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Light Flash Pulser
The Light Flash Pulser is a compact, fully automatic energy weapon developed by WyvernWorks Studios, employing Flash Tech to emit rapid, momentary beams from its reinforced refraction assembly. Positioned between a sidearm and an autorifle in scale, it offers reduced mass and moderated output, allowing for swift handling and rapid deployment in confined engagements. Though individual discharges lack the concussive stopping force of ballistic munitions, they compensate through consistent armour penetration at short to mid-range. While costly to procure, its rechargeable power system minimizes logistical strain, making it an efficient and highly mobile option for controlling advancing threats in tight spaces.
| Light Flash Pulser | ||||
|---|---|---|---|---|
| [WyvernWorks Studios] - Your Childhood, Copyrighted. | ||||
| Archetype | [Weapon] | Subtype | [Energy] | |
| Skill | [Coordination] | Mastery | [Rockin' Roll] | |
| Value | 3,000c | Upkeep | 20c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 4 | D6 + 1 | 3 - 12 | 3 | 3 |
| Traits | ||||
| [Armour Piercing], [Dangerous], [Fortuitous], [Full-Auto] and [Light]. | ||||
| Effects | ||||
| You may perform the [Opportunity Attack] [Action] with this [Weapon] against [Targets] inside of [Optimal Range] as if it were a [Close Combat] [Weapon]. Whenever this [Weapon] performs the [Opportunity Attack] [Action] it gains the benefit of the [Full-Auto] [Ability]. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
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| Light Flash Pulser | ||||
|---|---|---|---|---|
| [WyvernWorks Studios] - Your Childhood, Copyrighted. | ||||
| Archetype | [Weapon] | Subtype | [Energy] | |
| Skill | [Coordination] | Mastery | [Rockin' Roll] | |
| Value | 24,000c | Upkeep | 40c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 8 | 2D6 + 2 | 6 - 24 | 3 | 3 |
| Traits | ||||
| [Armour Piercing], [Dangerous], [Fortuitous], [Full-Auto] and [Light]. | ||||
| Effects | ||||
| You may perform the [Opportunity Attack] [Action] with this [Weapon] against [Targets] inside of [Optimal Range] as if it were a [Close Combat] [Weapon]. Whenever this [Weapon] performs the [Opportunity Attack] [Action] it gains the benefit of the [Full-Auto] [Ability]. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Light Flash Pulser | ||||
|---|---|---|---|---|
| [WyvernWorks Studios] - Your Childhood, Copyrighted. | ||||
| Archetype | [Weapon] | Subtype | [Energy] | |
| Skill | [Coordination] | Mastery | [Rockin' Roll] | |
| Value | 81,000c | Upkeep | 60c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 12 | 3D6 + 3 | 9 - 36 | 3 | 3 |
| Traits | ||||
| [Armour Piercing], [Dangerous], [Fortuitous], [Full-Auto] and [Light]. | ||||
| Effects | ||||
| You may perform the [Opportunity Attack] [Action] with this [Weapon] against [Targets] inside of [Optimal Range] as if it were a [Close Combat] [Weapon]. Whenever this [Weapon] performs the [Opportunity Attack] [Action] it gains the benefit of the [Full-Auto] [Ability]. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Light Flash Pulser | ||||
|---|---|---|---|---|
| [WyvernWorks Studios] - Your Childhood, Copyrighted. | ||||
| Archetype | [Weapon] | Subtype | [Energy] | |
| Skill | [Coordination] | Mastery | [Rockin' Roll] | |
| Value | 192,000c | Upkeep | 80c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 16 | 4D6 + 4 | 12 - 48 | 3 | 3 |
| Traits | ||||
| [Armour Piercing], [Dangerous], [Fortuitous], [Full-Auto] and [Light]. | ||||
| Effects | ||||
| You may perform the [Opportunity Attack] [Action] with this [Weapon] against [Targets] inside of [Optimal Range] as if it were a [Close Combat] [Weapon]. Whenever this [Weapon] performs the [Opportunity Attack] [Action] it gains the benefit of the [Full-Auto] [Ability]. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Light Flash Pulser | ||||
|---|---|---|---|---|
| [WyvernWorks Studios] - Your Childhood, Copyrighted. | ||||
| Archetype | [Weapon] | Subtype | [Energy] | |
| Skill | [Coordination] | Mastery | [Rockin' Roll] | |
| Value | 375,000c | Upkeep | 100c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 20 | 5D6 + 5 | 15 - 60 | 3 | 3 |
| Traits | ||||
| [Armour Piercing], [Dangerous], [Fortuitous], [Full-Auto] and [Light]. | ||||
| Effects | ||||
| You may perform the [Opportunity Attack] [Action] with this [Weapon] against [Targets] inside of [Optimal Range] as if it were a [Close Combat] [Weapon]. Whenever this [Weapon] performs the [Opportunity Attack] [Action] it gains the benefit of the [Full-Auto] [Ability]. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. Dangerous: When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
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