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Heavy Chainsaw
| Heavy Chainsaw | ||||
|---|---|---|---|---|
| [Industrial Industries] - The industry leader in the Industry industry. | ||||
| Archetype | [Weapon] | Subtype | [Industrial] | |
| Skill | [Tech] | Mastery | [Industrial] | |
| Value | 450c | Upkeep | 45c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 8 | 3D10 | 1 | 4 | 6 |
| Traits | ||||
| [Close Combat], [Dangerous], [Fortuitous], [Loud], [Signature Range], [Two-Handed], [Trusty], [Unwieldy] & [Vicious]. | ||||
| Effects | ||||
| When using this [Weapon] to perform a [Check], you may spend 1 [Ammo] to gain the effects of the [Advantage] [Property], as [Appropriate]. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Heavy Chainsaw | ||||
|---|---|---|---|---|
| [Industrial Industries] - The industry leader in the Industry industry. | ||||
| Archetype | [Weapon] | Subtype | [Industrial] | |
| Skill | [Tech] | Mastery | [Industrial] | |
| Value | 1,800c | Upkeep | 90c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 16 | 6D10 | 1 - 2 | 4 | 6 |
| Traits | ||||
| [Close Combat], [Dangerous], [Fortuitous], [Loud], [Signature Range], [Two-Handed], [Trusty], [Unwieldy] & [Vicious]. | ||||
| Effects | ||||
| When using this [Weapon] to perform a [Check], you may spend 1 [Ammo] to gain the effects of the [Advantage] [Property], as [Appropriate]. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Heavy Chainsaw | ||||
|---|---|---|---|---|
| [Industrial Industries] - The industry leader in the Industry industry. | ||||
| Archetype | [Weapon] | Subtype | [Industrial] | |
| Skill | [Tech] | Mastery | [Industrial] | |
| Value | 4,050c | Upkeep | 135c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 24 | 9D10 | 1 - 3 | 4 | 6 |
| Traits | ||||
| [Close Combat], [Dangerous], [Fortuitous], [Loud], [Signature Range], [Two-Handed], [Trusty], [Unwieldy] & [Vicious]. | ||||
| Effects | ||||
| When using this [Weapon] to perform a [Check], you may spend 1 [Ammo] to gain the effects of the [Advantage] [Property], as [Appropriate]. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Heavy Chainsaw | ||||
|---|---|---|---|---|
| [Industrial Industries] - The industry leader in the Industry industry. | ||||
| Archetype | [Weapon] | Subtype | [Industrial] | |
| Skill | [Tech] | Mastery | [Industrial] | |
| Value | 7,200c | Upkeep | 180c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 32 | 12D10 | 1 - 6 | 4 | 6 |
| Traits | ||||
| [Close Combat], [Dangerous], [Fortuitous], [Loud], [Signature Range], [Two-Handed], [Trusty], [Unwieldy] & [Vicious]. | ||||
| Effects | ||||
| When using this [Weapon] to perform a [Check], you may spend 1 [Ammo] to gain the effects of the [Advantage] [Property], as [Appropriate]. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Heavy Chainsaw | ||||
|---|---|---|---|---|
| [Industrial Industries] - The industry leader in the Industry industry. | ||||
| Archetype | [Weapon] | Subtype | [Industrial] | |
| Skill | [Tech] | Mastery | [Industrial] | |
| Value | 11,250c | Upkeep | 225c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 40 | 15D10 | 3 - 12 | 4 | 6 |
| Traits | ||||
| [Close Combat], [Dangerous], [Fortuitous], [Loud], [Signature Range], [Two-Handed], [Trusty], [Unwieldy] & [Vicious]. | ||||
| Effects | ||||
| When using this [Weapon] to perform a [Check], you may spend 1 [Ammo] to gain the effects of the [Advantage] [Property], as [Appropriate]. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
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