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Kris
The Kris is a compact one-handed blade featuring a distinctive double-edged profile that curves repeatedly along its length, producing deep tearing wounds when drawn across soft targets. Lightweight and inexpensive, it is commonly forged from simple metals and lacks the modular systems found in more technologically advanced weapons, though this simplicity also makes it reliable and easy to manufacture in large numbers. Like all knives, effective use of the Kris requires the wielder to enter close combat range, where speed, precision and familiarity with the weapon become more valuable than raw force. Commonly carried as both a utility tool and emergency sidearm, the Kris remains widespread among civilian spacers, pirates, militia forces and smaller-bodied species throughout Federation space.
| Kris | ||||
|---|---|---|---|---|
| [Philo's Groove] - Transmuting a Louder Tomorrow. | ||||
| Archetype | [Weapon] | Subtype | [Simple] | |
| Skill | [Coordination] | Mastery | [Melee] | |
| Value | 250c | Upkeep | - | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 1 | Agi | 1 | - | 2 |
| Traits | ||||
| [Balanced], [Close Combat], [Fortuitous], [Light], [Silenced] and [Subtle]. | ||||
| Effects | ||||
| Successful [Attacks] with this [Weapon] also apply 1 instance of the [Bleeding] [Affliction], in addition to any [Damage]. If the [Attack] would otherwise apply [Bleeding], apply 1 additional instance instead. Should this [Weapon] gain an [Additional Damage Die], it gains a D4 instead. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. |
||||
| Kris | ||||
|---|---|---|---|---|
| [Philo's Groove] - Transmuting a Louder Tomorrow. | ||||
| Archetype | [Weapon] | Subtype | [Simple] | |
| Skill | [Coordination] | Mastery | [Melee] | |
| Value | 1,000c | Upkeep | - | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 2 | Agi | 1 - 2 | - | 2 |
| Traits | ||||
| [Balanced], [Close Combat], [Fortuitous], [Light], [Silenced] and [Subtle]. | ||||
| Effects | ||||
| Successful [Attacks] with this [Weapon] also apply 1 instance of the [Bleeding] [Affliction], in addition to any [Damage]. If the [Attack] would otherwise apply [Bleeding], apply 1 additional instance instead. Should this [Weapon] gain an [Additional Damage Die], it gains a D4 instead. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. |
||||
| Kris | ||||
|---|---|---|---|---|
| [Philo's Groove] - Transmuting a Louder Tomorrow. | ||||
| Archetype | [Weapon] | Subtype | [Simple] | |
| Skill | [Coordination] | Mastery | [Melee] | |
| Value | 2,250c | Upkeep | - | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 3 | Agi | 1 - 3 | - | 2 |
| Traits | ||||
| [Balanced], [Close Combat], [Fortuitous], [Light], [Silenced] and [Subtle]. | ||||
| Effects | ||||
| Successful [Attacks] with this [Weapon] also apply 1 instance of the [Bleeding] [Affliction], in addition to any [Damage]. If the [Attack] would otherwise apply [Bleeding], apply 1 additional instance instead. Should this [Weapon] gain an [Additional Damage Die], it gains a D4 instead. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. |
||||
| Kris | ||||
|---|---|---|---|---|
| [Philo's Groove] - Transmuting a Louder Tomorrow. | ||||
| Archetype | [Weapon] | Subtype | [Simple] | |
| Skill | [Coordination] | Mastery | [Melee] | |
| Value | 4,000c | Upkeep | - | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 4 | Agi | 1 - 6 | - | 2 |
| Traits | ||||
| [Balanced], [Close Combat], [Fortuitous], [Light], [Silenced] and [Subtle]. | ||||
| Effects | ||||
| Successful [Attacks] with this [Weapon] also apply 1 instance of the [Bleeding] [Affliction], in addition to any [Damage]. If the [Attack] would otherwise apply [Bleeding], apply 1 additional instance instead. Should this [Weapon] gain an [Additional Damage Die], it gains a D4 instead. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. |
||||
| Kris | ||||
|---|---|---|---|---|
| [Philo's Groove] - Transmuting a Louder Tomorrow. | ||||
| Archetype | [Weapon] | Subtype | [Simple] | |
| Skill | [Coordination] | Mastery | [Melee] | |
| Value | 6,250c | Upkeep | - | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 5 | Agi | 3 - 12 | - | 2 |
| Traits | ||||
| [Balanced], [Close Combat], [Fortuitous], [Light], [Silenced] and [Subtle]. | ||||
| Effects | ||||
| Successful [Attacks] with this [Weapon] also apply 1 instance of the [Bleeding] [Affliction], in addition to any [Damage]. If the [Attack] would otherwise apply [Bleeding], apply 1 additional instance instead. Should this [Weapon] gain an [Additional Damage Die], it gains a D4 instead. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. |
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