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items:equipment:weapons:hologram_deployer [2025/10/28 11:36] – adding preview mentleitems:equipment:weapons:hologram_deployer [2026/06/12 11:03] (current) – external edit 127.0.0.1
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 |   <wrap preview>[[:Traits:Consumable]]</wrap>,  <wrap preview>[[:Traits:Subtle]]</wrap>, <wrap preview>[[:Traits:Scatter X|Scatter 25]]</wrap>  ||||| |   <wrap preview>[[:Traits:Consumable]]</wrap>,  <wrap preview>[[:Traits:Subtle]]</wrap>, <wrap preview>[[:Traits:Scatter X|Scatter 25]]</wrap>  |||||
 ^Effects||||| ^Effects|||||
-|Create a 1x1 [[:Game_Mechanics:Terrain]] Piece until the end of the [[:Game_Mechanics:Encounter]]. \\ \\ If any Enemy would make an Attack against yourself or an Ally, while this [[:Game_Mechanics:Terrain]] is also a viable target, they must perform an [[:Shortcuts#Insight Save]] DC: 25. \\ \\ If failed, the Attack achieves [[:Game_Mechanics:Automatic Failure]]. Once tricked by a Hologram Deployer, they can't be tricked again unless their <wrap preview>[[:Stats:Smarts]]</wrap> is lower than 3.|||||+|Create a 1x1 [[:Game_Mechanics:Terrain]] Piece until the end of the [[:Game_Mechanics:Encounter]]. \\ \\ If any Enemy would make an Attack against yourself or an Ally, while this [[:Game_Mechanics:Terrain]] is also a viable target, they must perform an [[:Ratings:Insight Save]] DC: 25. \\ \\ If failed, the Attack achieves [[:Game_Mechanics:Automatic Failure]]. Once tricked by a Hologram Deployer, they can't be tricked again unless their <wrap preview>[[:Stats:Smarts]]</wrap> is lower than 3.|||||
 </WRAP> </WRAP>