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items:equipment:weapons:heavy_repeating_flash_pistol [2025/10/05 11:40] – removing semicolons from headings mentleitems:equipment:weapons:heavy_repeating_flash_pistol [2026/06/19 14:29] (current) – removed ms_ash
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-====== Heavy Repeating Flash Pistol ====== +
-<WRAP center 700px> +
-<tab-group> +
-<tab title="Class 1"> +
-|< - 20% 20% 20% 20% 20% >| +
-^Heavy Repeating Flash Pistol^^^^^ +
-^[[:Corporations#WyvernWorks Studios|WyvernWorks Studios]] - //Your Childhood, Copyrighted.//||||| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Energy| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Rockin' Roll]]| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|2,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|20c| +
-^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>+
-|  [[:Stats#Brawn]]: 5  |  1D4 + 3  |  3 - 12  |  2  |  3  | +
-^Traits ||||| +
-|  <wrap preview>[[:Traits:Balanced]]</wrap>, <wrap preview>[[:Traits:Full-Auto]]</wrap>, <wrap preview>[[:Traits:Armour Piercing]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap>  ||||| +
-^Effects||||| +
-|You may perform the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action with this Weapon against targets inside of Optimal Range as if it were a  <wrap preview>[[:Traits:Close_Combat]]</wrap> Weapon. \\ \\ In addition, whenever this weapon performs the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action it gains the benefit of the <wrap preview>[[:Traits:Full-Auto]]</wrap> Property. \\ \\ In addition, If you are dual-wielding a pair of these Weapons, you may perform two Attacks, one with each, when doing so.||||| +
-</tab> +
-<tab title="Class 2"> +
-|< - 20% 20% 20% 20% 20% >| +
-^Heavy Repeating Flash Pistol^^^^^ +
-^[[:Corporations#WyvernWorks Studios|WyvernWorks Studios]] - //Your Childhood, Copyrighted.//||||| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Energy| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Rockin' Roll]]| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|16,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|40c| +
-^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>+
-|  [[:Stats#Brawn]]: 10  |  2D4 + 6  |  6 - 24  |  2  |  3  | +
-^Traits ||||| +
-|  <wrap preview>[[:Traits:Balanced]]</wrap>, <wrap preview>[[:Traits:Full-Auto]]</wrap>, <wrap preview>[[:Traits:Armour Piercing]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap>  ||||| +
-^Effects||||| +
-|You may perform the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action with this Weapon against targets inside of Optimal Range as if it were a  <wrap preview>[[:Traits:Close_Combat]]</wrap> Weapon. \\ \\ In addition, whenever this weapon performs the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action it gains the benefit of the <wrap preview>[[:Traits:Full-Auto]]</wrap> Property. \\ \\ In addition, If you are dual-wielding a pair of these Weapons, you may perform two Attacks, one with each, when doing so.||||| +
-</tab> +
-<tab title="Class 3"> +
-|< - 20% 20% 20% 20% 20% >| +
-^Heavy Repeating Flash Pistol^^^^^ +
-^[[:Corporations#WyvernWorks Studios|WyvernWorks Studios]] - //Your Childhood, Copyrighted.//||||| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Energy| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Rockin' Roll]]| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|54,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|60c| +
-^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>+
-|  [[:Stats#Brawn]]: 15  |  3D4 + 9  |  9 - 36  |  2  |  3  | +
-^Traits ||||| +
-|  <wrap preview>[[:Traits:Balanced]]</wrap>, <wrap preview>[[:Traits:Full-Auto]]</wrap>, <wrap preview>[[:Traits:Armour Piercing]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap>  ||||| +
-^Effects||||| +
-|You may perform the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action with this Weapon against targets inside of Optimal Range as if it were a  <wrap preview>[[:Traits:Close_Combat]]</wrap> Weapon. \\ \\ In addition, whenever this weapon performs the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action it gains the benefit of the <wrap preview>[[:Traits:Full-Auto]]</wrap> Property. \\ \\ In addition, If you are dual-wielding a pair of these Weapons, you may perform two Attacks, one with each, when doing so.||||| +
-</tab> +
-<tab title="Class 4"> +
-|< - 20% 20% 20% 20% 20% >| +
-^Heavy Repeating Flash Pistol^^^^^ +
-^[[:Corporations#WyvernWorks Studios|WyvernWorks Studios]] - //Your Childhood, Copyrighted.//||||| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Energy| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Rockin' Roll]]| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|128,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|80c| +
-^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>+
-|  [[:Stats#Brawn]]: 20  |  4D4 + 12  |  12 - 48  |  2  |  3  | +
-^Traits ||||| +
-|  <wrap preview>[[:Traits:Balanced]]</wrap>, <wrap preview>[[:Traits:Full-Auto]]</wrap>, <wrap preview>[[:Traits:Armour Piercing]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap>  ||||| +
-^Effects||||| +
-|You may perform the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action with this Weapon against targets inside of Optimal Range as if it were a  <wrap preview>[[:Traits:Close_Combat]]</wrap> Weapon. \\ \\ In addition, whenever this weapon performs the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action it gains the benefit of the <wrap preview>[[:Traits:Full-Auto]]</wrap> Property. \\ \\ In addition, If you are dual-wielding a pair of these Weapons, you may perform two Attacks, one with each, when doing so.||||| +
-</tab> +
-<tab title="Class 5"> +
-|< - 20% 20% 20% 20% 20% >| +
-^Heavy Repeating Flash Pistol^^^^^ +
-^[[:Corporations#WyvernWorks Studios|WyvernWorks Studios]] - //Your Childhood, Copyrighted.//||||| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Energy| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Rockin' Roll]]| +
-| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|250,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|100c| +
-^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>+
-|  [[:Stats#Brawn]]: 25  |  5D4 + 15  |  15 - 60  |  2  |  3  | +
-^Traits ||||| +
-|  <wrap preview>[[:Traits:Balanced]]</wrap>, <wrap preview>[[:Traits:Full-Auto]]</wrap>, <wrap preview>[[:Traits:Armour Piercing]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap>  ||||| +
-^Effects||||| +
-|You may perform the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action with this Weapon against targets inside of Optimal Range as if it were a  <wrap preview>[[:Traits:Close_Combat]]</wrap> Weapon. \\ \\ In addition, whenever this weapon performs the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action it gains the benefit of the <wrap preview>[[:Traits:Full-Auto]]</wrap> Property. \\ \\ In addition, If you are dual-wielding a pair of these Weapons, you may perform two Attacks, one with each, when doing so.||||| +
-</tab> +
-</tab-group> +
-</WRAP>+