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Light Flashgun

Light Flashgun
WyvernWorks Studios - Your Childhood, Copyrighted.
ArchetypeWeaponSubtypeEnergy
SkillAthleticsMasteryImpact
Value4,000cUpkeep5c
RequirementDamageRangeAmmoHardpoints
Brawn: 4 6 3 - 12 2 4
Traits
Close Combat, Two-Handed, Loud, Armour Piercing, Light, Brutal
Effects
Should this Weapon gain an Additional Damage Die, it instead gains 3 additional Damage.

(For Example: A Class 1 Light Flashgun with an Additional Damage Die would deal 9 Damage on a successful Attack).

Light Flashgun
WyvernWorks Studios - Your Childhood, Copyrighted.
ArchetypeWeaponSubtypeEnergy
SkillAthleticsMasteryImpact
Value32,000cUpkeep10c
RequirementDamageRangeAmmoHardpoints
Brawn: 8 12 6 - 24 2 4
Traits
Close Combat, Two-Handed, Loud, Armour Piercing, Light, Brutal
Effects
Should this Weapon gain an Additional Damage Die, it instead gains 3 additional Damage.

(For Example: A Class 1 Light Flashgun with an Additional Damage Die would deal 9 Damage on a successful Attack).

Light Flashgun
WyvernWorks Studios - Your Childhood, Copyrighted.
ArchetypeWeaponSubtypeEnergy
SkillAthleticsMasteryImpact
Value108,000cUpkeep15c
RequirementDamageRangeAmmoHardpoints
Brawn: 12 18 9 - 36 2 4
Traits
Close Combat, Two-Handed, Loud, Armour Piercing, Light, Brutal
Effects
Should this Weapon gain an Additional Damage Die, it instead gains 3 additional Damage.

(For Example: A Class 1 Light Flashgun with an Additional Damage Die would deal 9 Damage on a successful Attack).

Light Flashgun
WyvernWorks Studios - Your Childhood, Copyrighted.
ArchetypeWeaponSubtypeEnergy
SkillAthleticsMasteryImpact
Value256,000cUpkeep20c
RequirementDamageRangeAmmoHardpoints
Brawn: 16 24 12 - 48 2 4
Traits
Close Combat, Two-Handed, Loud, Armour Piercing, Light, Brutal
Effects
Should this Weapon gain an Additional Damage Die, it instead gains 3 additional Damage.

(For Example: A Class 1 Light Flashgun with an Additional Damage Die would deal 9 Damage on a successful Attack).

Light Flashgun
WyvernWorks Studios - Your Childhood, Copyrighted.
ArchetypeWeaponSubtypeEnergy
SkillAthleticsMasteryImpact
Value500,000cUpkeep25c
RequirementDamageRangeAmmoHardpoints
Brawn: 20 30 15 - 60 2 4
Traits
Close Combat, Two-Handed, Loud, Armour Piercing, Light, Brutal
Effects
Should this Weapon gain an Additional Damage Die, it instead gains 3 additional Damage.

(For Example: A Class 1 Light Flashgun with an Additional Damage Die would deal 9 Damage on a successful Attack).

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