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items:equipment:weapons:harp_of_heavens [2026/02/03 15:09] ms_ashitems:equipment:weapons:harp_of_heavens [2026/06/12 11:04] (current) – external edit 127.0.0.1
Line 15: Line 15:
 |  [[:Stats#Brawn]]: 4  |  3D8 + Wits  |  1 - 24  |  -  |  -  | |  [[:Stats#Brawn]]: 4  |  3D8 + Wits  |  1 - 24  |  -  |  -  |
 ^Traits ||||| ^Traits |||||
-|  [Magical], [Brutal] and [Two-Handed]  |||||+|  [Magical], [Brutal] [Two-Handed]  |||||
 ^Effects||||| ^Effects|||||
-|This [Weapon] doesn't perform [Attacks] normally, and as such can not perform the [Opportunity Attack] or [Intercept] [Actions]. Instead when you perform the [Combat Action] with this [Weapon] [Equipped], you perform the following [Action] instead: \\ \\ **Action** \\ You perform an [Attack] with this [Weapon]. All [Characters], other than yourself, within [Range], must perform a [Will Save] against the [Total] of the [Attack]. If [Failed], they take [Damage] from this [Weapon]. If [Critically Failed], they suffer an [Injury] instead of receiving [Damage].|||||+|This [Weapon] doesn't perform [Attacks] normally, and as such can not perform the [Opportunity Attack] or [Intercept] [Actions]. Instead when you perform the [Combat Action] with this [Weapon] [Equipped], you perform the following [Action] instead: \\ \\ **Action** \\ You perform an [Attack] with this [Weapon]. All [Characters], other than yourself, within [Range], must perform a [Will Save] against the [Total] of the [Attack]. If [Failed], they take [Damage] from this [Weapon]. If [Critically Failed], they suffer an [Injury] or [Malfunction] instead of receiving [Damage], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 2"> <tab title="Class 2">
Line 25: Line 25:
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Magic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Magic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  8,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   -    |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  4,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   -    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
 |  [[:Stats#Brawn]]: 8  |  6D8 + Wits  |  1 - 36  |  -  |  -  | |  [[:Stats#Brawn]]: 8  |  6D8 + Wits  |  1 - 36  |  -  |  -  |
 ^Traits ||||| ^Traits |||||
-|  [Magical], [Brutal] and [Two-Handed]  |||||+|  [Magical], [Brutal] [Two-Handed]  |||||
 ^Effects||||| ^Effects|||||
-|This [Weapon] doesn't perform [Attacks] normally, and as such can not perform the [Opportunity Attack] or [Intercept] [Actions]. Instead when you perform the [Combat Action] with this [Weapon] [Equipped], you perform the following [Action] instead: \\ \\ **Action** \\ You perform an [Attack] with this [Weapon]. All [Characters], other than yourself, within [Range], must perform a [Will Save] against the [Total] of the [Attack]. If [Failed], they take [Damage] from this [Weapon]. If [Critically Failed], they suffer an [Injury] instead of receiving [Damage].|||||+|This [Weapon] doesn't perform [Attacks] normally, and as such can not perform the [Opportunity Attack] or [Intercept] [Actions]. Instead when you perform the [Combat Action] with this [Weapon] [Equipped], you perform the following [Action] instead: \\ \\ **Action** \\ You perform an [Attack] with this [Weapon]. All [Characters], other than yourself, within [Range], must perform a [Will Save] against the [Total] of the [Attack]. If [Failed], they take [Damage] from this [Weapon]. If [Critically Failed], they suffer an [Injury] or [Malfunction] instead of receiving [Damage], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 3"> <tab title="Class 3">
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 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Magic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Magic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  27,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   -    |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  9,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   -    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
 |  [[:Stats#Brawn]]: 12  |  9D8 + Wits  |  1 - 48  |  -  |  -  | |  [[:Stats#Brawn]]: 12  |  9D8 + Wits  |  1 - 48  |  -  |  -  |
 ^Traits ||||| ^Traits |||||
-|  [Magical], [Brutal] and [Two-Handed]  |||||+|  [Magical], [Brutal] [Two-Handed]  |||||
 ^Effects||||| ^Effects|||||
-|This [Weapon] doesn't perform [Attacks] normally, and as such can not perform the [Opportunity Attack] or [Intercept] [Actions]. Instead when you perform the [Combat Action] with this [Weapon] [Equipped], you perform the following [Action] instead: \\ \\ **Action** \\ You perform an [Attack] with this [Weapon]. All [Characters], other than yourself, within [Range], must perform a [Will Save] against the [Total] of the [Attack]. If [Failed], they take [Damage] from this [Weapon]. If [Critically Failed], they suffer an [Injury] instead of receiving [Damage].|||||+|This [Weapon] doesn't perform [Attacks] normally, and as such can not perform the [Opportunity Attack] or [Intercept] [Actions]. Instead when you perform the [Combat Action] with this [Weapon] [Equipped], you perform the following [Action] instead: \\ \\ **Action** \\ You perform an [Attack] with this [Weapon]. All [Characters], other than yourself, within [Range], must perform a [Will Save] against the [Total] of the [Attack]. If [Failed], they take [Damage] from this [Weapon]. If [Critically Failed], they suffer an [Injury] or [Malfunction] instead of receiving [Damage], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 4"> <tab title="Class 4">
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 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Magic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Magic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  64,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   -    |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  16,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   -    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
 |  [[:Stats#Brawn]]: 16  |  12D8 + Wits  |  1 - 60  |  -  |  -  | |  [[:Stats#Brawn]]: 16  |  12D8 + Wits  |  1 - 60  |  -  |  -  |
 ^Traits ||||| ^Traits |||||
-|  [Magical], [Brutal] and [Two-Handed]  |||||+|  [Magical], [Brutal] [Two-Handed]  |||||
 ^Effects||||| ^Effects|||||
-|This [Weapon] doesn't perform [Attacks] normally, and as such can not perform the [Opportunity Attack] or [Intercept] [Actions]. Instead when you perform the [Combat Action] with this [Weapon] [Equipped], you perform the following [Action] instead: \\ \\ **Action** \\ You perform an [Attack] with this [Weapon]. All [Characters], other than yourself, within [Range], must perform a [Will Save] against the [Total] of the [Attack]. If [Failed], they take [Damage] from this [Weapon]. If [Critically Failed], they suffer an [Injury] instead of receiving [Damage].|||||+|This [Weapon] doesn't perform [Attacks] normally, and as such can not perform the [Opportunity Attack] or [Intercept] [Actions]. Instead when you perform the [Combat Action] with this [Weapon] [Equipped], you perform the following [Action] instead: \\ \\ **Action** \\ You perform an [Attack] with this [Weapon]. All [Characters], other than yourself, within [Range], must perform a [Will Save] against the [Total] of the [Attack]. If [Failed], they take [Damage] from this [Weapon]. If [Critically Failed], they suffer an [Injury] or [Malfunction] instead of receiving [Damage], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 5"> <tab title="Class 5">
Line 67: Line 67:
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Magic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Magic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  125,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   -    |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  25,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   -    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
 |  [[:Stats#Brawn]]: 20  |  15D8 + Wits  |  1 - 72  |  -  |  -  | |  [[:Stats#Brawn]]: 20  |  15D8 + Wits  |  1 - 72  |  -  |  -  |
 ^Traits ||||| ^Traits |||||
-|  [Magical], [Brutal] and [Two-Handed]  |||||+|  [Magical], [Brutal] [Two-Handed]  |||||
 ^Effects||||| ^Effects|||||
-|This [Weapon] doesn't perform [Attacks] normally, and as such can not perform the [Opportunity Attack] or [Intercept] [Actions]. Instead when you perform the [Combat Action] with this [Weapon] [Equipped], you perform the following [Action] instead: \\ \\ **Action** \\ You perform an [Attack] with this [Weapon]. All [Characters], other than yourself, within [Range], must perform a [Will Save] against the [Total] of the [Attack]. If [Failed], they take [Damage] from this [Weapon]. If [Critically Failed], they suffer an [Injury] instead of receiving [Damage].|||||+|This [Weapon] doesn't perform [Attacks] normally, and as such can not perform the [Opportunity Attack] or [Intercept] [Actions]. Instead when you perform the [Combat Action] with this [Weapon] [Equipped], you perform the following [Action] instead: \\ \\ **Action** \\ You perform an [Attack] with this [Weapon]. All [Characters], other than yourself, within [Range], must perform a [Will Save] against the [Total] of the [Attack]. If [Failed], they take [Damage] from this [Weapon]. If [Critically Failed], they suffer an [Injury] or [Malfunction] instead of receiving [Damage], as [Appropriate].|||||
 </tab> </tab>
 </tab-group> </tab-group>