||||
| Performing the Combat Action with this Weapon requires a [Double Action.] In addition, any other [Action] you would take that involves performing a Combat Action or an [Attack] with this [Weapon], will cost an additional [Action Point] or [Quick Action Point], as [Appropriate]. Furthermore, anytime you perform an [Attack] with this [Weapon], you must nominate which arrow you shoot from the following, gaining the stated effects: - Alloy Arrow: Gain additional Damage equal to your Agility. - Silvered Arrow: This Weapon's Damage can't be reduce by Supernatural Armour. - Poisoned Arrow: In addition to dealing Damage, successful Attacks apply D4 Poisoned Stacks. - E.M.P. Arrow: In addition to dealing Damage, successful Attacks apply 1 Disrupted Stack. - Magebane Arrow: In addition to dealing Damage, successful Attacks apply 1 Draining Stack. If you do not pay your [Upkeep] for this [Weapon], it can still be used, however you can't gain the benefits of the above arrows. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. |
||||
| Great Bow | ||||
|---|---|---|---|---|
| [Elysian Greens] - 100% Magically Grown. Vat to Table. | ||||
| Archetype | [Weapon] | Subtype | [Simple] | |
| Skill | [Coordination] | Mastery | [Precision] | |
| Value | 8,000c | Upkeep | 1,000c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 14 | 2D8 + 2x Agi | 21 - 84 | - | 1 |
| Traits | ||||
| [Fine], [Fortuitous], [Silenced] and [Two-Handed]. | ||||
| Effects | ||||
| Performing the Combat Action with this Weapon requires a [Double Action.] In addition, any other [Action] you would take that involves performing a Combat Action or an [Attack] with this [Weapon], will cost an additional [Action Point] or [Quick Action Point], as [Appropriate]. Furthermore, anytime you perform an [Attack] with this [Weapon], you must nominate which arrow you shoot from the following, gaining the stated effects: - Alloy Arrow: Gain additional Damage equal to your Agility. - Silvered Arrow: This Weapon's Damage can't be reduce by Supernatural Armour. - Poisoned Arrow: In addition to dealing Damage, successful Attacks apply D4 Poisoned Stacks. - E.M.P. Arrow: In addition to dealing Damage, successful Attacks apply 1 Disrupted Stack. - Magebane Arrow: In addition to dealing Damage, successful Attacks apply 1 Draining Stack. If you do not pay your [Upkeep] for this [Weapon], it can still be used, however you can't gain the benefits of the above arrows. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. |
||||
| Great Bow | ||||
|---|---|---|---|---|
| [Elysian Greens] - 100% Magically Grown. Vat to Table. | ||||
| Archetype | [Weapon] | Subtype | [Simple] | |
| Skill | [Coordination] | Mastery | [Precision] | |
| Value | 27,000c | Upkeep | 1,500c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 21 | 3D8 + 2x Agi | 24 - 96 | - | 1 |
| Traits | ||||
| [Fine], [Fortuitous], [Silenced] and [Two-Handed]. | ||||
| Effects | ||||
| Performing the Combat Action with this Weapon requires a [Double Action.] In addition, any other [Action] you would take that involves performing a Combat Action or an [Attack] with this [Weapon], will cost an additional [Action Point] or [Quick Action Point], as [Appropriate]. Furthermore, anytime you perform an [Attack] with this [Weapon], you must nominate which arrow you shoot from the following, gaining the stated effects: - Alloy Arrow: Gain additional Damage equal to your Agility. - Silvered Arrow: This Weapon's Damage can't be reduce by Supernatural Armour. - Poisoned Arrow: In addition to dealing Damage, successful Attacks apply D4 Poisoned Stacks. - E.M.P. Arrow: In addition to dealing Damage, successful Attacks apply 1 Disrupted Stack. - Magebane Arrow: In addition to dealing Damage, successful Attacks apply 1 Draining Stack. If you do not pay your [Upkeep] for this [Weapon], it can still be used, however you can't gain the benefits of the above arrows. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. |
||||
| Great Bow | ||||
|---|---|---|---|---|
| [Elysian Greens] - 100% Magically Grown. Vat to Table. | ||||
| Archetype | [Weapon] | Subtype | [Simple] | |
| Skill | [Coordination] | Mastery | [Precision] | |
| Value | 64,000c | Upkeep | 2,000c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 28 | 4D8 + 2x Agi | 27 - 108 | - | 1 |
| Traits | ||||
| [Fine], [Fortuitous], [Silenced] and [Two-Handed]. | ||||
| Effects | ||||
| Performing the Combat Action with this Weapon requires a [Double Action.] In addition, any other [Action] you would take that involves performing a Combat Action or an [Attack] with this [Weapon], will cost an additional [Action Point] or [Quick Action Point], as [Appropriate]. Furthermore, anytime you perform an [Attack] with this [Weapon], you must nominate which arrow you shoot from the following, gaining the stated effects: - Alloy Arrow: Gain additional Damage equal to your Agility. - Silvered Arrow: This Weapon's Damage can't be reduce by Supernatural Armour. - Poisoned Arrow: In addition to dealing Damage, successful Attacks apply D4 Poisoned Stacks. - E.M.P. Arrow: In addition to dealing Damage, successful Attacks apply 1 Disrupted Stack. - Magebane Arrow: In addition to dealing Damage, successful Attacks apply 1 Draining Stack. If you do not pay your [Upkeep] for this [Weapon], it can still be used, however you can't gain the benefits of the above arrows. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. |
||||
| Great Bow | ||||
|---|---|---|---|---|
| [Elysian Greens] - 100% Magically Grown. Vat to Table. | ||||
| Archetype | [Weapon] | Subtype | [Simple] | |
| Skill | [Coordination] | Mastery | [Precision] | |
| Value | 125,000c | Upkeep | 2,500c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 35 | 5D8 + 2x Agi | 30 - 120 | - | 1 |
| Traits | ||||
| [Fine], [Fortuitous], [Silenced] and [Two-Handed]. | ||||
| Effects | ||||
| Performing the Combat Action with this Weapon requires a [Double Action.] In addition, any other [Action] you would take that involves performing a Combat Action or an [Attack] with this [Weapon], will cost an additional [Action Point] or [Quick Action Point], as [Appropriate]. Furthermore, anytime you perform an [Attack] with this [Weapon], you must nominate which arrow you shoot from the following, gaining the stated effects: - Alloy Arrow: Gain additional Damage equal to your Agility. - Silvered Arrow: This Weapon's Damage can't be reduce by Supernatural Armour. - Poisoned Arrow: In addition to dealing Damage, successful Attacks apply D4 Poisoned Stacks. - E.M.P. Arrow: In addition to dealing Damage, successful Attacks apply 1 Disrupted Stack. - Magebane Arrow: In addition to dealing Damage, successful Attacks apply 1 Draining Stack. If you do not pay your [Upkeep] for this [Weapon], it can still be used, however you can't gain the benefits of the above arrows. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. |
||||
