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| items:equipment:weapons:heavy_repeating_pistol [2026/02/26 09:08] – ms_ash | items:equipment:weapons:heavy_repeating_pistol [2026/06/19 13:39] (current) – removed ms_ash | ||
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| - | ====== Heavy Repeating Pistol ====== | + | |
| - | //The Heavy Repeating Pistol is a one-handed automatic firearm chambered for ballistic munitions and optimized for short to mid-range engagements. Constructed with increased mass and reinforced internal components, it delivers above-average stopping force for a weapon of its size, at the cost of greater recoil and handling demand. Though affordable to acquire, its high cyclic output results in accelerated ammunition expenditure and elevated long-term upkeep costs. While capable of dual-wield operation by sufficiently strong users, it is most effective when wielded decisively against advancing threats, where its amplified firepower can rapidly alter the course of close engagements.// | + | |
| - | ---- | + | |
| - | //“DO YOU WANNA FLING LEAD?!” Then step up to the Heavy Repeating Pistol from Orc Corp — the one-handed thunder machine that turns incoming problems into outgoing debris! It’s bigger, louder, and hits harder than the other guy’s sidearm, with a cyclic roar that says, ‘I paid for the whole magazine, and I’m using the whole magazine!’ Sure, you’ll burn through ammunition like a starship burns fuel, but that’s the sound of victory, baby! Heavy weight, heavy firepower — because subtlety is for someone else.//\\ | + | |
| - | <WRAP center 700px> | + | |
| - | < | + | |
| - | <tab title=" | + | |
| - | |< 100% 22% 22% 12% 22% 22% >| | + | |
| - | ^Heavy Repeating Pistol^^^^^ | + | |
| - | ^ [Orc Corp] - //If it's not Orc, it's Dork!// | + | |
| - | ^<wrap preview> | + | |
| - | ^<wrap preview> | + | |
| - | ^<wrap preview> | + | |
| - | ^ <wrap preview> | + | |
| - | | [[: | + | |
| - | ^Traits ||||| | + | |
| - | | [Balanced], [Brutal], [Dangerous], | + | |
| - | ^Effects||||| | + | |
| - | |You may perform the [Opportunity Attack] [Action] with this [Weapon] against [Targets] inside of [Optimal Range] as if it were a [Close Combat] [Weapon]. Whenever this [Weapon] performs the [Opportunity Attack] [Action] it gains the benefit of the [Full-Auto] [Ability]. \\ \\ In addition, If you are dual-wielding a pair of these [Weapons], you may perform two [Opportunity Attacks], one with each, as a single [Action]. \\ \\ **Fortuitous**: | + | |
| - | </ | + | |
| - | <tab title=" | + | |
| - | |< 100% 22% 22% 12% 22% 22% >| | + | |
| - | ^Heavy Repeating Pistol^^^^^ | + | |
| - | ^ [Orc Corp] - //If it's not Orc, it's Dork!// | + | |
| - | ^<wrap preview> | + | |
| - | ^<wrap preview> | + | |
| - | ^<wrap preview> | + | |
| - | ^ <wrap preview> | + | |
| - | | [[: | + | |
| - | ^Traits ||||| | + | |
| - | | [Balanced], [Brutal], [Dangerous], | + | |
| - | ^Effects||||| | + | |
| - | |You may perform the [Opportunity Attack] [Action] with this [Weapon] against [Targets] inside of [Optimal Range] as if it were a [Close Combat] [Weapon]. Whenever this [Weapon] performs the [Opportunity Attack] [Action] it gains the benefit of the [Full-Auto] [Ability]. \\ \\ In addition, If you are dual-wielding a pair of these [Weapons], you may perform two [Opportunity Attacks], one with each, as a single [Action]. \\ \\ **Fortuitous**: | + | |
| - | </ | + | |
| - | <tab title=" | + | |
| - | |< 100% 22% 22% 12% 22% 22% >| | + | |
| - | ^Heavy Repeating Pistol^^^^^ | + | |
| - | ^ [Orc Corp] - //If it's not Orc, it's Dork!// | + | |
| - | ^<wrap preview> | + | |
| - | ^<wrap preview> | + | |
| - | ^<wrap preview> | + | |
| - | ^ <wrap preview> | + | |
| - | | [[: | + | |
| - | ^Traits ||||| | + | |
| - | | [Balanced], [Brutal], [Dangerous], | + | |
| - | ^Effects||||| | + | |
| - | |You may perform the [Opportunity Attack] [Action] with this [Weapon] against [Targets] inside of [Optimal Range] as if it were a [Close Combat] [Weapon]. Whenever this [Weapon] performs the [Opportunity Attack] [Action] it gains the benefit of the [Full-Auto] [Ability]. \\ \\ In addition, If you are dual-wielding a pair of these [Weapons], you may perform two [Opportunity Attacks], one with each, as a single [Action]. \\ \\ **Fortuitous**: | + | |
| - | </ | + | |
| - | <tab title=" | + | |
| - | |< 100% 22% 22% 12% 22% 22% >| | + | |
| - | ^Heavy Repeating Pistol^^^^^ | + | |
| - | ^ [Orc Corp] - //If it's not Orc, it's Dork!// | + | |
| - | ^<wrap preview> | + | |
| - | ^<wrap preview> | + | |
| - | ^<wrap preview> | + | |
| - | ^ <wrap preview> | + | |
| - | | [[: | + | |
| - | ^Traits ||||| | + | |
| - | | [Balanced], [Brutal], [Dangerous], | + | |
| - | ^Effects||||| | + | |
| - | |You may perform the [Opportunity Attack] [Action] with this [Weapon] against [Targets] inside of [Optimal Range] as if it were a [Close Combat] [Weapon]. Whenever this [Weapon] performs the [Opportunity Attack] [Action] it gains the benefit of the [Full-Auto] [Ability]. \\ \\ In addition, If you are dual-wielding a pair of these [Weapons], you may perform two [Opportunity Attacks], one with each, as a single [Action]. \\ \\ **Fortuitous**: | + | |
| - | </ | + | |
| - | <tab title=" | + | |
| - | |< 100% 22% 22% 12% 22% 22% >| | + | |
| - | ^Heavy Repeating Pistol^^^^^ | + | |
| - | ^ [Orc Corp] - //If it's not Orc, it's Dork!// | + | |
| - | ^<wrap preview> | + | |
| - | ^<wrap preview> | + | |
| - | ^<wrap preview> | + | |
| - | ^ <wrap preview> | + | |
| - | | [[: | + | |
| - | ^Traits ||||| | + | |
| - | | [Balanced], [Brutal], [Dangerous], | + | |
| - | ^Effects||||| | + | |
| - | |You may perform the [Opportunity Attack] [Action] with this [Weapon] against [Targets] inside of [Optimal Range] as if it were a [Close Combat] [Weapon]. Whenever this [Weapon] performs the [Opportunity Attack] [Action] it gains the benefit of the [Full-Auto] [Ability]. \\ \\ In addition, If you are dual-wielding a pair of these [Weapons], you may perform two [Opportunity Attacks], one with each, as a single [Action]. \\ \\ **Fortuitous**: | + | |
| - | </ | + | |
| - | </ | + | |
| - | </ | + | |
| - | ==== Changelog ==== | + | |
| - | <WRAP changelog center 800px> | + | |
| - | Version 0.5b - Feb 2026 | + | |
| - | * Lore added | + | |
| - | * Fortuitous - Injury | + | |
| - | * Added Dangerous - Weapon Jam | + | |
| - | * Upkeep reduced to 100c from 200c | + | |
| - | </ | + | |
