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Light Submachine Gun
| Light Submachine Gun | ||||
|---|---|---|---|---|
| Orc Corp - If it's not Orc, it's Dork! | ||||
| Archetype | Weapon | Subtype | Ballistic | |
| Skill: | Coordination | Mastery | Rockin' Roll | |
| Value | 750c | Upkeep | 200c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 4 | 1D8 + 2 | 3 - 12 | 3 | 3 |
| Traits | ||||
| Full-Auto, Light | ||||
| Effects | ||||
| You may perform the Opportunity Attack Action with this Weapon against targets inside of Optimal Range as if it were a Close_Combat Weapon. In addition, whenever this weapon performs the Opportunity Attack Action it gains the benefit of the Full-Auto Property. |
||||
| Light Submachine Gun | ||||
|---|---|---|---|---|
| Orc Corp - If it's not Orc, it's Dork! | ||||
| Archetype | Weapon | Subtype | Ballistic | |
| Skill: | Coordination | Mastery | Rockin' Roll | |
| Value | 6,000c | Upkeep | 400c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 8 | 2D8 + 4 | 6 - 24 | 3 | 3 |
| Traits | ||||
| Full-Auto, Light | ||||
| Effects | ||||
| You may perform the Opportunity Attack Action with this Weapon against targets inside of Optimal Range as if it were a Close_Combat Weapon. In addition, whenever this weapon performs the Opportunity Attack Action it gains the benefit of the Full-Auto Property. |
||||
| Light Submachine Gun | ||||
|---|---|---|---|---|
| Orc Corp - If it's not Orc, it's Dork! | ||||
| Archetype | Weapon | Subtype | Ballistic | |
| Skill: | Coordination | Mastery | Rockin' Roll | |
| Value | 20,250c | Upkeep | 600c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 12 | 3D8 + 6 | 9 - 36 | 3 | 3 |
| Traits | ||||
| Full-Auto, Light | ||||
| Effects | ||||
| You may perform the Opportunity Attack Action with this Weapon against targets inside of Optimal Range as if it were a Close_Combat Weapon. In addition, whenever this weapon performs the Opportunity Attack Action it gains the benefit of the Full-Auto Property. |
||||
| Light Submachine Gun | ||||
|---|---|---|---|---|
| Orc Corp - If it's not Orc, it's Dork! | ||||
| Archetype | Weapon | Subtype | Ballistic | |
| Skill: | Coordination | Mastery | Rockin' Roll | |
| Value | 48,000c | Upkeep | 800c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 16 | 4D8 + 8 | 12 - 48 | 3 | 3 |
| Traits | ||||
| Full-Auto, Light | ||||
| Effects | ||||
| You may perform the Opportunity Attack Action with this Weapon against targets inside of Optimal Range as if it were a Close_Combat Weapon. In addition, whenever this weapon performs the Opportunity Attack Action it gains the benefit of the Full-Auto Property. |
||||
| Light Submachine Gun | ||||
|---|---|---|---|---|
| Orc Corp - If it's not Orc, it's Dork! | ||||
| Archetype | Weapon | Subtype | Ballistic | |
| Skill: | Coordination | Mastery | Rockin' Roll | |
| Value | 93,750c | Upkeep | 1,000c | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 20 | 5D8 + 10 | 15 - 60 | 3 | 3 |
| Traits | ||||
| Full-Auto, Light | ||||
| Effects | ||||
| You may perform the Opportunity Attack Action with this Weapon against targets inside of Optimal Range as if it were a Close_Combat Weapon. In addition, whenever this weapon performs the Opportunity Attack Action it gains the benefit of the Full-Auto Property. |
||||
