Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| items:equipment:weapons:kunai [2026/06/18 21:51] – ms_ash | items:equipment:weapons:kunai [2026/06/18 21:56] (current) – [Kunai] ms_ash | ||
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| Line 17: | Line 17: | ||
| | [Fortuitous], | | [Fortuitous], | ||
| ^Effects||||| | ^Effects||||| | ||
| - | |This [Weapon] can be Equipped and used in a single [Hand], declared when you perform the [Equip / Unequip] [Action]. If you do so, it's [Two-Handed] and [Full-Auto] [Abilities] don't apply. If you wish to start two-handing this [Weapon], while one handing it, you must perform the [Equip / Unequip] [Action] again. \\ \\ In addition, [Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this Value to this [Weapon' | + | |This [Weapon] can be [Equipped] and used in a single [Hand], declared when you perform the [Equip / Unequip] [Action]. If you do so, it's [Two-Handed] and [Full-Auto] [Abilities] don't apply. If you wish to start two-handing this [Weapon], while one handing it, you must perform the [Equip / Unequip] [Action] again. \\ \\ In addition, [Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this Value to this [Weapon' |
| </ | </ | ||
| <tab title=" | <tab title=" | ||
| Line 31: | Line 31: | ||
| | [Fortuitous], | | [Fortuitous], | ||
| ^Effects||||| | ^Effects||||| | ||
| - | |This [Weapon] can be Equipped and used in a single [Hand], declared when you perform the [Equip / Unequip] [Action]. If you do so, it's [Two-Handed] and [Full-Auto] [Abilities] don't apply. If you wish to start two-handing this [Weapon], while one handing it, you must perform the [Equip / Unequip] [Action] again. \\ \\ In addition, [Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this Value to this [Weapon' | + | |This [Weapon] can be [Equipped] and used in a single [Hand], declared when you perform the [Equip / Unequip] [Action]. If you do so, it's [Two-Handed] and [Full-Auto] [Abilities] don't apply. If you wish to start two-handing this [Weapon], while one handing it, you must perform the [Equip / Unequip] [Action] again. \\ \\ In addition, [Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this Value to this [Weapon' |
| </ | </ | ||
| <tab title=" | <tab title=" | ||
| Line 45: | Line 45: | ||
| | [Fortuitous], | | [Fortuitous], | ||
| ^Effects||||| | ^Effects||||| | ||
| - | |This [Weapon] can be Equipped and used in a single [Hand], declared when you perform the [Equip / Unequip] [Action]. If you do so, it's [Two-Handed] and [Full-Auto] [Abilities] don't apply. If you wish to start two-handing this [Weapon], while one handing it, you must perform the [Equip / Unequip] [Action] again. \\ \\ In addition, [Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this Value to this [Weapon' | + | |This [Weapon] can be [Equipped] and used in a single [Hand], declared when you perform the [Equip / Unequip] [Action]. If you do so, it's [Two-Handed] and [Full-Auto] [Abilities] don't apply. If you wish to start two-handing this [Weapon], while one handing it, you must perform the [Equip / Unequip] [Action] again. \\ \\ In addition, [Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this Value to this [Weapon' |
| </ | </ | ||
| <tab title=" | <tab title=" | ||
| Line 59: | Line 59: | ||
| | [Fortuitous], | | [Fortuitous], | ||
| ^Effects||||| | ^Effects||||| | ||
| - | |This [Weapon] can be Equipped and used in a single [Hand], declared when you perform the [Equip / Unequip] [Action]. If you do so, it's [Two-Handed] and [Full-Auto] [Abilities] don't apply. If you wish to start two-handing this [Weapon], while one handing it, you must perform the [Equip / Unequip] [Action] again. \\ \\ In addition, [Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this Value to this [Weapon' | + | |This [Weapon] can be [Equipped] and used in a single [Hand], declared when you perform the [Equip / Unequip] [Action]. If you do so, it's [Two-Handed] and [Full-Auto] [Abilities] don't apply. If you wish to start two-handing this [Weapon], while one handing it, you must perform the [Equip / Unequip] [Action] again. \\ \\ In addition, [Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this Value to this [Weapon' |
| </ | </ | ||
| <tab title=" | <tab title=" | ||
| Line 73: | Line 73: | ||
| | [Fortuitous], | | [Fortuitous], | ||
| ^Effects||||| | ^Effects||||| | ||
| - | |This [Weapon] can be Equipped and used in a single [Hand], declared when you perform the [Equip / Unequip] [Action]. If you do so, it's [Two-Handed] and [Full-Auto] [Abilities] don't apply. If you wish to start two-handing this [Weapon], while one handing it, you must perform the [Equip / Unequip] [Action] again. \\ \\ In addition, [Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this Value to this [Weapon' | + | |This [Weapon] can be [Equipped] and used in a single [Hand], declared when you perform the [Equip / Unequip] [Action]. If you do so, it's [Two-Handed] and [Full-Auto] [Abilities] don't apply. If you wish to start two-handing this [Weapon], while one handing it, you must perform the [Equip / Unequip] [Action] again. \\ \\ In addition, [Mods] cost 20% of [Value] to purchase and install into this [Weapon], however they add this Value to this [Weapon' |
| </ | </ | ||
| </ | </ | ||
| Line 87: | Line 87: | ||
| * Added unique Class progression to Upkeep | * Added unique Class progression to Upkeep | ||
| * Added unique Effect, allowing Kunai to be used one handed | * Added unique Effect, allowing Kunai to be used one handed | ||
| - | Version 0.5b - Feb 2026 | + | Version 0.5b - June 2026 |
| * Increased Hardpoints from 1 to 2 | * Increased Hardpoints from 1 to 2 | ||
| * Added new Mod related effect | * Added new Mod related effect | ||
| * Added new Duel-Wielding effect | * Added new Duel-Wielding effect | ||
| </ | </ | ||
