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items:equipment:weapons:light_flash_reaper [2026/05/17 10:24] – external edit 127.0.0.1items:equipment:weapons:light_flash_reaper [2026/06/12 11:03] (current) – external edit 127.0.0.1
Line 3: Line 3:
 ---- ----
 //“Anti-mech? For what. This thing burns straight through frames, plating, and whatever bright ideas are bolted underneath. Why haul something bulky when a sidearm deletes the problem clean and quiet enough.”//\\ //“Anti-mech? For what. This thing burns straight through frames, plating, and whatever bright ideas are bolted underneath. Why haul something bulky when a sidearm deletes the problem clean and quiet enough.”//\\
-<wrap right>// - Fingle Differn't, Gnome Merc.//</wrap> \\+<wrap right>// - Fingle Diff'rent, Gnome Merc.//</wrap> \\
 \\ \\
 <WRAP center 700px> <WRAP center 700px>
Line 10: Line 10:
 |< 100% 22% 22% 12% 22% 22% >| |< 100% 22% 22% 12% 22% 22% >|
 ^Light Flash Reaper^^^^^ ^Light Flash Reaper^^^^^
-^  [Wyverworks Studios] - //Your ChildhoodCopyrighted.//  |||||+^  [Wyverworks Studios] - //Your childhoodcopyrighted.//  |||||
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Energy]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Energy]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  |
Line 17: Line 17:
 |  [[:Stats#Brawn]]: 4  |  D6 + 2  |  6 - 24  |  3  |  3  | |  [[:Stats#Brawn]]: 4  |  D6 + 2  |  6 - 24  |  3  |  3  |
 ^Traits ||||| ^Traits |||||
-|  [Armour Piercing], [Balanced], [Brutal], [Dangerous], [Fortuitous], [Light] and [Loud]  |||||+|  [Armour Piercing], [Balanced], [Brutal], [Dangerous], [Fortuitous], [Light] [Loud]  |||||
 ^Effects||||| ^Effects|||||
-|**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered you suffer a [Weapon Jam], as [Appropriate].|||||+|**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggeredyou suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 2"> <tab title="Class 2">
 |< 100% 22% 22% 12% 22% 22% >| |< 100% 22% 22% 12% 22% 22% >|
 ^Light Flash Reaper^^^^^ ^Light Flash Reaper^^^^^
-^  [Wyverworks Studios] - //Your ChildhoodCopyrighted.//  |||||+^  [Wyverworks Studios] - //Your childhoodcopyrighted.//  |||||
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Energy]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Energy]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  16,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   10c    |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  8,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   10c    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
 |  [[:Stats#Brawn]]: 8  |  2D6 + 4  |  9 - 36  |  3  |  3  | |  [[:Stats#Brawn]]: 8  |  2D6 + 4  |  9 - 36  |  3  |  3  |
 ^Traits ||||| ^Traits |||||
-|  [Armour Piercing], [Balanced], [Brutal], [Dangerous], [Fortuitous], [Light] and [Loud]  |||||+|  [Armour Piercing], [Balanced], [Brutal], [Dangerous], [Fortuitous], [Light] [Loud]  |||||
 ^Effects||||| ^Effects|||||
-|**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered you suffer a [Weapon Jam], as [Appropriate].|||||+|**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggeredyou suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 3"> <tab title="Class 3">
 |< 100% 22% 22% 12% 22% 22% >| |< 100% 22% 22% 12% 22% 22% >|
 ^Light Flash Reaper^^^^^ ^Light Flash Reaper^^^^^
-^  [Wyverworks Studios] - //Your ChildhoodCopyrighted.//  |||||+^  [Wyverworks Studios] - //Your childhoodcopyrighted.//  |||||
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Energy]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Energy]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  54,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   15c    |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  18,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   15c    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
 |  [[:Stats#Brawn]]: 12  |  3D6 + 6  |  12 - 48  |  3  |  3  | |  [[:Stats#Brawn]]: 12  |  3D6 + 6  |  12 - 48  |  3  |  3  |
 ^Traits ||||| ^Traits |||||
-|  [Armour Piercing], [Balanced], [Brutal], [Dangerous], [Fortuitous], [Light] and [Loud]  |||||+|  [Armour Piercing], [Balanced], [Brutal], [Dangerous], [Fortuitous], [Light] [Loud]  |||||
 ^Effects||||| ^Effects|||||
-|**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered you suffer a [Weapon Jam], as [Appropriate].|||||+|**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggeredyou suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 4"> <tab title="Class 4">
 |< 100% 22% 22% 12% 22% 22% >| |< 100% 22% 22% 12% 22% 22% >|
 ^Light Flash Reaper^^^^^ ^Light Flash Reaper^^^^^
-^  [Wyverworks Studios] - //Your ChildhoodCopyrighted.//  |||||+^  [Wyverworks Studios] - //Your childhoodcopyrighted.//  |||||
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Energy]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Energy]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  128,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   20c    |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  32,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   20c    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
 |  [[:Stats#Brawn]]: 16  |  4D6 + 8  |  15 - 60  |  3  |  3  | |  [[:Stats#Brawn]]: 16  |  4D6 + 8  |  15 - 60  |  3  |  3  |
 ^Traits ||||| ^Traits |||||
-|  [Armour Piercing], [Balanced], [Brutal], [Dangerous], [Fortuitous], [Light] and [Loud]  |||||+|  [Armour Piercing], [Balanced], [Brutal], [Dangerous], [Fortuitous], [Light] [Loud]  |||||
 ^Effects||||| ^Effects|||||
-|**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered you suffer a [Weapon Jam], as [Appropriate].|||||+|**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggeredyou suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 5"> <tab title="Class 5">
 |< 100% 22% 22% 12% 22% 22% >| |< 100% 22% 22% 12% 22% 22% >|
 ^Light Flash Reaper^^^^^ ^Light Flash Reaper^^^^^
-^  [Wyverworks Studios] - //Your ChildhoodCopyrighted.//  |||||+^  [Wyverworks Studios] - //Your childhoodcopyrighted.//  |||||
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Energy]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Energy]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  250,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   25c    |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  50,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   25c    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
 |  [[:Stats#Brawn]]: 20  |  5D6 + 10  |  18 - 72  |  3  |  3  | |  [[:Stats#Brawn]]: 20  |  5D6 + 10  |  18 - 72  |  3  |  3  |
 ^Traits ||||| ^Traits |||||
-|  [Armour Piercing], [Balanced], [Brutal], [Dangerous], [Fortuitous], [Light] and [Loud]  |||||+|  [Armour Piercing], [Balanced], [Brutal], [Dangerous], [Fortuitous], [Light] [Loud]  |||||
 ^Effects||||| ^Effects|||||
-|**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered you suffer a [Weapon Jam], as [Appropriate].|||||+|**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggeredyou suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 </tab-group> </tab-group>