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Light Gatling Wand
The Light Gatling Wand is a two-handed, fully automatic magical weapon produced by Mammon Swarve Financial, constructed from multiple wands integrated through artifice into a single emission platform. It generates sustained volleys of magical projectiles that are resisted through willpower and arcane warding rather than physical armour. Its reduced mass and simplified assembly allow for improved handling and faster deployment, though at the cost of lower output and magical capacity compared to larger variants. Moderately expensive to acquire but requiring no ongoing resources, it serves as an effective solution for area control against robotic and supernatural targets.
| Light Gatling Wand | ||||
|---|---|---|---|---|
| [Mammon Swarve Financial] - We make greed look good! | ||||
| Archetype | [Weapon] | Subtype | [Exotic] | |
| Skill | [Magic] | Mastery | [Rockin' Roll] | |
| Value | 4,000c | Upkeep | - | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 4 | 2D4 + Wits | 9 - 36 | - | 1 |
| Traits | ||||
| [Fortuitous], [Full-Auto], [Light], [Magical], [Set Up: 50] and [Two-Handed]. | ||||
| Effects | ||||
| You perform this [Weapon's] [Set Up] [Ritual] with the [Magic] [Skill] instead of the [Tech] [Skill]. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. |
||||
| Light Gatling Wand | ||||
|---|---|---|---|---|
| [Mammon Swarve Financial] - We make greed look good! | ||||
| Archetype | [Weapon] | Subtype | [Exotic] | |
| Skill | [Magic] | Mastery | [Rockin' Roll] | |
| Value | 32,000c | Upkeep | - | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 8 | 4D4 + Wits | 12 - 48 | - | 1 |
| Traits | ||||
| [Fortuitous], [Full-Auto], [Light], [Magical], [Set Up: 65] and [Two-Handed]. | ||||
| Effects | ||||
| You perform this [Weapon's] [Set Up] [Ritual] with the [Magic] [Skill] instead of the [Tech] [Skill]. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. |
||||
| Light Gatling Wand | ||||
|---|---|---|---|---|
| [Mammon Swarve Financial] - We make greed look good! | ||||
| Archetype | [Weapon] | Subtype | [Exotic] | |
| Skill | [Magic] | Mastery | [Rockin' Roll] | |
| Value | 108,000c | Upkeep | - | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 12 | 6D4 + Wits | 15 - 60 | - | 1 |
| Traits | ||||
| [Fortuitous], [Full-Auto], [Light], [Magical], [Set Up: 80] and [Two-Handed]. | ||||
| Effects | ||||
| You perform this [Weapon's] [Set Up] [Ritual] with the [Magic] [Skill] instead of the [Tech] [Skill]. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. |
||||
| Light Gatling Wand | ||||
|---|---|---|---|---|
| [Mammon Swarve Financial] - We make greed look good! | ||||
| Archetype | [Weapon] | Subtype | [Exotic] | |
| Skill | [Magic] | Mastery | [Rockin' Roll] | |
| Value | 256,000c | Upkeep | - | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 16 | 8D4 + Wits | 18 - 72 | - | 1 |
| Traits | ||||
| [Fortuitous], [Full-Auto], [Light], [Magical], [Set Up: 95] and [Two-Handed]. | ||||
| Effects | ||||
| You perform this [Weapon's] [Set Up] [Ritual] with the [Magic] [Skill] instead of the [Tech] [Skill]. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. |
||||
| Light Gatling Wand | ||||
|---|---|---|---|---|
| [Mammon Swarve Financial] - We make greed look good! | ||||
| Archetype | [Weapon] | Subtype | [Exotic] | |
| Skill | [Magic] | Mastery | [Rockin' Roll] | |
| Value | 500,000c | Upkeep | - | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 20 | 10D4 + Wits | 21 - 84 | - | 1 |
| Traits | ||||
| [Fortuitous], [Full-Auto], [Light], [Magical], [Set Up: 110] and [Two-Handed]. | ||||
| Effects | ||||
| You perform this [Weapon's] [Set Up] [Ritual] with the [Magic] [Skill] instead of the [Tech] [Skill]. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead, as [Appropriate]. |
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