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Long Bow

Long Bow
Elysian Greens - 100% Magically Grown. Vat to Table.
ArchetypeWeaponSubtypeSimple
SkillCoordinationMasteryPrecision
Value500cUpkeep500c
RequirementDamageRangeAmmoHardpoints
Brawn: 5 1D8 + Agility 12 - 48 - 1
Traits
Two Handed, Silenced, Fine
Effects
Performing the Combat Action with this Weapon requires a Double Action.

In addition, any other Action you would take that involves performing a Combat Action or an Attack with this Item, will cost an additional Action or Quick Action Point, as Appropriate.

Furthermore, anytime you perform an Attack with this Weapon, you must nominate which arrow you shoot from the following, gaining the stated effects:

- Alloy Arrow: Gain additional Damage equal to your Agility.
- Silvered Arrow: This Weapon's Damage can't be reduce by Supernatural Armour.
- Poisoned Arrow: In addition to dealing Damage, successful Attacks apply D4 Poisoned Stacks.
- E.M.P. Arrow: In addition to dealing Damage, successful Attacks apply 1 Disrupted Stack.
- Magebane Arrow: In addition to dealing Damage, successful Attacks apply 1 Draining Stack.

If you do not pay your Upkeep for this Weapon, it can still be used, however you can't gain the benefits of the above arrows.

Long Bow
Elysian Greens - 100% Magically Grown. Vat to Table.
ArchetypeWeaponSubtypeSimple
SkillCoordinationMasteryPrecision
Value4,000cUpkeep1,000c
RequirementDamageRangeAmmoHardpoints
Brawn: 10 2D8 + Agilityx2 15 - 60 - 1
Traits
Two Handed, Silenced, Fine
Effects
Performing the Combat Action with this Weapon requires a Double Action.

In addition, any other Action you would take that involves performing a Combat Action or an Attack with this Item, will cost an additional Action or Quick Action Point, as Appropriate.

Furthermore, anytime you perform an Attack with this Weapon, you must nominate which arrow you shoot from the following, gaining the stated effects:

- Alloy Arrow: Gain additional Damage equal to your Agility.
- Silvered Arrow: This Weapon's Damage can't be reduce by Supernatural Armour.
- Poisoned Arrow: In addition to dealing Damage, successful Attacks apply D4 Poisoned Stacks.
- E.M.P. Arrow: In addition to dealing Damage, successful Attacks apply 1 Disrupted Stack.
- Magebane Arrow: In addition to dealing Damage, successful Attacks apply 1 Draining Stack.

If you do not pay your Upkeep for this Weapon, it can still be used, however you can't gain the benefits of the above arrows.

Long Bow
Elysian Greens - 100% Magically Grown. Vat to Table.
ArchetypeWeaponSubtypeSimple
SkillCoordinationMasteryPrecision
Value13,500cUpkeep1,500c
RequirementDamageRangeAmmoHardpoints
Brawn: 15 3D8 + Agilityx3 18 - 72 - 1
Traits
Two Handed, Silenced, Fine
Effects
Performing the Combat Action with this Weapon requires a Double Action.

In addition, any other Action you would take that involves performing a Combat Action or an Attack with this Item, will cost an additional Action or Quick Action Point, as Appropriate.

Furthermore, anytime you perform an Attack with this Weapon, you must nominate which arrow you shoot from the following, gaining the stated effects:

- Alloy Arrow: Gain additional Damage equal to your Agility.
- Silvered Arrow: This Weapon's Damage can't be reduce by Supernatural Armour.
- Poisoned Arrow: In addition to dealing Damage, successful Attacks apply D4 Poisoned Stacks.
- E.M.P. Arrow: In addition to dealing Damage, successful Attacks apply 1 Disrupted Stack.
- Magebane Arrow: In addition to dealing Damage, successful Attacks apply 1 Draining Stack.

If you do not pay your Upkeep for this Weapon, it can still be used, however you can't gain the benefits of the above arrows.

Long Bow
Elysian Greens - 100% Magically Grown. Vat to Table.
ArchetypeWeaponSubtypeSimple
SkillCoordinationMasteryPrecision
Value32,000cUpkeep2,000c
RequirementDamageRangeAmmoHardpoints
Brawn: 20 4D8 + Agilityx4 21 - 84 - 1
Traits
Two Handed, Silenced, Fine
Effects
Performing the Combat Action with this Weapon requires a Double Action.

In addition, any other Action you would take that involves performing a Combat Action or an Attack with this Item, will cost an additional Action or Quick Action Point, as Appropriate.

Furthermore, anytime you perform an Attack with this Weapon, you must nominate which arrow you shoot from the following, gaining the stated effects:

- Alloy Arrow: Gain additional Damage equal to your Agility.
- Silvered Arrow: This Weapon's Damage can't be reduce by Supernatural Armour.
- Poisoned Arrow: In addition to dealing Damage, successful Attacks apply D4 Poisoned Stacks.
- E.M.P. Arrow: In addition to dealing Damage, successful Attacks apply 1 Disrupted Stack.
- Magebane Arrow: In addition to dealing Damage, successful Attacks apply 1 Draining Stack.

If you do not pay your Upkeep for this Weapon, it can still be used, however you can't gain the benefits of the above arrows.

Long Bow
Elysian Greens - 100% Magically Grown. Vat to Table.
ArchetypeWeaponSubtypeSimple
SkillCoordinationMasteryPrecision
Value62,500cUpkeep2,500c
RequirementDamageRangeAmmoHardpoints
Brawn: 25 5D8 + Agilityx5 24 - 96 - 1
Traits
Two Handed, Silenced, Fine
Effects
Performing the Combat Action with this Weapon requires a Double Action.

In addition, any other Action you would take that involves performing a Combat Action or an Attack with this Item, will cost an additional Action or Quick Action Point, as Appropriate.

Furthermore, anytime you perform an Attack with this Weapon, you must nominate which arrow you shoot from the following, gaining the stated effects:

- Alloy Arrow: Gain additional Damage equal to your Agility.
- Silvered Arrow: This Weapon's Damage can't be reduce by Supernatural Armour.
- Poisoned Arrow: In addition to dealing Damage, successful Attacks apply D4 Poisoned Stacks.
- E.M.P. Arrow: In addition to dealing Damage, successful Attacks apply 1 Disrupted Stack.
- Magebane Arrow: In addition to dealing Damage, successful Attacks apply 1 Draining Stack.

If you do not pay your Upkeep for this Weapon, it can still be used, however you can't gain the benefits of the above arrows.

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