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Heavy Stinger
The Heavy Stinger is a one-handed automatic firearm chambered for ballistic munitions and optimized for short to mid-range engagements. Constructed with increased mass and reinforced internal components, it delivers above-average stopping force for a weapon of its size, at the cost of greater recoil and handling demand. Though affordable to acquire, its high cyclic output results in accelerated ammunition expenditure and elevated long-term upkeep costs. While capable of dual-wield operation by sufficiently strong users, it is most effective when wielded decisively against advancing threats, where its amplified firepower can rapidly alter the course of close engagements.
“DO YOU WANNA FLING LEAD?!” Then step up to the Heavy Repeating Pistol from Orc Corp — the one-handed thunder machine that turns incoming problems into outgoing debris! It’s bigger, louder, and hits harder than the other guy’s sidearm, with a cyclic roar that says, ‘I paid for the whole magazine, and I’m using the whole magazine!’ Sure, you’ll burn through ammunition like a starship burns fuel, but that’s the sound of victory, baby! Heavy weight and heavy firepower… because subtlety is for cowards.
| Heavy Repeating Pistol | ||||
|---|---|---|---|---|
| [Orc Corp] - If it's not Orc, it's Dork! | ||||
| Archetype | [Weapon] | Subtype | [Ballistic] | |
| Skill | [Coordination] | Mastery | [Rockin' Roll] | |
| Value | 500c | Upkeep | 100c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 5 | D6 + 6 | 3 - 12 | 2 | 3 |
| Traits | ||||
| [Balanced], [Brutal], [Dangerous], [Fortuitous] and [Full-Auto]. | ||||
| Effects | ||||
| You may perform the [Opportunity Attack] [Action] with this [Weapon] against [Targets] inside of [Optimal Range] as if it were a [Close Combat] [Weapon]. Whenever this [Weapon] performs the [Opportunity Attack] [Action] it gains the benefit of the [Full-Auto] [Ability]. In addition, If you are dual-wielding a pair of these [Weapons], you may perform two [Opportunity Attacks], one with each, as a single [Action]. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Heavy Repeating Pistol | ||||
|---|---|---|---|---|
| [Orc Corp] - If it's not Orc, it's Dork! | ||||
| Archetype | [Weapon] | Subtype | [Ballistic] | |
| Skill | [Coordination] | Mastery | [Rockin' Roll] | |
| Value | 4,000c | Upkeep | 200c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 10 | 2D6 + 12 | 6 - 24 | 2 | 3 |
| Traits | ||||
| [Balanced], [Brutal], [Dangerous], [Fortuitous] and [Full-Auto]. | ||||
| Effects | ||||
| You may perform the [Opportunity Attack] [Action] with this [Weapon] against [Targets] inside of [Optimal Range] as if it were a [Close Combat] [Weapon]. Whenever this [Weapon] performs the [Opportunity Attack] [Action] it gains the benefit of the [Full-Auto] [Ability]. In addition, If you are dual-wielding a pair of these [Weapons], you may perform two [Opportunity Attacks], one with each, as a single [Action]. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Heavy Repeating Pistol | ||||
|---|---|---|---|---|
| [Orc Corp] - If it's not Orc, it's Dork! | ||||
| Archetype | [Weapon] | Subtype | [Ballistic] | |
| Skill | [Coordination] | Mastery | [Rockin' Roll] | |
| Value | 13,500c | Upkeep | 300c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 15 | 3D6 + 18 | 9 - 36 | 2 | 3 |
| Traits | ||||
| [Balanced], [Brutal], [Dangerous], [Fortuitous] and [Full-Auto]. | ||||
| Effects | ||||
| You may perform the [Opportunity Attack] [Action] with this [Weapon] against [Targets] inside of [Optimal Range] as if it were a [Close Combat] [Weapon]. Whenever this [Weapon] performs the [Opportunity Attack] [Action] it gains the benefit of the [Full-Auto] [Ability]. In addition, If you are dual-wielding a pair of these [Weapons], you may perform two [Opportunity Attacks], one with each, as a single [Action]. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Heavy Repeating Pistol | ||||
|---|---|---|---|---|
| [Orc Corp] - If it's not Orc, it's Dork! | ||||
| Archetype | [Weapon] | Subtype | [Ballistic] | |
| Skill | [Coordination] | Mastery | [Rockin' Roll] | |
| Value | 32,000c | Upkeep | 400c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 20 | 4D6 + 24 | 12 - 48 | 2 | 3 |
| Traits | ||||
| [Balanced], [Brutal], [Dangerous], [Fortuitous] and [Full-Auto]. | ||||
| Effects | ||||
| You may perform the [Opportunity Attack] [Action] with this [Weapon] against [Targets] inside of [Optimal Range] as if it were a [Close Combat] [Weapon]. Whenever this [Weapon] performs the [Opportunity Attack] [Action] it gains the benefit of the [Full-Auto] [Ability]. In addition, If you are dual-wielding a pair of these [Weapons], you may perform two [Opportunity Attacks], one with each, as a single [Action]. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Heavy Repeating Pistol | ||||
|---|---|---|---|---|
| [Orc Corp] - If it's not Orc, it's Dork! | ||||
| Archetype | [Weapon] | Subtype | [Ballistic] | |
| Skill | [Coordination] | Mastery | [Rockin' Roll] | |
| Value | 62,500c | Upkeep | 500c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 25 | 5D6 + 30 | 15 - 60 | 2 | 3 |
| Traits | ||||
| [Balanced], [Brutal], [Dangerous], [Fortuitous] and [Full-Auto]. | ||||
| Effects | ||||
| You may perform the [Opportunity Attack] [Action] with this [Weapon] against [Targets] inside of [Optimal Range] as if it were a [Close Combat] [Weapon]. Whenever this [Weapon] performs the [Opportunity Attack] [Action] it gains the benefit of the [Full-Auto] [Ability]. In addition, If you are dual-wielding a pair of these [Weapons], you may perform two [Opportunity Attacks], one with each, as a single [Action]. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
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Changelog
Version 0.5b - Feb 2026
- Lore added
- Fortuitous - Injury
- Added Dangerous - Weapon Jam
- Upkeep reduced to 100c from 200c
