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items:equipment:weapons:light_void_cannon [2026/02/05 16:01] ms_ashitems:equipment:weapons:light_void_cannon [2026/06/12 11:02] (current) – external edit 127.0.0.1
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 ====== Light Void Cannon ======  ====== Light Void Cannon ====== 
 +//A compact but exceptionally dense runic projector built around a sealed adamantium core that births self-contained Void Shells on demand. When fired, each shell impacts at low-to-moderate range and instantly opens a localised sphere of vacuum before the atmosphere slams back in, violently rupturing anything caught within the collapse. The Light pattern trims overall scale and output, reducing effective range and destructive radius while making the chassis small enough that some operators mount pistol grips and attempt one-handed use — assuming they can manage the mass. Immaculately crafted, ammo-less, and virtually maintenance-free, it delivers precise, exotic devastation in a deliberately overbuilt V.M.G. frame.//\\
 +----
 +//“It’s not reloading, alright — I’m just… saying the activation words. Ammo is for people who gotta buy things; I just slap the sigil, growl a few words, and boom — fresh Void Shells. See? Completely different. Free, pure, and way cooler than sticking dumb metal in a tube.”//\\
 <WRAP center 700px> <WRAP center 700px>
 <tab-group> <tab-group>
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 |  [[:Stats#Brawn]]: 7  |  3D8 + 10  |  9 - 36  |  3  |  3  | |  [[:Stats#Brawn]]: 7  |  3D8 + 10  |  9 - 36  |  3  |  3  |
 ^Traits ||||| ^Traits |||||
-|  [Blast], [Bulky], [Dangerous], [Fortuitous], [Loud], [Magical] and [Two-Handed].  |||||+|  [Blast], [Bulky], [Dangerous], [Fortuitous], [Loud], [Magical] [Two-Handed].  |||||
 ^Effects||||| ^Effects|||||
 |Whenever this [Weapon] [Successfully] [Attacks] a [Target], they receive D4 instances of the [Draining] [Affliction]. \\ \\ **Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Miscast], as [Appropriate].||||| |Whenever this [Weapon] [Successfully] [Attacks] a [Target], they receive D4 instances of the [Draining] [Affliction]. \\ \\ **Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Miscast], as [Appropriate].|||||
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 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  80,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   -    |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  40,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   -    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
 |  [[:Stats#Brawn]]: 14  |  6D8 + 20  |  12 - 48  |  3  |  3  | |  [[:Stats#Brawn]]: 14  |  6D8 + 20  |  12 - 48  |  3  |  3  |
 ^Traits ||||| ^Traits |||||
-|  [Blast], [Bulky], [Dangerous], [Fortuitous], [Loud], [Magical] and [Two-Handed].  |||||+|  [Blast], [Bulky], [Dangerous], [Fortuitous], [Loud], [Magical] [Two-Handed].  |||||
 ^Effects||||| ^Effects|||||
 |Whenever this [Weapon] [Successfully] [Attacks] a [Target], they receive D4 instances of the [Draining] [Affliction]. \\ \\ **Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Miscast], as [Appropriate].||||| |Whenever this [Weapon] [Successfully] [Attacks] a [Target], they receive D4 instances of the [Draining] [Affliction]. \\ \\ **Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Miscast], as [Appropriate].|||||
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 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  270,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   -    |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  90,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   -    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
 |  [[:Stats#Brawn]]: 21  |  9D8 + 30  |  15 - 60  |  3  |  3  | |  [[:Stats#Brawn]]: 21  |  9D8 + 30  |  15 - 60  |  3  |  3  |
 ^Traits ||||| ^Traits |||||
-|  [Blast], [Bulky], [Dangerous], [Fortuitous], [Loud], [Magical] and [Two-Handed].  |||||+|  [Blast], [Bulky], [Dangerous], [Fortuitous], [Loud], [Magical] [Two-Handed].  |||||
 ^Effects||||| ^Effects|||||
 |Whenever this [Weapon] [Successfully] [Attacks] a [Target], they receive D4 instances of the [Draining] [Affliction]. \\ \\ **Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Miscast], as [Appropriate].||||| |Whenever this [Weapon] [Successfully] [Attacks] a [Target], they receive D4 instances of the [Draining] [Affliction]. \\ \\ **Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Miscast], as [Appropriate].|||||
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 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  640,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   -    |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  160,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   -    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
 |  [[:Stats#Brawn]]: 28  |  12D8 + 40  |  18 - 72  |  3  |  3  | |  [[:Stats#Brawn]]: 28  |  12D8 + 40  |  18 - 72  |  3  |  3  |
 ^Traits ||||| ^Traits |||||
-|  [Blast], [Bulky], [Dangerous], [Fortuitous], [Loud], [Magical] and [Two-Handed].  |||||+|  [Blast], [Bulky], [Dangerous], [Fortuitous], [Loud], [Magical] [Two-Handed].  |||||
 ^Effects||||| ^Effects|||||
 |Whenever this [Weapon] [Successfully] [Attacks] a [Target], they receive D4 instances of the [Draining] [Affliction]. \\ \\ **Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Miscast], as [Appropriate].||||| |Whenever this [Weapon] [Successfully] [Attacks] a [Target], they receive D4 instances of the [Draining] [Affliction]. \\ \\ **Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Miscast], as [Appropriate].|||||
Line 64: Line 67:
 ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  |
 ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  | ^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Athletics]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Explosives]  |
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|  1,250,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   -    |+^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 250,000c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   -    |
 ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^ ^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  ^
 |  [[:Stats#Brawn]]: 35  |  15D8 + 50  |  21 - 84  |  3  |  3  | |  [[:Stats#Brawn]]: 35  |  15D8 + 50  |  21 - 84  |  3  |  3  |
 ^Traits ||||| ^Traits |||||
-|  [Blast], [Bulky], [Dangerous], [Fortuitous], [Loud], [Magical] and [Two-Handed].  |||||+|  [Blast], [Bulky], [Dangerous], [Fortuitous], [Loud], [Magical] [Two-Handed].  |||||
 ^Effects||||| ^Effects|||||
 |Whenever this [Weapon] [Successfully] [Attacks] a [Target], they receive D4 instances of the [Draining] [Affliction]. \\ \\ **Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Miscast], as [Appropriate].||||| |Whenever this [Weapon] [Successfully] [Attacks] a [Target], they receive D4 instances of the [Draining] [Affliction]. \\ \\ **Fortuitous**: \\ When triggered, you may end the [Attack] immediately and instantly inflict an [Injury], as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Miscast], as [Appropriate].|||||
 </tab> </tab>
 </tab-group> </tab-group>
 +</WRAP>
 +==== Changelog ====
 +<WRAP changelog center 800px>
 +Version 0.5b - Feb 2026
 +  * Lore added
 +  * Added Fortuitous - Injury
 +  * Added Dangerous - Miscast
 +  * Damage increased 3D8 + 10 from 3D8 + 5
 </WRAP> </WRAP>