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Harpoon Launcher

Harpoon Launcher
[Thesean Astromotive] - When we're done with it, it's basically brand new!
Archetype [Weapon] Subtype [Ballistic]
Skill [Athletics] Mastery [Impact]
Value 900c Upkeep 45c
Requirement Damage Range Ammo Hardpoints
Brawn: 5 D12 + 5 3 - 12 1 4
Traits
[Brutal], [Dangerous], [Fortuitous], [Fine], [Signature Range] and [Two-Handed]
Effects
The [Harpoon Launcher] ignores negative [Properties] caused by [Aquatic] [Environments], [Terrain] or any other water-like based impediments to [Checks] or [Attacks] with this [Weapon].

Fortuitous
When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].

Dangerous
When triggered you suffer a [Weapon Jam], as [Appropriate].

Harpoon Launcher
[Thesean Astromotive] - When we're done with it, it's basically brand new!
Archetype [Weapon] Subtype [Ballistic]
Skill [Athletics] Mastery [Impact]
Value 7,200c Upkeep 90c
Requirement Damage Range Ammo Hardpoints
Brawn: 10 2D12 + 10 6 - 24 1 4
Traits
[Brutal], [Dangerous], [Fortuitous], [Fine], [Signature Range] and [Two-Handed]
Effects
The [Harpoon Launcher] ignores negative [Properties] caused by [Aquatic] [Environments], [Terrain] or any other water-like based impediments to [Checks] or [Attacks] with this [Weapon].

Fortuitous
When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].

Dangerous
When triggered you suffer a [Weapon Jam], as [Appropriate].

Harpoon Launcher
[Thesean Astromotive] - When we're done with it, it's basically brand new!
Archetype [Weapon] Subtype [Ballistic]
Skill [Athletics] Mastery [Impact]
Value 24,300c Upkeep 135c
Requirement Damage Range Ammo Hardpoints
Brawn: 15 3D12 + 15 9 - 36 1 4
Traits
[Brutal], [Dangerous], [Fortuitous], [Fine], [Signature Range] and [Two-Handed]
Effects
The [Harpoon Launcher] ignores negative [Properties] caused by [Aquatic] [Environments], [Terrain] or any other water-like based impediments to [Checks] or [Attacks] with this [Weapon].

Fortuitous
When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].

Dangerous
When triggered you suffer a [Weapon Jam], as [Appropriate].

Harpoon Launcher
[Thesean Astromotive] - When we're done with it, it's basically brand new!
Archetype [Weapon] Subtype [Ballistic]
Skill [Athletics] Mastery [Impact]
Value 57,600c Upkeep 180c
Requirement Damage Range Ammo Hardpoints
Brawn: 20 4D12 + 20 12 - 48 1 4
Traits
[Brutal], [Dangerous], [Fortuitous], [Fine], [Signature Range] and [Two-Handed]
Effects
The [Harpoon Launcher] ignores negative [Properties] caused by [Aquatic] [Environments], [Terrain] or any other water-like based impediments to [Checks] or [Attacks] with this [Weapon].

Fortuitous
When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].

Dangerous
When triggered you suffer a [Weapon Jam], as [Appropriate].

Harpoon Launcher
[Thesean Astromotive] - When we're done with it, it's basically brand new!
Archetype [Weapon] Subtype [Ballistic]
Skill [Athletics] Mastery [Impact]
Value 112,500c Upkeep 225c
Requirement Damage Range Ammo Hardpoints
Brawn: 25 5D12 + 25 15 - 60 1 4
Traits
[Brutal], [Dangerous], [Fortuitous], [Fine], [Signature Range] and [Two-Handed]
Effects
The [Harpoon Launcher] ignores negative [Properties] caused by [Aquatic] [Environments], [Terrain] or any other water-like based impediments to [Checks] or [Attacks] with this [Weapon].

Fortuitous
When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate].

Dangerous
When triggered you suffer a [Weapon Jam], as [Appropriate].

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