Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
items:equipment:weapons:heavy_flash_cannon [2025/08/24 11:00] mentleitems:equipment:weapons:heavy_flash_cannon [2026/06/12 11:04] (current) – external edit 127.0.0.1
Line 1: Line 1:
-====== Heavy Flash Cannon ======+====== Heavy Flash Cannon ======  
 +//A massive, overbuilt four-handed laser cannon constructed around an extreme-load Flash emitter and a heavily braced chassis. It projects an enormously powerful Flash beam whose radiant intensity is sufficient to cause catastrophic, explosion-like effects at the point of impact without any actual detonative payload. The weapon’s sheer mass makes it unwieldy in general use, but when distributed across its four intended grip points and shoulder brace it becomes surprisingly controllable in the hands of trained Draecks. A purpose-built platform for unleashing the upper limits of portable Flash Tech — slow to bring to bear, but brutally decisive, with extreme reach and prejudice.//\\ 
 +---- 
 +//“At WyvernWorks, we believe every Draeck deserves to feel… complete. The Heavy Flash Cannon isn’t just a weapon — it’s a statement of balance, coordination, and the beautiful potential of four working arms in perfect harmony. Of course, some Draecks prefer lighter tools, simpler beams, easier choices… and that’s perfectly fine for them. But for those who know what their lineage is capable of, for those who refuse to be underestimated, the Heavy Flash Cannon is waiting — because true Draecks don’t shy away from greatness… they shoulder it. Live the dream... before it's gone in a Flash.”//\\
 <WRAP center 700px> <WRAP center 700px>
 <tab-group> <tab-group>
 <tab title="Class 1"> <tab title="Class 1">
-|< 100% 02020% 202020%>| +|< 100% 2222122222% >| 
-^Heavy Flash Cannon^^^^^^ +^Heavy Flash Cannon^^^^^ 
-|[[:Corporations#WyvernWorks Studios|WyvernWorks Studios]] - //Your ChildhoodCopyrighted.//|||||| + [WyvernWorks Studios] - //Your childhoodcopyrighted.//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Energy|+^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Energy]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Athletics]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Explosives]]|+^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  
-^<wrap preview>[[Game_Mechanics:Definitions:Value|Value:]]</wrap>|8,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep|Upkeep:]]</wrap>|10c|+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 8,000c  ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   10c    
-^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 10  |  2D8  |  12 48  |    4  | +|  [[:Stats#Brawn]]:  |  3D8  |  15 60  |    4  | 
-^Traits^^^^^ +^Traits ||||| 
-|  <wrap preview>[[:Traits:Four Handed]]</wrap><wrap preview>[[:Traits:Loud]]</wrap><wrap preview>[[:Traits:Blast]]</wrap><wrap preview>[[:Traits:Vicious]]</wrap><wrap preview>[[:Traits:Armour Piercing]]</wrap><wrap preview>[[:Traits:Setup X]]</wrap> 80, <wrap preview>[[:Traits:Console]]</wrap>  ||||| +|  [Armour Piercing], [Blast], [Dangerous], [Fortuitous], [Four-Handed], [Loud[Vicious] ||||| 
-^Effects^^^^^ +^Effects||||| 
-|  -  |||||+|**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 2"> <tab title="Class 2">
-|< 100% 020202020% 20%>| +|< 100% 2222122222% >| 
-^Heavy Flash Cannon^^^^^^ +^Heavy Flash Cannon^^^^^ 
-|[[:Corporations#WyvernWorks Studios|WyvernWorks Studios]] - //Your ChildhoodCopyrighted.//|||||| + [WyvernWorks Studios] - //Your childhoodcopyrighted.//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Energy|+^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Energy]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Athletics]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Explosives]]|+^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  
-^<wrap preview>[[Game_Mechanics:Definitions:Value|Value:]]</wrap>|64,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep|Upkeep:]]</wrap>|20c|+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 32,000c  ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   20c    
-^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 20  |  4D8  |  15 60  |    4  | +|  [[:Stats#Brawn]]: 16  |  6D8 10  |  18 72  |    4  | 
-^Traits^^^^^ +^Traits ||||| 
-|  <wrap preview>[[:Traits:Four Handed]]</wrap><wrap preview>[[:Traits:Loud]]</wrap><wrap preview>[[:Traits:Blast]]</wrap><wrap preview>[[:Traits:Vicious]]</wrap><wrap preview>[[:Traits:Armour Piercing]]</wrap><wrap preview>[[:Traits:Setup X]]</wrap> 80, <wrap preview>[[:Traits:Console]]</wrap>  ||||| +|  [Armour Piercing], [Blast], [Dangerous], [Fortuitous], [Four-Handed], [Loud[Vicious] ||||| 
-^Effects^^^^^ +^Effects||||| 
-|  -  |||||+|**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 3"> <tab title="Class 3">
-|< 100% 020202020% 20%>| +|< 100% 2222122222% >| 
-^Heavy Flash Cannon^^^^^^ +^Heavy Flash Cannon^^^^^ 
-|[[:Corporations#WyvernWorks Studios|WyvernWorks Studios]] - //Your ChildhoodCopyrighted.//|||||| + [WyvernWorks Studios] - //Your childhoodcopyrighted.//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Energy|+^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Energy]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Athletics]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Explosives]]|+^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  
-^<wrap preview>[[Game_Mechanics:Definitions:Value|Value:]]</wrap>|216,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep|Upkeep:]]</wrap>|30c|+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 72,000c  ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   30c    
-^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 30  |  6D8  |  18 72  |    4  | +|  [[:Stats#Brawn]]: 24  |  9D8 15  |  21 84  |    4  | 
-^Traits^^^^^ +^Traits ||||| 
-|  <wrap preview>[[:Traits:Four Handed]]</wrap><wrap preview>[[:Traits:Loud]]</wrap><wrap preview>[[:Traits:Blast]]</wrap><wrap preview>[[:Traits:Vicious]]</wrap><wrap preview>[[:Traits:Armour Piercing]]</wrap><wrap preview>[[:Traits:Setup X]]</wrap> 80, <wrap preview>[[:Traits:Console]]</wrap>  ||||| +|  [Armour Piercing], [Blast], [Dangerous], [Fortuitous], [Four-Handed], [Loud[Vicious] ||||| 
-^Effects^^^^^ +^Effects||||| 
-|  -  |||||+|**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 4"> <tab title="Class 4">
-|< 100% 020202020% 20%>| +|< 100% 2222122222% >| 
-^Heavy Flash Cannon^^^^^^ +^Heavy Flash Cannon^^^^^ 
-|[[:Corporations#WyvernWorks Studios|WyvernWorks Studios]] - //Your ChildhoodCopyrighted.//|||||| + [WyvernWorks Studios] - //Your childhoodcopyrighted.//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Energy|+^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Energy]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Athletics]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Explosives]]|+^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  
-^<wrap preview>[[Game_Mechanics:Definitions:Value|Value:]]</wrap>|512,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep|Upkeep:]]</wrap>|40c|+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 128,000c  ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   40c    
-^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 40  |  8D8  |  21 84  |    4  | +|  [[:Stats#Brawn]]: 32  |  12D8 20  |  24 96  |    4  | 
-^Traits^^^^^ +^Traits ||||| 
-|  <wrap preview>[[:Traits:Four Handed]]</wrap><wrap preview>[[:Traits:Loud]]</wrap><wrap preview>[[:Traits:Blast]]</wrap><wrap preview>[[:Traits:Vicious]]</wrap><wrap preview>[[:Traits:Armour Piercing]]</wrap><wrap preview>[[:Traits:Setup X]]</wrap> 80, <wrap preview>[[:Traits:Console]]</wrap>  ||||| +|  [Armour Piercing], [Blast], [Dangerous], [Fortuitous], [Four-Handed], [Loud[Vicious] ||||| 
-^Effects^^^^^ +^Effects||||| 
-|  -  |||||+|**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 5"> <tab title="Class 5">
-|< 100% 020202020% 20%>| +|< 100% 2222122222% >| 
-^Heavy Flash Cannon^^^^^^ +^Heavy Flash Cannon^^^^^ 
-|[[:Corporations#WyvernWorks Studios|WyvernWorks Studios]] - //Your ChildhoodCopyrighted.//|||||| + [WyvernWorks Studios] - //Your childhoodcopyrighted.//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Energy|+^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Energy]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Athletics]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Explosives]]|+^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  
-^<wrap preview>[[Game_Mechanics:Definitions:Value|Value:]]</wrap>|1,000,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep|Upkeep:]]</wrap>|50c|+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 200,000c  ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   50c    
-^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 50  |  10D8 10  |  24 96  |    4  | +|  [[:Stats#Brawn]]: 40  |  15D8 25  |  27 108  |    4  | 
-^Traits^^^^^ +^Traits ||||| 
-|  <wrap preview>[[:Traits:Four Handed]]</wrap><wrap preview>[[:Traits:Loud]]</wrap><wrap preview>[[:Traits:Blast]]</wrap><wrap preview>[[:Traits:Vicious]]</wrap><wrap preview>[[:Traits:Armour Piercing]]</wrap><wrap preview>[[:Traits:Setup X]]</wrap> 80, <wrap preview>[[:Traits:Console]]</wrap>  ||||| +|  [Armour Piercing], [Blast], [Dangerous], [Fortuitous], [Four-Handed], [Loud[Vicious] ||||| 
-^Effects^^^^^ +^Effects||||| 
-|  -  |||||+|**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 </tab-group> </tab-group>
 </WRAP> </WRAP>
 +==== Changelog ==== 
 +<WRAP changelog center 800px> 
 +Version 0.5b - Feb 2026 
 +  * Significant Rework 
 +  * Lore added 
 +  * Added Fortuitous - Injury 
 +  * Added Dangerous - Weapon Jam 
 +  * Brawn Requirement reduced to 8 from 10 
 +  * Ammo increased to 4 from 3 
 +  * Range increased to 15 - 60 from 12 - 48 
 +  * Removed the Set Up Ability 
 +Version 0.5b - May 2026 
 +  * Damage increased to 3D8 + 5 from 2D8 + 2 
 +</WRAP>