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items:equipment:weapons:light_welding_torch [2025/08/27 11:04] – removed mentleitems:equipment:weapons:light_welding_torch [2026/06/12 11:02] (current) – external edit 127.0.0.1
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 +====== Light Welding Torch ======  
 +<WRAP center 700px> 
 +<tab-group> 
 +<tab title="Class 1"> 
 +|< 100% 22% 22% 12% 22% 22% >| 
 +^Light Welding Torch^^^^^ 
 +^  [Industrial Industries] - //The industry leader in the Industry industry.//  ||||| 
 +^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Industrial] 
 +^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Tech]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Industrial] 
 +^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 50c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   10c    | 
 +^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> 
 +|  [[:Stats#Brawn]]: 2  |  2D6  |  1  |  3  |  4  | 
 +^Traits ||||| 
 +|  [Close Combat], [Dangerous], [Fortuitous], [Light], [Trusty] & [Unwieldy].  ||||| 
 +^Effects||||| 
 +|When using this [Weapon] to perform a [Check], you may spend 1 [Ammo] to gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| 
 +</tab> 
 +<tab title="Class 2"> 
 +|< 100% 22% 22% 12% 22% 22% >| 
 +^Light Welding Torch^^^^^ 
 +^  [Industrial Industries] - //The industry leader in the Industry industry.//  ||||| 
 +^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Industrial] 
 +^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Tech]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Industrial] 
 +^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 200c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   20c    | 
 +^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> 
 +|  [[:Stats#Brawn]]: 4  |  4D6    1 - 2  |  3  |  4  | 
 +^Traits ||||| 
 +|  [Close Combat], [Dangerous], [Fortuitous], [Light], [Trusty] & [Unwieldy].  ||||| 
 +^Effects||||| 
 +|When using this [Weapon] to perform a [Check], you may spend 1 [Ammo] to gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| 
 +</tab> 
 +<tab title="Class 3"> 
 +|< 100% 22% 22% 12% 22% 22% >| 
 +^Light Welding Torch^^^^^ 
 +^  [Industrial Industries] - //The industry leader in the Industry industry.//  ||||| 
 +^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Industrial] 
 +^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Tech]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Industrial] 
 +^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 450c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   30c    | 
 +^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> 
 +|  [[:Stats#Brawn]]: 6  |  6D6  |  1 - 3  |  3  |  4  | 
 +^Traits ||||| 
 +|  [Close Combat], [Dangerous], [Fortuitous], [Light], [Trusty] & [Unwieldy].  ||||| 
 +^Effects||||| 
 +|When using this [Weapon] to perform a [Check], you may spend 1 [Ammo] to gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| 
 +</tab> 
 +<tab title="Class 4"> 
 +|< 100% 22% 22% 12% 22% 22% >| 
 +^Light Welding Torch^^^^^ 
 +^  [Industrial Industries] - //The industry leader in the Industry industry.//  ||||| 
 +^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Industrial] 
 +^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Tech]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Industrial] 
 +^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 800c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   40c    | 
 +^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> 
 +|  [[:Stats#Brawn]]: 8  |  8D6  |  1 - 6  |  3  |  4  | 
 +^Traits ||||| 
 +|  [Close Combat], [Dangerous], [Fortuitous], [Light], [Trusty] & [Unwieldy].  ||||| 
 +^Effects||||| 
 +|When using this [Weapon] to perform a [Check], you may spend 1 [Ammo] to gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| 
 +</tab> 
 +<tab title="Class 5"> 
 +|< 100% 22% 22% 12% 22% 22% >| 
 +^Light Welding Torch^^^^^ 
 +^  [Industrial Industries] - //The industry leader in the Industry industry.//  ||||| 
 +^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Industrial] 
 +^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Tech]  | ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Industrial] 
 +^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 1,250c  | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   50c    | 
 +^  <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>  ^  <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>  ^  <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> 
 +|  [[:Stats#Brawn]]: 10  |  10D6  |  3 - 12  |  3  |  4  | 
 +^Traits ||||| 
 +|  [Close Combat], [Dangerous], [Fortuitous], [Light], [Trusty] & [Unwieldy].  ||||| 
 +^Effects||||| 
 +|When using this [Weapon] to perform a [Check], you may spend 1 [Ammo] to gain the effects of the [Advantage] [Property], as [Appropriate]. \\ \\ **Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].||||| 
 +</tab> 
 +</tab-group> 
 +</WRAP>