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items:equipment:weapons:light_reaper [2026/02/03 13:16] ms_ashitems:equipment:weapons:light_reaper [2026/06/12 11:02] (current) – external edit 127.0.0.1
Line 9: Line 9:
 |< 100% 22% 22% 12% 22% 22% >| |< 100% 22% 22% 12% 22% 22% >|
 ^Light Reaper^^^^^ ^Light Reaper^^^^^
-^  [Orc Corp] - //If it's not Orc, it'Dork!//  |||||+^  [Orc Corp] - //If it's not Orc, it'dork!//  |||||
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 500c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   100c    |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 500c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   50c    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
 |  [[:Stats#Brawn]]: 4  |  D8 + 4  |  6 - 24  |  3  |  3  | |  [[:Stats#Brawn]]: 4  |  D8 + 4  |  6 - 24  |  3  |  3  |
 ^Traits ||||| ^Traits |||||
-|  [Balanced], [Brutal], [Dangerous], [Fortuitous], [Light] and [Loud]  |||||+|  [Balanced], [Brutal], [Dangerous], [Fortuitous], [Light] [Loud]  |||||
 ^Effects||||| ^Effects|||||
-|**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered you suffer a [Weapon Jam], as [Appropriate].|||||+|**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggeredyou suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 2"> <tab title="Class 2">
 |< 100% 22% 22% 12% 22% 22% >| |< 100% 22% 22% 12% 22% 22% >|
 ^Light Reaper^^^^^ ^Light Reaper^^^^^
-^  [Orc Corp] - //If it's not Orc, it'Dork!//  |||||+^  [Orc Corp] - //If it's not Orc, it'dork!//  |||||
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  4,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   200c    |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  2,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   100c    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
 |  [[:Stats#Brawn]]: 8  |  2D8 + 8  |  9 - 36  |  3  |  3  | |  [[:Stats#Brawn]]: 8  |  2D8 + 8  |  9 - 36  |  3  |  3  |
 ^Traits ||||| ^Traits |||||
-|  [Balanced], [Brutal], [Dangerous], [Fortuitous], [Light] and [Loud]  |||||+|  [Balanced], [Brutal], [Dangerous], [Fortuitous], [Light] [Loud]  |||||
 ^Effects||||| ^Effects|||||
-|**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered you suffer a [Weapon Jam], as [Appropriate].|||||+|**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggeredyou suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 3"> <tab title="Class 3">
 |< 100% 22% 22% 12% 22% 22% >| |< 100% 22% 22% 12% 22% 22% >|
 ^Light Reaper^^^^^ ^Light Reaper^^^^^
-^  [Orc Corp] - //If it's not Orc, it'Dork!//  |||||+^  [Orc Corp] - //If it's not Orc, it'dork!//  |||||
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  13,500c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   300c    |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  4,500c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   150c    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
 |  [[:Stats#Brawn]]: 12  |  3D8 + 12  |  12 - 48  |  3  |  3  | |  [[:Stats#Brawn]]: 12  |  3D8 + 12  |  12 - 48  |  3  |  3  |
 ^Traits ||||| ^Traits |||||
-|  [Balanced], [Brutal], [Dangerous], [Fortuitous], [Light] and [Loud]  |||||+|  [Balanced], [Brutal], [Dangerous], [Fortuitous], [Light] [Loud]  |||||
 ^Effects||||| ^Effects|||||
-|**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered you suffer a [Weapon Jam], as [Appropriate].|||||+|**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggeredyou suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 4"> <tab title="Class 4">
 |< 100% 22% 22% 12% 22% 22% >| |< 100% 22% 22% 12% 22% 22% >|
 ^Light Reaper^^^^^ ^Light Reaper^^^^^
-^  [Orc Corp] - //If it's not Orc, it'Dork!//  |||||+^  [Orc Corp] - //If it's not Orc, it'dork!//  |||||
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  32,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   400c    |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  8,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   200c    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
 |  [[:Stats#Brawn]]: 16  |  4D8 + 16  |  15 - 60  |  3  |  3  | |  [[:Stats#Brawn]]: 16  |  4D8 + 16  |  15 - 60  |  3  |  3  |
 ^Traits ||||| ^Traits |||||
-|  [Balanced], [Brutal], [Dangerous], [Fortuitous], [Light] and [Loud]  |||||+|  [Balanced], [Brutal], [Dangerous], [Fortuitous], [Light] [Loud]  |||||
 ^Effects||||| ^Effects|||||
-|**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered you suffer a [Weapon Jam], as [Appropriate].|||||+|**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggeredyou suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 5"> <tab title="Class 5">
 |< 100% 22% 22% 12% 22% 22% >| |< 100% 22% 22% 12% 22% 22% >|
 ^Light Reaper^^^^^ ^Light Reaper^^^^^
-^  [Orc Corp] - //If it's not Orc, it'Dork!//  |||||+^  [Orc Corp] - //If it's not Orc, it'dork!//  |||||
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Ballistic]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Impact]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  62,500c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   500c    |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  12,500c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   250c    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
 |  [[:Stats#Brawn]]: 20  |  5D8 + 20  |  18 - 72  |  3  |  3  | |  [[:Stats#Brawn]]: 20  |  5D8 + 20  |  18 - 72  |  3  |  3  |
 ^Traits ||||| ^Traits |||||
-|  [Balanced], [Brutal], [Dangerous], [Fortuitous], [Light] and [Loud]  |||||+|  [Balanced], [Brutal], [Dangerous], [Fortuitous], [Light] [Loud]  |||||
 ^Effects||||| ^Effects|||||
-|**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggered you suffer a [Weapon Jam], as [Appropriate].|||||+|**Fortuitous** \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous** \\ When triggeredyou suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 </tab-group> </tab-group>
 </WRAP> </WRAP>
 +==== Changelog ====
 <WRAP changelog center 800px> <WRAP changelog center 800px>
 Version 0.5b - Jan / 2026 \\ Version 0.5b - Jan / 2026 \\
Line 85: Line 86:
   * Added Dangerous - Weapon Jam   * Added Dangerous - Weapon Jam
   * Error Fixed: Hardpoints lowered 4 > 3.   * Error Fixed: Hardpoints lowered 4 > 3.
 +  * Upkeep reduced to 50 from 100
 </WRAP> </WRAP>