Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
items:equipment:weapons:heavy_mortar [2025/10/12 11:27] – tweaking X trait mentleitems:equipment:weapons:heavy_mortar [2026/06/12 11:03] (current) – external edit 127.0.0.1
Line 1: Line 1:
-====== Heavy Mortar ======+====== Heavy Mortar ======  
 +//A massive, reinforced high-explosive launcher that demands careful emplacement, structural bracing, and constant reloading by trained crews. Once established, it lofts extremely large munitions in a steep, indirect trajectory, allowing fire to reach far beyond visual range and blanket wide areas with sustained explosive pressure. The weapon's bulk and complexity make it slow and labour-intensive to deploy, but reward that commitment with exceptional standoff distance and devastating blast yield. A siege-grade Orc Corp weapon built to dominate battlefields, pulverise fortifications, and erase resistance from afar.//\\ 
 +---- 
 +//"Mortar? Barely even know 'er!\\ 
 +Get yours today! Buy Orcy!"//
 <WRAP center 700px> <WRAP center 700px>
 <tab-group> <tab-group>
 <tab title="Class 1"> <tab title="Class 1">
-|< 100% 020202020% 20%>| +|< 100% 2222122222% >| 
-^Heavy Mortar^^^^^^ +^Heavy Mortar^^^^^ 
-|[[:Corporations#Orc Corp]] - //If it's not Orc, it'Dork!//|||||| + [Orc Corp] - //If it's not Orc, it'dork!//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Ballistic|+^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Athletics]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Explosives]]|+^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|2,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|200c|+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 2,000c  ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   200c    
-^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 8  |  2D8 + 5  |  24 96   1  |  4  | +|  [[:Stats#Brawn]]: 8  |  2D8 + 5  |  21 84   1  |  4  | 
-^Traits^^^^^ +^Traits ||||| 
-|  <wrap preview>[[:Traits:Two-Handed]]</wrap><wrap preview>[[:Traits:Loud]]</wrap><wrap preview>[[:Traits:Blast]]</wrap><wrap preview>[[:Traits:Setup X|Setup 100]]</wrap><wrap preview>[[:Traits:Vicious]]</wrap><wrap preview>[[:Traits:Console]]</wrap> <wrap preview>[[:Traits:Indirect]]</wrap>  ||||| +|  [Blast], [Dangerous], [Fortuitous], [Indirect], [Loud], [Set Up80], [Two-Handed] & [Vicious] ||||| 
-^Effects^^^^^ +^Effects||||| 
-|  -  |||||+|**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 2"> <tab title="Class 2">
-|< 100% 020202020% 20%>| +|< 100% 2222122222% >| 
-^Heavy Mortar^^^^^^ +^Heavy Mortar^^^^^ 
-|[[:Corporations#Orc Corp]] - //If it's not Orc, it'Dork!//|||||| + [Orc Corp] - //If it's not Orc, it'dork!//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Ballistic|+^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Athletics]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Explosives]]|+^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|16,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|400c|+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 8,000c  ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   400c    
-^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 16  |  4D8 + 10  |  27 108   1  |  4  | +|  [[:Stats#Brawn]]: 16  |  4D8 + 10  |  24 96   1  |  4  | 
-^Traits^^^^^ +^Traits ||||| 
-|  <wrap preview>[[:Traits:Two-Handed]]</wrap><wrap preview>[[:Traits:Loud]]</wrap><wrap preview>[[:Traits:Blast]]</wrap><wrap preview>[[:Traits:Setup X|Setup 100]]</wrap><wrap preview>[[:Traits:Vicious]]</wrap><wrap preview>[[:Traits:Console]]</wrap> <wrap preview>[[:Traits:Indirect]]</wrap>  ||||| +|  [Blast], [Dangerous], [Fortuitous], [Indirect], [Loud], [Set Up95], [Two-Handed] & [Vicious] ||||| 
-^Effects^^^^^ +^Effects||||| 
-|  -  |||||+|**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 3"> <tab title="Class 3">
-|< 100% 020202020% 20%>| +|< 100% 2222122222% >| 
-^Heavy Mortar^^^^^^ +^Heavy Mortar^^^^^ 
-|[[:Corporations#Orc Corp]] - //If it's not Orc, it'Dork!//|||||| + [Orc Corp] - //If it's not Orc, it'dork!//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Ballistic|+^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Athletics]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Explosives]]|+^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|54,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|600c|+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 18,000c  ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   600c    
-^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 24  |  6D8 + 15  |  30 120   1  |  4  | +|  [[:Stats#Brawn]]: 24  |  6D8 + 15  |  27 108   1  |  4  | 
-^Traits^^^^^ +^Traits ||||| 
-|  <wrap preview>[[:Traits:Two-Handed]]</wrap><wrap preview>[[:Traits:Loud]]</wrap><wrap preview>[[:Traits:Blast]]</wrap><wrap preview>[[:Traits:Setup X|Setup 100]]</wrap><wrap preview>[[:Traits:Vicious]]</wrap><wrap preview>[[:Traits:Console]]</wrap> <wrap preview>[[:Traits:Indirect]]</wrap>  ||||| +|  [Blast], [Dangerous], [Fortuitous], [Indirect], [Loud], [Set Up110], [Two-Handed] & [Vicious] ||||| 
-^Effects^^^^^ +^Effects||||| 
-|  -  |||||+|**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 4"> <tab title="Class 4">
-|< 100% 020202020% 20%>| +|< 100% 2222122222% >| 
-^Heavy Mortar^^^^^^ +^Heavy Mortar^^^^^ 
-|[[:Corporations#Orc Corp]] - //If it's not Orc, it'Dork!//|||||| + [Orc Corp] - //If it's not Orc, it'dork!//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Ballistic|+^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Athletics]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Explosives]]|+^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|128,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|800c|+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 32,000c  ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   800c    
-^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 32  |  8D8 + 20  |  33 132   1  |  4  | +|  [[:Stats#Brawn]]: 32  |  8D8 + 20  |  30 120   1  |  4  | 
-^Traits^^^^^ +^Traits ||||| 
-|  <wrap preview>[[:Traits:Two-Handed]]</wrap><wrap preview>[[:Traits:Loud]]</wrap><wrap preview>[[:Traits:Blast]]</wrap><wrap preview>[[:Traits:Setup X|Setup 100]]</wrap><wrap preview>[[:Traits:Vicious]]</wrap><wrap preview>[[:Traits:Console]]</wrap> <wrap preview>[[:Traits:Indirect]]</wrap>  ||||| +|  [Blast], [Dangerous], [Fortuitous], [Indirect], [Loud], [Set Up125], [Two-Handed] & [Vicious] ||||| 
-^Effects^^^^^ +^Effects||||| 
-|  -  |||||+|**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 5"> <tab title="Class 5">
-|< 100% 020202020% 20%>| +|< 100% 2222122222% >| 
-^Heavy Mortar^^^^^^ +^Heavy Mortar^^^^^ 
-|[[:Corporations#Orc Corp]] - //If it's not Orc, it'Dork!//|||||| + [Orc Corp] - //If it's not Orc, it'dork!//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Ballistic|+^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Athletics]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Explosives]]|+^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|250,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|1,000c|+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 50,000c  ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   1,000c    
-^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 40  |  10D8 + 25  |  36 144   1  |  4  | +|  [[:Stats#Brawn]]: 40  |  10D8 + 25  |  33 132   1  |  4  | 
-^Traits^^^^^ +^Traits ||||| 
-|  <wrap preview>[[:Traits:Two-Handed]]</wrap><wrap preview>[[:Traits:Loud]]</wrap><wrap preview>[[:Traits:Blast]]</wrap><wrap preview>[[:Traits:Setup X|Setup 100]]</wrap><wrap preview>[[:Traits:Vicious]]</wrap><wrap preview>[[:Traits:Console]]</wrap> <wrap preview>[[:Traits:Indirect]]</wrap>  ||||| +|  [Blast], [Dangerous], [Fortuitous], [Indirect], [Loud], [Set Up140], [Two-Handed] & [Vicious] ||||| 
-^Effects^^^^^ +^Effects||||| 
-|  -  |||||+|**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 </tab-group> </tab-group>
 </WRAP> </WRAP>
 +==== Changelog ==== 
 +<WRAP changelog center 800px> 
 +Version 0.5b - Feb 2026 
 +  * Lore added 
 +  * Added Fortuitous - Injury 
 +  * Added Dangerous - Weapon Jam 
 +  * Range reduced to 21 - 84 from 24 - 96 
 +  * Set Up Severity reduced from 100 to 80 
 +</WRAP>