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Heavy Autorifle
The Heavy Autorifle is a two-handed, fully automatic ballistic rifle produced by Orc Corp, engineered for enhanced output in sustained mid-range engagements. Its enlarged frame and extended rifling provide increased stopping power and ammunition capacity, though at the cost of greater overall weight and handling demand. Designed as a robust general-purpose platform, it favours sustained pressure over mobility, rewarding operators who can manage its heft. While inexpensive to acquire due to mass production, its reliance on conventional munitions results in ongoing operational costs, and its widespread availability limits resale value despite its elevated battlefield performance.
| Heavy Autorifle | ||||
|---|---|---|---|---|
| [Orc Corp] - If it's not Orc, it's Dork! | ||||
| Archetype | [Weapon] | Subtype | [Ballistic] | |
| Skill | [Coordination] | Mastery | [Rockin' Roll] | |
| Value | 900c | Upkeep | 180c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 8 | D8 + 6 | 6 - 24 | 5 | 4 |
| Traits | ||||
| [Brutal], [Dangerous], [Fortuitous], [Full-Auto], [Signature Range] and [Two-Handed]. | ||||
| Effects | ||||
| Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Heavy Autorifle | ||||
|---|---|---|---|---|
| [Orc Corp] - If it's not Orc, it's Dork! | ||||
| Archetype | [Weapon] | Subtype | [Ballistic] | |
| Skill | [Coordination] | Mastery | [Rockin' Roll] | |
| Value | 7,200c | Upkeep | 360c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 16 | 2D8 + 12 | 9 - 36 | 5 | 4 |
| Traits | ||||
| [Brutal], [Dangerous], [Fortuitous], [Full-Auto], [Signature Range] and [Two-Handed]. | ||||
| Effects | ||||
| Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Heavy Autorifle | ||||
|---|---|---|---|---|
| [Orc Corp] - If it's not Orc, it's Dork! | ||||
| Archetype | [Weapon] | Subtype | [Ballistic] | |
| Skill | [Coordination] | Mastery | [Rockin' Roll] | |
| Value | 24,300c | Upkeep | 540c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 24 | 3D8 + 18 | 12 - 48 | 5 | 4 |
| Traits | ||||
| [Brutal], [Dangerous], [Fortuitous], [Full-Auto], [Signature Range] and [Two-Handed]. | ||||
| Effects | ||||
| Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Heavy Autorifle | ||||
|---|---|---|---|---|
| [Orc Corp] - If it's not Orc, it's Dork! | ||||
| Archetype | [Weapon] | Subtype | [Ballistic] | |
| Skill | [Coordination] | Mastery | [Rockin' Roll] | |
| Value | 57,600c | Upkeep | 720c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 32 | 4D8 + 24 | 15 - 60 | 5 | 4 |
| Traits | ||||
| [Brutal], [Dangerous], [Fortuitous], [Full-Auto], [Signature Range] and [Two-Handed]. | ||||
| Effects | ||||
| Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Heavy Autorifle | ||||
|---|---|---|---|---|
| [Orc Corp] - If it's not Orc, it's Dork! | ||||
| Archetype | [Weapon] | Subtype | [Ballistic] | |
| Skill | [Coordination] | Mastery | [Rockin' Roll] | |
| Value | 112,500c | Upkeep | 900c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 40 | 5D8 + 30 | 18 - 72 | 5 | 4 |
| Traits | ||||
| [Brutal], [Dangerous], [Fortuitous], [Full-Auto], [Signature Range] and [Two-Handed]. | ||||
| Effects | ||||
| Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
