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| items:equipment:weapons:heavy_nade_launcher [2025/08/06 10:29] – Replacing Cost with Value mentle | items:equipment:weapons:heavy_nade_launcher [2026/06/12 11:03] (current) – external edit 127.0.0.1 |
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| ====== Heavy 'Nade Launcher ====== | ====== Heavy 'Nade Launcher ====== |
| | //A long-barrelled, two-handed explosive projector that drives high-explosive munitions along a hardened, stabilised flight path to detonate at extended ranges. Like other patterns, it is engineered to chamber both purpose-built H.E. rounds and standard personal grenades, allowing operators to project hand-thrown charges far beyond normal unaided reach. The Heavy frame carries significantly greater mass, reinforced recoil dampening, and a more aggressive propulsion cycle, producing a wider blast envelope, deeper destructive penetration, and noticeably increased standoff distance. An Orc Corp weapon built to flatten ground, break fortified positions, and deliver unmistakable, overwhelming explosive force.//\\ |
| | ---- |
| | //“They’re not backing up — they’re pushing again. Barricades won’t hold, and stunners aren’t doing a damn thing. Get the launcher — no, not the regular one — the Heavy ’Nade Launcher! If we don’t break this crowd right now, this whole district is going to turn into a crater.”// |
| <WRAP center 700px> | <WRAP center 700px> |
| <tab-group> | <tab-group> |
| <tab title="Class 1"> | <tab title="Class 1"> |
| |< 100% 0% 20% 20% 20% 20% 20%>| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Heavy 'Nade Launcher^^^^^^ | ^Heavy 'Nade Launcher^^^^^ |
| |[[:Corporations#Orc Corp]] - //If it's not Orc, it's Dork!//|||||| | ^ [Orc Corp] - //If it's not Orc, it's dork!// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Ballistic|| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Ballistic] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Athletics]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Explosives]]|| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Athletics] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Explosives] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value|Value:]]</wrap>|2,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep|Upkeep:]]</wrap>|200c|| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 2,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| 200c | |
| ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | | [[:Stats#Brawn]]: 8 | 2D8 + 5 | 9 - 36 | 3 | 4 | | | [[:Stats#Brawn]]: 8 | 2D8 + 5 | 12 - 48 | 3 | 4 | |
| ^ ^Traits^^^^^ | ^Traits ||||| |
| | | <wrap preview>[[:Traits:Two-Handed]]</wrap>, <wrap preview>[[:Traits:Loud]]</wrap>, <wrap preview>[[:Traits:Blast]]</wrap>, <wrap preview>[[:Traits:Deploy]]</wrap>, <wrap preview>[[:Traits:Vicious]]</wrap> ||||| | | [Blast], [Dangerous], [Deploy], [Fortuitous], [Loud], [Two-Handed] & [Vicious] ||||| |
| ^ ^Effects^^^^^ | ^Effects||||| |
| | | - ||||| | |**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 2"> | <tab title="Class 2"> |
| |< 100% 0% 20% 20% 20% 20% 20%>| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Heavy 'Nade Launcher^^^^^^ | ^Heavy 'Nade Launcher^^^^^ |
| |[[:Corporations#Orc Corp]] - //If it's not Orc, it's Dork!//|||||| | ^ [Orc Corp] - //If it's not Orc, it's dork!// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Ballistic|| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Ballistic] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Athletics]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Explosives]]|| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Athletics] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Explosives] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value|Value:]]</wrap>|16,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep|Upkeep:]]</wrap>|400c|| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 8,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| 400c | |
| ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | | [[:Stats#Brawn]]: 16 | 4D8 + 10 | 12 - 48 | 3 | 4 | | | [[:Stats#Brawn]]: 16 | 4D8 + 10 | 15 - 60 | 3 | 4 | |
| ^ ^Traits^^^^^ | ^Traits ||||| |
| | | <wrap preview>[[:Traits:Two-Handed]]</wrap>, <wrap preview>[[:Traits:Loud]]</wrap>, <wrap preview>[[:Traits:Blast]]</wrap>, <wrap preview>[[:Traits:Deploy]]</wrap>, <wrap preview>[[:Traits:Vicious]]</wrap> ||||| | | [Blast], [Dangerous], [Deploy], [Fortuitous], [Loud], [Two-Handed] & [Vicious] ||||| |
| ^ ^Effects^^^^^ | ^Effects||||| |
| | | - ||||| | |**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 3"> | <tab title="Class 3"> |
| |< 100% 0% 20% 20% 20% 20% 20%>| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Heavy 'Nade Launcher^^^^^^ | ^Heavy 'Nade Launcher^^^^^ |
| |[[:Corporations#Orc Corp]] - //If it's not Orc, it's Dork!//|||||| | ^ [Orc Corp] - //If it's not Orc, it's dork!// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Ballistic|| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Ballistic] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Athletics]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Explosives]]|| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Athletics] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Explosives] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value|Value:]]</wrap>|54,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep|Upkeep:]]</wrap>|600c|| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 18,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| 600c | |
| ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | | [[:Stats#Brawn]]: 24 | 6D8 + 15 | 15 - 60 | 3 | 4 | | | [[:Stats#Brawn]]: 24 | 6D8 + 15 | 18 - 72 | 3 | 4 | |
| ^ ^Traits^^^^^ | ^Traits ||||| |
| | | <wrap preview>[[:Traits:Two-Handed]]</wrap>, <wrap preview>[[:Traits:Loud]]</wrap>, <wrap preview>[[:Traits:Blast]]</wrap>, <wrap preview>[[:Traits:Deploy]]</wrap>, <wrap preview>[[:Traits:Vicious]]</wrap> ||||| | | [Blast], [Dangerous], [Deploy], [Fortuitous], [Loud], [Two-Handed] & [Vicious] ||||| |
| ^ ^Effects^^^^^ | ^Effects||||| |
| | | - ||||| | |**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 4"> | <tab title="Class 4"> |
| |< 100% 0% 20% 20% 20% 20% 20%>| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Heavy 'Nade Launcher^^^^^^ | ^Heavy 'Nade Launcher^^^^^ |
| |[[:Corporations#Orc Corp]] - //If it's not Orc, it's Dork!//|||||| | ^ [Orc Corp] - //If it's not Orc, it's dork!// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Ballistic|| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Ballistic] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Athletics]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Explosives]]|| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Athletics] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Explosives] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value|Value:]]</wrap>|128,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep|Upkeep:]]</wrap>|800c|| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 32,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| 800c | |
| ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | | [[:Stats#Brawn]]: 32 | 8D8 + 20 | 18 - 72 | 3 | 4 | | | [[:Stats#Brawn]]: 32 | 8D8 + 20 | 21 - 84 | 3 | 4 | |
| ^ ^Traits^^^^^ | ^Traits ||||| |
| | | <wrap preview>[[:Traits:Two-Handed]]</wrap>, <wrap preview>[[:Traits:Loud]]</wrap>, <wrap preview>[[:Traits:Blast]]</wrap>, <wrap preview>[[:Traits:Deploy]]</wrap>, <wrap preview>[[:Traits:Vicious]]</wrap> ||||| | | [Blast], [Dangerous], [Deploy], [Fortuitous], [Loud], [Two-Handed] & [Vicious] ||||| |
| ^ ^Effects^^^^^ | ^Effects||||| |
| | | - ||||| | |**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| |
| </tab> | </tab> |
| <tab title="Class 5"> | <tab title="Class 5"> |
| |< 100% 0% 20% 20% 20% 20% 20%>| | |< 100% 22% 22% 12% 22% 22% >| |
| ^Heavy 'Nade Launcher^^^^^^ | ^Heavy 'Nade Launcher^^^^^ |
| |[[:Corporations#Orc Corp]] - //If it's not Orc, it's Dork!//|||||| | ^ [Orc Corp] - //If it's not Orc, it's dork!// ||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Ballistic|| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>| [Weapon] | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>| [Ballistic] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Athletics]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Explosives]]|| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>| [Athletics] | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>| [Explosives] | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value|Value:]]</wrap>|250,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep|Upkeep:]]</wrap>|1,000c|| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 50,000c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| 1,000c | |
| ^ ^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | | [[:Stats#Brawn]]: 40 | 10D8 + 25 | 21 - 84 | 3 | 4 | | | [[:Stats#Brawn]]: 40 | 10D8 + 25 | 24 - 96 | 3 | 4 | |
| ^ ^Traits^^^^^ | ^Traits ||||| |
| | | <wrap preview>[[:Traits:Two-Handed]]</wrap>, <wrap preview>[[:Traits:Loud]]</wrap>, <wrap preview>[[:Traits:Blast]]</wrap>, <wrap preview>[[:Traits:Deploy]]</wrap>, <wrap preview>[[:Traits:Vicious]]</wrap> ||||| | | [Blast], [Dangerous], [Deploy], [Fortuitous], [Loud], [Two-Handed] & [Vicious] ||||| |
| ^ ^Effects^^^^^ | ^Effects||||| |
| | | - ||||| | |**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| |
| </tab> | </tab> |
| </tab-group> | </tab-group> |
| </WRAP> | </WRAP> |
| | ==== Changelog ==== |
| | <WRAP changelog center 800px> |
| | Version 0.5b - Feb 2026 |
| | * Lore added |
| | * Added Fortuitous - Injury |
| | * Added Dangerous - Weapon Jam |
| | * Range increased from 9 - 36 to 12 - 48 |
| | </WRAP> |