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Machine Gun

Machine Gun
[Orc Corp] - If it's not Orc, it's Dork!
Archetype [Weapon] Subtype [Ballistic]
Skill [Coordination] Mastery [Rockin' Roll]
Value 2,000c Upkeep 300c
Requirement Damage Range Ammo Hardpoints
Brawn: 7 D10 + 6 9 - 36 6 4
Traits
[Brutal], [Dangerous], [Fortuitous], [Full-Auto], [Loud], [Set Up: 65], [Trusty] and [Two-Handed].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead.

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Machine Gun
[Orc Corp] - If it's not Orc, it's Dork!
Archetype [Weapon] Subtype [Ballistic]
Skill [Coordination] Mastery [Rockin' Roll]
Value 16,000c Upkeep 600c
Requirement Damage Range Ammo Hardpoints
Brawn: 14 2D10 + 12 12 - 48 6 4
Traits
[Brutal], [Dangerous], [Fortuitous], [Full-Auto], [Loud], [Set Up: 80], [Trusty] and [Two-Handed].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead.

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Machine Gun
[Orc Corp] - If it's not Orc, it's Dork!
Archetype [Weapon] Subtype [Ballistic]
Skill [Coordination] Mastery [Rockin' Roll]
Value 54,000c Upkeep 900c
Requirement Damage Range Ammo Hardpoints
Brawn: 21 3D10 + 18 15 - 60 6 4
Traits
[Brutal], [Dangerous], [Fortuitous], [Full-Auto], [Loud], [Set Up: 95], [Trusty] and [Two-Handed].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead.

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Machine Gun
[Orc Corp] - If it's not Orc, it's Dork!
Archetype [Weapon] Subtype [Ballistic]
Skill [Coordination] Mastery [Rockin' Roll]
Value 128,000c Upkeep 1,200c
Requirement Damage Range Ammo Hardpoints
Brawn: 28 4D10 + 24 18 - 72 6 4
Traits
[Brutal], [Dangerous], [Fortuitous], [Full-Auto], [Loud], [Set Up: 110], [Trusty] and [Two-Handed].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead.

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

Machine Gun
[Orc Corp] - If it's not Orc, it's Dork!
Archetype [Weapon] Subtype [Ballistic]
Skill [Coordination] Mastery [Rockin' Roll]
Value 250,000c Upkeep 1,500c
Requirement Damage Range Ammo Hardpoints
Brawn: 35 5D10 + 30 21 - 84 6 4
Traits
[Brutal], [Dangerous], [Fortuitous], [Full-Auto], [Loud], [Set Up: 125], [Trusty] and [Two-Handed].
Effects
Fortuitous:
When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] instead.

Dangerous:
When triggered, you suffer a [Weapon Jam], as [Appropriate].

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