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items:equipment:weapons:iron_knuckles [2026/06/09 11:09] ms_ashitems:equipment:weapons:iron_knuckles [2026/08/12 14:17] (current) ms_ash
Line 12: Line 12:
 |  [[:Stats#Brawn]]: 4  |  D8 + Brawn  |  1  |  -  |  2  | |  [[:Stats#Brawn]]: 4  |  D8 + Brawn  |  1  |  -  |  2  |
 ^Traits ||||| ^Traits |||||
-|   [Balanced], [Brutal], [Close Combat], [Fortuitous], [Holstered] & [Light].  |||||+|   [Balanced], [Brutal], [Close Combat], [Fortuitous], [Light] & [Sheathed].  |||||
 ^Effects||||| ^Effects|||||
-|When you have a pair of these [Weapons] [Equipped], using their [Balanced] [Ability], you only increase the [Brawn] [Requirement] by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].|||||+|When you have a pair of these [Weapons] [Equipped], using their [Balanced] [Ability], you only increase the [Brawn] [Requirement] by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 2"> <tab title="Class 2">
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 |  [[:Stats#Brawn]]: 8  |  2D8 + Brawn  |  1 - 2  |  -  |  2  | |  [[:Stats#Brawn]]: 8  |  2D8 + Brawn  |  1 - 2  |  -  |  2  |
 ^Traits ||||| ^Traits |||||
-|   [Balanced], [Brutal], [Close Combat], [Fortuitous], [Holstered] & [Light].  |||||+|   [Balanced], [Brutal], [Close Combat], [Fortuitous], [Light] & [Sheathed].  |||||
 ^Effects||||| ^Effects|||||
-|You can [Equip] and [Unequip} this [Weapon] as a [Free Action]. \\ \\ In addition, when you have a pair of these [Weapons] [Equipped], using their [Balanced] [Ability], you only increase the [Brawn] [Requirement] by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].|||||+|When you have a pair of these [Weapons] [Equipped], using their [Balanced] [Ability], you only increase the [Brawn] [Requirement] by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 3"> <tab title="Class 3">
Line 40: Line 40:
 |  [[:Stats#Brawn]]: 12  |  3D8 + Brawn  |  1 - 3  |  -  |  2  | |  [[:Stats#Brawn]]: 12  |  3D8 + Brawn  |  1 - 3  |  -  |  2  |
 ^Traits ||||| ^Traits |||||
-|   [Balanced], [Brutal], [Close Combat], [Fortuitous], [Holstered] & [Light].  |||||+|   [Balanced], [Brutal], [Close Combat], [Fortuitous], [Light] & [Sheathed].  |||||
 ^Effects||||| ^Effects|||||
-|You can [Equip] and [Unequip} this [Weapon] as a [Free Action]. \\ \\ In addition, when you have a pair of these [Weapons] [Equipped], using their [Balanced] [Ability], you only increase the [Brawn] [Requirement] by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].|||||+|When you have a pair of these [Weapons] [Equipped], using their [Balanced] [Ability], you only increase the [Brawn] [Requirement] by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 4"> <tab title="Class 4">
Line 54: Line 54:
 |  [[:Stats#Brawn]]: 16  |  4D8 + Brawn  |  1 - 6  |  -  |  2  | |  [[:Stats#Brawn]]: 16  |  4D8 + Brawn  |  1 - 6  |  -  |  2  |
 ^Traits ||||| ^Traits |||||
-|   [Balanced], [Brutal], [Close Combat], [Fortuitous], [Holstered] & [Light].  |||||+|   [Balanced], [Brutal], [Close Combat], [Fortuitous], [Light] & [Sheathed].  |||||
 ^Effects||||| ^Effects|||||
-|You can [Equip] and [Unequip} this [Weapon] as a [Free Action]. \\ \\ In addition, when you have a pair of these [Weapons] [Equipped], using their [Balanced] [Ability], you only increase the [Brawn] [Requirement] by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].|||||+|When you have a pair of these [Weapons] [Equipped], using their [Balanced] [Ability], you only increase the [Brawn] [Requirement] by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 5"> <tab title="Class 5">
Line 68: Line 68:
 |  [[:Stats#Brawn]]: 20  |  5D8 + Brawn  |  3 - 12  |  -  |  2  | |  [[:Stats#Brawn]]: 20  |  5D8 + Brawn  |  3 - 12  |  -  |  2  |
 ^Traits ||||| ^Traits |||||
-|   [Balanced], [Brutal], [Close Combat], [Fortuitous], [Holstered] & [Light].  |||||+|   [Balanced], [Brutal], [Close Combat], [Fortuitous], [Light] & [Sheathed].  |||||
 ^Effects||||| ^Effects|||||
-|You can [Equip] and [Unequip} this [Weapon] as a [Free Action]. \\ \\ In addition, when you have a pair of these [Weapons] [Equipped], using their [Balanced] [Ability], you only increase the [Brawn] [Requirement] by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate].|||||+|When you have a pair of these [Weapons] [Equipped], using their [Balanced] [Ability], you only increase the [Brawn] [Requirement] by 1 instead. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate].|||||
 </tab> </tab>
 </tab-group> </tab-group>
 </WRAP> </WRAP>