| Both sides previous revisionPrevious revisionNext revision | Previous revision |
| items:equipment:weapons:heavy_repeating_flash_pistol [2025/10/28 11:33] – adding preview mentle | items:equipment:weapons:heavy_repeating_flash_pistol [2026/06/19 14:29] (current) – removed ms_ash |
|---|
| ====== Heavy Repeating Flash Pistol ====== | |
| <WRAP center 700px> | |
| <tab-group> | |
| <tab title="Class 1"> | |
| |< - 20% 20% 20% 20% 20% >| | |
| ^Heavy Repeating Flash Pistol^^^^^ | |
| ^[[:Corporations#WyvernWorks Studios|WyvernWorks Studios]] - //Your Childhood, Copyrighted.//||||| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Energy| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Rockin' Roll]]| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|2,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|20c| | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | |
| | <wrap preview>[[:Stats:Brawn]]</wrap>: 5 | 1D4 + 3 | 3 - 12 | 2 | 3 | | |
| ^Traits ||||| | |
| | <wrap preview>[[:Traits:Balanced]]</wrap>, <wrap preview>[[:Traits:Full-Auto]]</wrap>, <wrap preview>[[:Traits:Armour Piercing]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap> ||||| | |
| ^Effects||||| | |
| |You may perform the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action with this Weapon against targets inside of Optimal Range as if it were a <wrap preview>[[:Traits:Close_Combat]]</wrap> Weapon. \\ \\ In addition, whenever this weapon performs the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action it gains the benefit of the <wrap preview>[[:Traits:Full-Auto]]</wrap> Property. \\ \\ In addition, If you are dual-wielding a pair of these Weapons, you may perform two Attacks, one with each, when doing so.||||| | |
| </tab> | |
| <tab title="Class 2"> | |
| |< - 20% 20% 20% 20% 20% >| | |
| ^Heavy Repeating Flash Pistol^^^^^ | |
| ^[[:Corporations#WyvernWorks Studios|WyvernWorks Studios]] - //Your Childhood, Copyrighted.//||||| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Energy| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Rockin' Roll]]| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|16,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|40c| | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | |
| | <wrap preview>[[:Stats:Brawn]]</wrap>: 10 | 2D4 + 6 | 6 - 24 | 2 | 3 | | |
| ^Traits ||||| | |
| | <wrap preview>[[:Traits:Balanced]]</wrap>, <wrap preview>[[:Traits:Full-Auto]]</wrap>, <wrap preview>[[:Traits:Armour Piercing]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap> ||||| | |
| ^Effects||||| | |
| |You may perform the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action with this Weapon against targets inside of Optimal Range as if it were a <wrap preview>[[:Traits:Close_Combat]]</wrap> Weapon. \\ \\ In addition, whenever this weapon performs the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action it gains the benefit of the <wrap preview>[[:Traits:Full-Auto]]</wrap> Property. \\ \\ In addition, If you are dual-wielding a pair of these Weapons, you may perform two Attacks, one with each, when doing so.||||| | |
| </tab> | |
| <tab title="Class 3"> | |
| |< - 20% 20% 20% 20% 20% >| | |
| ^Heavy Repeating Flash Pistol^^^^^ | |
| ^[[:Corporations#WyvernWorks Studios|WyvernWorks Studios]] - //Your Childhood, Copyrighted.//||||| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Energy| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Rockin' Roll]]| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|54,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|60c| | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | |
| | <wrap preview>[[:Stats:Brawn]]</wrap>: 15 | 3D4 + 9 | 9 - 36 | 2 | 3 | | |
| ^Traits ||||| | |
| | <wrap preview>[[:Traits:Balanced]]</wrap>, <wrap preview>[[:Traits:Full-Auto]]</wrap>, <wrap preview>[[:Traits:Armour Piercing]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap> ||||| | |
| ^Effects||||| | |
| |You may perform the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action with this Weapon against targets inside of Optimal Range as if it were a <wrap preview>[[:Traits:Close_Combat]]</wrap> Weapon. \\ \\ In addition, whenever this weapon performs the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action it gains the benefit of the <wrap preview>[[:Traits:Full-Auto]]</wrap> Property. \\ \\ In addition, If you are dual-wielding a pair of these Weapons, you may perform two Attacks, one with each, when doing so.||||| | |
| </tab> | |
| <tab title="Class 4"> | |
| |< - 20% 20% 20% 20% 20% >| | |
| ^Heavy Repeating Flash Pistol^^^^^ | |
| ^[[:Corporations#WyvernWorks Studios|WyvernWorks Studios]] - //Your Childhood, Copyrighted.//||||| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Energy| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Rockin' Roll]]| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|128,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|80c| | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | |
| | <wrap preview>[[:Stats:Brawn]]</wrap>: 20 | 4D4 + 12 | 12 - 48 | 2 | 3 | | |
| ^Traits ||||| | |
| | <wrap preview>[[:Traits:Balanced]]</wrap>, <wrap preview>[[:Traits:Full-Auto]]</wrap>, <wrap preview>[[:Traits:Armour Piercing]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap> ||||| | |
| ^Effects||||| | |
| |You may perform the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action with this Weapon against targets inside of Optimal Range as if it were a <wrap preview>[[:Traits:Close_Combat]]</wrap> Weapon. \\ \\ In addition, whenever this weapon performs the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action it gains the benefit of the <wrap preview>[[:Traits:Full-Auto]]</wrap> Property. \\ \\ In addition, If you are dual-wielding a pair of these Weapons, you may perform two Attacks, one with each, when doing so.||||| | |
| </tab> | |
| <tab title="Class 5"> | |
| |< - 20% 20% 20% 20% 20% >| | |
| ^Heavy Repeating Flash Pistol^^^^^ | |
| ^[[:Corporations#WyvernWorks Studios|WyvernWorks Studios]] - //Your Childhood, Copyrighted.//||||| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Energy| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap>|[[:Skills#Coordination]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap>|[[:Masteries:Rockin' Roll]]| | |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|250,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|100c| | |
| ^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>^ | |
| | <wrap preview>[[:Stats:Brawn]]</wrap>: 25 | 5D4 + 15 | 15 - 60 | 2 | 3 | | |
| ^Traits ||||| | |
| | <wrap preview>[[:Traits:Balanced]]</wrap>, <wrap preview>[[:Traits:Full-Auto]]</wrap>, <wrap preview>[[:Traits:Armour Piercing]]</wrap>, <wrap preview>[[:Traits:Brutal]]</wrap> ||||| | |
| ^Effects||||| | |
| |You may perform the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action with this Weapon against targets inside of Optimal Range as if it were a <wrap preview>[[:Traits:Close_Combat]]</wrap> Weapon. \\ \\ In addition, whenever this weapon performs the <wrap preview>[[:Base_Actions:Opportunity Attack]]</wrap> Action it gains the benefit of the <wrap preview>[[:Traits:Full-Auto]]</wrap> Property. \\ \\ In addition, If you are dual-wielding a pair of these Weapons, you may perform two Attacks, one with each, when doing so.||||| | |
| </tab> | |
| </tab-group> | |
| </WRAP> | |