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Long Bow
| Long Bow | ||||
|---|---|---|---|---|
| [Elysian Greens] - 100% Magically Grown. Vat to Table. | ||||
| Archetype | [Weapon] | Subtype | [Simple] | |
| Skill | [Coordination] | Mastery | [Precision] | |
| Value | 500c | Upkeep | 500 | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 5 | D8 + Agi | 12 - 48 | - | 1 |
| Traits | ||||
| [Fine], [Fortuitous], [Silenced] and [Two-Handed]. | ||||
| Effects | ||||
| Performing the [Combat] [Action] with this [Weapon] requires a [Double Action]. Any other [Action] you would perform that involves performing a [Combat Action] or an [Attack] with this [Weapon], will cost an additional [Action Point] or [Quick Action Point], as [Appropriate]. In addition, anytime you perform an [Attack] with this [Weapon], you must nominate which arrow you shoot from the following, gaining the stated effects: Alloy Arrow: Gain additional [Damage] equal to your [Agility]. Silvered Arrow: This [Weapon's] [Damage] can't be reduce by [Supernatural Armour]. Poisoned Arrow: In addition to dealing [Damage], [Successful] [Attacks] apply D4 instances of the [Poisoned] [Affliction]. E.M.P. Arrow: In addition to dealing [Damage], [Successful] [Attacks] apply 1 instance of the [Disrupted] [Affliction]. Magebane Arrow: In addition to dealing [Damage], [Successful] [Attacks] apply 1 instance of the [Draining] [Affliction]. If you do not pay your [Upkeep] for this [Weapon], it can still be used, however you can't gain the benefits from the above arrows. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. |
||||
| Long Bow | ||||
|---|---|---|---|---|
| [Elysian Greens] - 100% Magically Grown. Vat to Table. | ||||
| Archetype | [Weapon] | Subtype | [Simple] | |
| Skill | [Coordination] | Mastery | [Precision] | |
| Value | 4,000c | Upkeep | 1,000 | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 10 | 2D8 + Agi | 15 - 60 | - | 1 |
| Traits | ||||
| [Fine], [Fortuitous], [Silenced] and [Two-Handed]. | ||||
| Effects | ||||
| Performing the [Combat] [Action] with this [Weapon] requires a [Double Action]. Any other [Action] you would perform that involves performing a [Combat Action] or an [Attack] with this [Weapon], will cost an additional [Action Point] or [Quick Action Point], as [Appropriate]. In addition, anytime you perform an [Attack] with this [Weapon], you must nominate which arrow you shoot from the following, gaining the stated effects: Alloy Arrow: Gain additional [Damage] equal to your [Agility]. Silvered Arrow: This [Weapon's] [Damage] can't be reduce by [Supernatural Armour]. Poisoned Arrow: In addition to dealing [Damage], [Successful] [Attacks] apply D4 instances of the [Poisoned] [Affliction]. E.M.P. Arrow: In addition to dealing [Damage], [Successful] [Attacks] apply 1 instance of the [Disrupted] [Affliction]. Magebane Arrow: In addition to dealing [Damage], [Successful] [Attacks] apply 1 instance of the [Draining] [Affliction]. If you do not pay your [Upkeep] for this [Weapon], it can still be used, however you can't gain the benefits from the above arrows. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. |
||||
| Long Bow | ||||
|---|---|---|---|---|
| [Elysian Greens] - 100% Magically Grown. Vat to Table. | ||||
| Archetype | [Weapon] | Subtype | [Simple] | |
| Skill | [Coordination] | Mastery | [Precision] | |
| Value | 13,500c | Upkeep | 1,500 | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 15 | 3D8 + Agi | 18 - 72 | - | 1 |
| Traits | ||||
| [Fine], [Fortuitous], [Silenced] and [Two-Handed]. | ||||
| Effects | ||||
| Performing the [Combat] [Action] with this [Weapon] requires a [Double Action]. Any other [Action] you would perform that involves performing a [Combat Action] or an [Attack] with this [Weapon], will cost an additional [Action Point] or [Quick Action Point], as [Appropriate]. In addition, anytime you perform an [Attack] with this [Weapon], you must nominate which arrow you shoot from the following, gaining the stated effects: Alloy Arrow: Gain additional [Damage] equal to your [Agility]. Silvered Arrow: This [Weapon's] [Damage] can't be reduce by [Supernatural Armour]. Poisoned Arrow: In addition to dealing [Damage], [Successful] [Attacks] apply D4 instances of the [Poisoned] [Affliction]. E.M.P. Arrow: In addition to dealing [Damage], [Successful] [Attacks] apply 1 instance of the [Disrupted] [Affliction]. Magebane Arrow: In addition to dealing [Damage], [Successful] [Attacks] apply 1 instance of the [Draining] [Affliction]. If you do not pay your [Upkeep] for this [Weapon], it can still be used, however you can't gain the benefits from the above arrows. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. |
||||
| Long Bow | ||||
|---|---|---|---|---|
| [Elysian Greens] - 100% Magically Grown. Vat to Table. | ||||
| Archetype | [Weapon] | Subtype | [Simple] | |
| Skill | [Coordination] | Mastery | [Precision] | |
| Value | 32,000c | Upkeep | 2,000 | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 20 | 4D8 + Agi | 21 - 84 | - | 1 |
| Traits | ||||
| [Fine], [Fortuitous], [Silenced] and [Two-Handed]. | ||||
| Effects | ||||
| Performing the [Combat] [Action] with this [Weapon] requires a [Double Action]. Any other [Action] you would perform that involves performing a [Combat Action] or an [Attack] with this [Weapon], will cost an additional [Action Point] or [Quick Action Point], as [Appropriate]. In addition, anytime you perform an [Attack] with this [Weapon], you must nominate which arrow you shoot from the following, gaining the stated effects: Alloy Arrow: Gain additional [Damage] equal to your [Agility]. Silvered Arrow: This [Weapon's] [Damage] can't be reduce by [Supernatural Armour]. Poisoned Arrow: In addition to dealing [Damage], [Successful] [Attacks] apply D4 instances of the [Poisoned] [Affliction]. E.M.P. Arrow: In addition to dealing [Damage], [Successful] [Attacks] apply 1 instance of the [Disrupted] [Affliction]. Magebane Arrow: In addition to dealing [Damage], [Successful] [Attacks] apply 1 instance of the [Draining] [Affliction]. If you do not pay your [Upkeep] for this [Weapon], it can still be used, however you can't gain the benefits from the above arrows. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. |
||||
| Long Bow | ||||
|---|---|---|---|---|
| [Elysian Greens] - 100% Magically Grown. Vat to Table. | ||||
| Archetype | [Weapon] | Subtype | [Simple] | |
| Skill | [Coordination] | Mastery | [Precision] | |
| Value | 62,500c | Upkeep | 2,500 | |
| Requirement | Damage | Range | Ammo | Hardpoints |
| Brawn: 25 | 5D8 + Agi | 24 - 96 | - | 1 |
| Traits | ||||
| [Fine], [Fortuitous], [Silenced] and [Two-Handed]. | ||||
| Effects | ||||
| Performing the [Combat] [Action] with this [Weapon] requires a [Double Action]. Any other [Action] you would perform that involves performing a [Combat Action] or an [Attack] with this [Weapon], will cost an additional [Action Point] or [Quick Action Point], as [Appropriate]. In addition, anytime you perform an [Attack] with this [Weapon], you must nominate which arrow you shoot from the following, gaining the stated effects: Alloy Arrow: Gain additional [Damage] equal to your [Agility]. Silvered Arrow: This [Weapon's] [Damage] can't be reduce by [Supernatural Armour]. Poisoned Arrow: In addition to dealing [Damage], [Successful] [Attacks] apply D4 instances of the [Poisoned] [Affliction]. E.M.P. Arrow: In addition to dealing [Damage], [Successful] [Attacks] apply 1 instance of the [Disrupted] [Affliction]. Magebane Arrow: In addition to dealing [Damage], [Successful] [Attacks] apply 1 instance of the [Draining] [Affliction]. If you do not pay your [Upkeep] for this [Weapon], it can still be used, however you can't gain the benefits from the above arrows. Fortuitous: When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead. |
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