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items:equipment:weapons:light_mortar [2025/10/05 11:40] – removing semicolons from headings mentleitems:equipment:weapons:light_mortar [2026/06/12 11:02] (current) – external edit 127.0.0.1
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-====== Light Mortar ======+====== Light Mortar ======  
 +//A two-handed, crew-served high-explosive launcher that must be emplaced and continually reloaded between shots. Once set, it lofts munitions in a steep, indirect arc, allowing operators to strike targets well beyond their line of sight and apply sustained explosive pressure to enemy positions. The Light pattern prioritises portability and faster deployment, trading some range and blast yield for easier handling and quicker setup in the field. An Orc Corp surface-warfare staple — less glamorous than launchers or cannons, but brutally effective at suppressing, dislodging, and wearing down enemies from a distance.//\\ 
 +---- 
 +//“Baseplate’s steady, sights are set, and the rounds are walking right over their walls — honestly, this Light Mortar’s so easy to haul we’ve got room for extra Duffels of s’mores. Crack another one open, toss it on the burner, and watch the shells rain in. Feels wrong that something this comfy can ruin someone’s whole day from way over there. Best picnic spot we’ve had all campaign.”//
 <WRAP center 700px> <WRAP center 700px>
 <tab-group> <tab-group>
 <tab title="Class 1"> <tab title="Class 1">
-|< 100% 020202020% 20%>| +|< 100% 2222122222% >| 
-^Light Mortar^^^^^^ +^Light Mortar^^^^^ 
-|[[:Corporations#Orc Corp]] - //If it's not Orc, it'Dork!//|||||| + [Orc Corp] - //If it's not Orc, it'dork!//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Ballistic|+^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Athletics]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Explosives]]|+^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  
-^<wrap preview>[[Game_Mechanics:Definitions:Value|Value:]]</wrap>|2,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|200c|+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 2,000c  ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   200c    
-^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 4  |  2D4 + 5  |  24 96   1  |  4  | +|  [[:Stats#Brawn]]: 4  |  2D4 + 5  |  15 60   1  |  4  | 
-^Traits^^^^^ +^Traits ||||| 
-|  <wrap preview>[[:Traits:Two Handed]]</wrap><wrap preview>[[:Traits:Loud]]</wrap><wrap preview>[[:Traits:Blast]]</wrap><wrap preview>[[:Traits:Light]]</wrap><wrap preview>[[:Traits:Setup X]]</wrap> 50<wrap preview>[[:Traits:Brutal]]</wrap><wrap preview>[[:Traits:Console]]</wrap> <wrap preview>[[:Traits:Indirect]]</wrap>  ||||| +|  [Brutal], [Blast], [Dangerous], [Fortuitous], [Loud], [Light], [Indirect], [Set Up50& [Two-Handed]  ||||| 
-^Effects^^^^^ +^Effects||||| 
-|  -  |||||+|**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 2"> <tab title="Class 2">
-|< 100% 020202020% 20%>| +|< 100% 2222122222% >| 
-^Light Mortar^^^^^^ +^Light Mortar^^^^^ 
-|[[:Corporations#Orc Corp]] - //If it's not Orc, it'Dork!//|||||| + [Orc Corp] - //If it's not Orc, it'dork!//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Ballistic|+^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Athletics]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Explosives]]|+^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  
-^<wrap preview>[[Game_Mechanics:Definitions:Value|Value:]]</wrap>|16,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|400c|+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 8,000c  ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   400c    
-^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 8  |  4D4 + 10  |  27 108   1  |  4  | +|  [[:Stats#Brawn]]: 8  |  4D4 + 10  |  18 72   1  |  4  | 
-^Traits^^^^^ +^Traits ||||| 
-|  <wrap preview>[[:Traits:Two Handed]]</wrap><wrap preview>[[:Traits:Loud]]</wrap><wrap preview>[[:Traits:Blast]]</wrap><wrap preview>[[:Traits:Light]]</wrap><wrap preview>[[:Traits:Setup X]]</wrap> 50<wrap preview>[[:Traits:Brutal]]</wrap><wrap preview>[[:Traits:Console]]</wrap> <wrap preview>[[:Traits:Indirect]]</wrap>  ||||| +|  [Brutal], [Blast], [Dangerous], [Fortuitous], [Loud], [Light], [Indirect], [Set Up65& [Two-Handed]  ||||| 
-^Effects^^^^^ +^Effects||||| 
-|  -  |||||+|**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 3"> <tab title="Class 3">
-|< 100% 02020% 202020%>| +|< 100% 2222122222% >| 
-^Light Mortar^^^^^^ +^Light Mortar^^^^^ 
-|[[:Corporations#Orc Corp]] - //If it's not Orc, it'Dork!//|||||| + [Orc Corp] - //If it's not Orc, it'dork!//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Ballistic|+^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Athletics]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Explosives]]|+^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  
-^<wrap preview>[[Game_Mechanics:Definitions:Value|Value:]]</wrap>|54,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|600c|+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 18,000c  ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   600c    
-^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 12  |  6D4 + 15  |  30 120   1  |  4  | +|  [[:Stats#Brawn]]: 12  |  6D4 + 15  |  21 84   1  |  4  | 
-^Traits^^^^^ +^Traits ||||| 
-|  <wrap preview>[[:Traits:Two Handed]]</wrap><wrap preview>[[:Traits:Loud]]</wrap><wrap preview>[[:Traits:Blast]]</wrap><wrap preview>[[:Traits:Light]]</wrap><wrap preview>[[:Traits:Setup X]]</wrap> 50<wrap preview>[[:Traits:Brutal]]</wrap><wrap preview>[[:Traits:Console]]</wrap> <wrap preview>[[:Traits:Indirect]]</wrap>  ||||| +|  [Brutal], [Blast], [Dangerous], [Fortuitous], [Loud], [Light], [Indirect], [Set Up80& [Two-Handed]  ||||| 
-^Effects^^^^^ +^Effects||||| 
-|  -  |||||+|**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 4"> <tab title="Class 4">
-|< 100% 020202020% 20%>| +|< 100% 2222122222% >| 
-^Light Mortar^^^^^^ +^Light Mortar^^^^^ 
-|[[:Corporations#Orc Corp]] - //If it's not Orc, it'Dork!//|||||| + [Orc Corp] - //If it's not Orc, it'dork!//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Ballistic|+^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Athletics]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Explosives]]|+^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  
-^<wrap preview>[[Game_Mechanics:Definitions:Value|Value:]]</wrap>|128,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|800c|+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 32,000c  ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   800c    
-^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 16  |  8D4 + 20  |  33 132   1  |  4  | +|  [[:Stats#Brawn]]: 16  |  8D4 + 20  |  24 96   1  |  4  | 
-^Traits^^^^^ +^Traits ||||| 
-|  <wrap preview>[[:Traits:Two Handed]]</wrap><wrap preview>[[:Traits:Loud]]</wrap><wrap preview>[[:Traits:Blast]]</wrap><wrap preview>[[:Traits:Light]]</wrap><wrap preview>[[:Traits:Setup X]]</wrap> 50<wrap preview>[[:Traits:Brutal]]</wrap><wrap preview>[[:Traits:Console]]</wrap> <wrap preview>[[:Traits:Indirect]]</wrap>  ||||| +|  [Brutal], [Blast], [Dangerous], [Fortuitous], [Loud], [Light], [Indirect], [Set Up95& [Two-Handed]  ||||| 
-^Effects^^^^^ +^Effects||||| 
-|  -  |||||+|**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 5"> <tab title="Class 5">
-|< 100% 020202020% 20%>| +|< 100% 2222122222% >| 
-^Light Mortar^^^^^^ +^Light Mortar^^^^^ 
-|[[:Corporations#Orc Corp]] - //If it's not Orc, it'Dork!//|||||| + [Orc Corp] - //If it's not Orc, it'dork!//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Ballistic|+^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Athletics]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Explosives]]|+^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  
-^<wrap preview>[[Game_Mechanics:Definitions:Value|Value:]]</wrap>|250,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|1,000c|+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 50,000c  ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   1,000c    
-^<wrap preview>[[Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:HardPoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 20  |  10D4 + 25  |  36 144   1  |  4  | +|  [[:Stats#Brawn]]: 20  |  10D4 + 25  |  27 108   1  |  4  | 
-^Traits^^^^^ +^Traits ||||| 
-|  <wrap preview>[[:Traits:Two Handed]]</wrap><wrap preview>[[:Traits:Loud]]</wrap><wrap preview>[[:Traits:Blast]]</wrap><wrap preview>[[:Traits:Light]]</wrap><wrap preview>[[:Traits:Setup X]]</wrap> 50<wrap preview>[[:Traits:Brutal]]</wrap><wrap preview>[[:Traits:Console]]</wrap> <wrap preview>[[:Traits:Indirect]]</wrap>  ||||| +|  [Brutal], [Blast], [Dangerous], [Fortuitous], [Loud], [Light], [Indirect], [Set Up110& [Two-Handed]  ||||| 
-^Effects^^^^^ +^Effects||||| 
-|  -  |||||+|**Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury] or [Malfunction], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 </tab-group> </tab-group>
 </WRAP> </WRAP>
 +==== Changelog ==== 
 +<WRAP changelog center 800px> 
 +Version 0.5b - Feb 2026 
 +  * Lore added 
 +  * Added Fortuitous - Injury 
 +  * Added Dangerous - Weapon Jam 
 +  * Range reduced to 15 - 60 from 24 - 96 
 +  * Light Ability added 
 +  * Set Up: 50 added 
 +</WRAP>