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Light Machine Gun

Light Machine Gun
Orc Corp - If it's not Orc, it's Dork!
Archetype:WeaponSubtype:Ballistic
Skill:CoordinationMastery:Rockin' Roll
Value2,000cUpkeep200c
RequirementDamageRangeAmmoHardpoints
Brawn: 5 1D10 + 2 9 - 36 4 4
Traits
Full-Auto, Two Handed, Loud, Brutal
Effects
-

Light Machine Gun
Orc Corp - If it's not Orc, it's Dork!
Archetype:WeaponSubtype:Ballistic
Skill:CoordinationMastery:Rockin' Roll
Value16,000cUpkeep400c
RequirementDamageRangeAmmoHardpoints
Brawn: 10 2D10 + 4 12 - 48 4 4
Traits
Full-Auto, Two Handed, Loud, Brutal
Effects
-

Light Machine Gun
Orc Corp - If it's not Orc, it's Dork!
Archetype:WeaponSubtype:Ballistic
Skill:CoordinationMastery:Rockin' Roll
Value54,000cUpkeep600c
RequirementDamageRangeAmmoHardpoints
Brawn: 15 3D10 + 6 15 - 60 4 4
Traits
Full-Auto, Two Handed, Loud, Brutal
Effects
-

Light Machine Gun
Orc Corp - If it's not Orc, it's Dork!
Archetype:WeaponSubtype:Ballistic
Skill:CoordinationMastery:Rockin' Roll
Value128,000cUpkeep800c
RequirementDamageRangeAmmoHardpoints
Brawn: 20 4D10 + 8 18 - 72 4 4
Traits
Full-Auto, Two Handed, Loud, Brutal
Effects
-

Light Machine Gun
Orc Corp - If it's not Orc, it's Dork!
Archetype:WeaponSubtype:Ballistic
Skill:CoordinationMastery:Rockin' Roll
Value250,000cUpkeep1,000c
RequirementDamageRangeAmmoHardpoints
Brawn: 25 5D10 + 10 21 - 84 4 4
Traits
Full-Auto, Two Handed, Loud, Brutal
Effects
-

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