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items:equipment:weapons:light_pneumatic_hammer [2026/06/08 10:45] ms_ashitems:equipment:weapons:light_pneumatic_hammer [2026/06/12 11:02] (current) – external edit 127.0.0.1
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 |   [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Light], [Loud], [Two-Handed], [Trusty] & [Unwieldy].  ||||| |   [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Light], [Loud], [Two-Handed], [Trusty] & [Unwieldy].  |||||
 ^Effects||||| ^Effects|||||
-|When using this [Weapon] to perform a [Check], you gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||+|When using this [Weapon] to perform a [Check], you may spent 1 [Ammo] to gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 2"> <tab title="Class 2">
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 |   [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Light], [Loud], [Two-Handed], [Trusty] & [Unwieldy].  ||||| |   [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Light], [Loud], [Two-Handed], [Trusty] & [Unwieldy].  |||||
 ^Effects||||| ^Effects|||||
-|When using this [Weapon] to perform a [Check], you gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||+|When using this [Weapon] to perform a [Check], you may spent 1 [Ammo] to gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 3"> <tab title="Class 3">
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 |   [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Light], [Loud], [Two-Handed], [Trusty] & [Unwieldy].  ||||| |   [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Light], [Loud], [Two-Handed], [Trusty] & [Unwieldy].  |||||
 ^Effects||||| ^Effects|||||
-|When using this [Weapon] to perform a [Check], you gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||+|When using this [Weapon] to perform a [Check], you may spent 1 [Ammo] to gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 4"> <tab title="Class 4">
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 |   [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Light], [Loud], [Two-Handed], [Trusty] & [Unwieldy].  ||||| |   [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Light], [Loud], [Two-Handed], [Trusty] & [Unwieldy].  |||||
 ^Effects||||| ^Effects|||||
-|When using this [Weapon] to perform a [Check], you gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||+|When using this [Weapon] to perform a [Check], you may spent 1 [Ammo] to gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 5"> <tab title="Class 5">
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 |   [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Light], [Loud], [Two-Handed], [Trusty] & [Unwieldy].  ||||| |   [Brutal], [Close Combat], [Dangerous], [Fortuitous], [Light], [Loud], [Two-Handed], [Trusty] & [Unwieldy].  |||||
 ^Effects||||| ^Effects|||||
-|When using this [Weapon] to perform a [Check], you gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||+|When using this [Weapon] to perform a [Check], you may spent 1 [Ammo] to gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 </tab-group> </tab-group>
 </WRAP> </WRAP>