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Light Flashgun
A Light Flashgun is a two-handed close-assault energy weapon designed to release a wide, high-intensity laser discharge at short range, prioritising immediate stopping force over reach. Instead of mass, it relies on a concentrated flash that penetrates all forms of armour without exception, burning through plating, frames, and protection as if they were not there. Reduced weight makes it quicker to raise and easier to hold on reaction and overwatch, though this comes with a modest loss in raw output. Built by Wyvernworks Studios, it embodies what Flash tech does best: absolute penetration, no matter what’s in the way.
“Light up the future with the Light Flashgun, the approved solution for short-range disagreement resolution. Powered by Wyvernworks Studios’ proprietary Flash tech, it penetrates everything — because fairness is easier when outcomes are uniform. Lightweight, responsive, and dazzling enough to be seen from every angle, it ensures compliance before questions form. Remember: a brighter tomorrow starts with a little flash today!”
| Light Flashgun | ||||
|---|---|---|---|---|
| [WyvernWorks Studios] - Your childhood, copyrighted. | ||||
| Archetype | [Weapon] | Subtype | [Energy] | |
| Skill | [Athletics] | Mastery | [Impact] | |
| Value | 4,000c | Upkeep | 5c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 4 | 6 | 3 - 12 | 2 | 4 |
| Traits | ||||
| [Armour Piercing], [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Light], [Loud] & [Two-Handed] | ||||
| Effects | ||||
| Should this [Weapon] gain an [Additional Damage Die], it gains 3 additional [Damage] instead. Fortuitous When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. Dangerous When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Light Flashgun | ||||
|---|---|---|---|---|
| [WyvernWorks Studios] - Your childhood, copyrighted. | ||||
| Archetype | [Weapon] | Subtype | [Energy] | |
| Skill | [Athletics] | Mastery | [Impact] | |
| Value | 16,000c | Upkeep | 10c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 8 | 12 | 6 - 24 | 2 | 4 |
| Traits | ||||
| [Armour Piercing], [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Light], [Loud] & [Two-Handed] | ||||
| Effects | ||||
| Should this [Weapon] gain an [Additional Damage Die], it gains 3 additional [Damage] instead. Fortuitous When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. Dangerous When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Light Flashgun | ||||
|---|---|---|---|---|
| [WyvernWorks Studios] - Your childhood, copyrighted. | ||||
| Archetype | [Weapon] | Subtype | [Energy] | |
| Skill | [Athletics] | Mastery | [Impact] | |
| Value | 36,000c | Upkeep | 15c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 12 | 18 | 9 - 36 | 2 | 4 |
| Traits | ||||
| [Armour Piercing], [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Light], [Loud] & [Two-Handed] | ||||
| Effects | ||||
| Should this [Weapon] gain an [Additional Damage Die], it gains 3 additional [Damage] instead. Fortuitous When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. Dangerous When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Light Flashgun | ||||
|---|---|---|---|---|
| [WyvernWorks Studios] - Your childhood, copyrighted. | ||||
| Archetype | [Weapon] | Subtype | [Energy] | |
| Skill | [Athletics] | Mastery | [Impact] | |
| Value | 64,000c | Upkeep | 20c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 16 | 24 | 12 - 48 | 2 | 4 |
| Traits | ||||
| [Armour Piercing], [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Light], [Loud] & [Two-Handed] | ||||
| Effects | ||||
| Should this [Weapon] gain an [Additional Damage Die], it gains 3 additional [Damage] instead. Fortuitous When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. Dangerous When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
| Light Flashgun | ||||
|---|---|---|---|---|
| [WyvernWorks Studios] - Your childhood, copyrighted. | ||||
| Archetype | [Weapon] | Subtype | [Energy] | |
| Skill | [Athletics] | Mastery | [Impact] | |
| Value | 100,000c | Upkeep | 25c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 20 | 30 | 15 - 60 | 2 | 4 |
| Traits | ||||
| [Armour Piercing], [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Light], [Loud] & [Two-Handed] | ||||
| Effects | ||||
| Should this [Weapon] gain an [Additional Damage Die], it gains 3 additional [Damage] instead. Fortuitous When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. Dangerous When triggered, you suffer a [Weapon Jam], as [Appropriate]. |
||||
Changelog
Version 0.5b - Jan / 2026
- Lore added
- Added Fortuitous - Injury
- Added Dangerous - Weapon Jam
