| Both sides previous revisionPrevious revisionNext revision | Previous revision |
| items:equipment:weapons:mallet [2026/06/11 12:27] – ms_ash | items:equipment:weapons:mallet [2026/06/12 11:02] (current) – external edit 127.0.0.1 |
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| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 150c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 150c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 6 | D8 + Brawn | 1 | - | 2 | | | [[:Stats#Brawn]]: 6 | D10 + Brawn | 1 | - | 2 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Close Combat], [Fortuitous], [Light], [Trusty], [Unwieldy] & [Vicious]. ||||| | | [Close Combat], [Fortuitous], [Light], [Trusty], [Unwieldy] & [Vicious]. ||||| |
| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 600c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 600c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 12 | 2D8 + Brawn | 1 - 2 | - | 2 | | | [[:Stats#Brawn]]: 12 | 2D10 + Brawn | 1 - 2 | - | 2 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Close Combat], [Fortuitous], [Light], [Trusty], [Unwieldy] & [Vicious]. ||||| | | [Close Combat], [Fortuitous], [Light], [Trusty], [Unwieldy] & [Vicious]. ||||| |
| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 1,350c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 1,350c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 18 | 3D8 + Brawn | 1 - 3 | - | 2 | | | [[:Stats#Brawn]]: 18 | 3D10 + Brawn | 1 - 3 | - | 2 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Close Combat], [Fortuitous], [Light], [Trusty], [Unwieldy] & [Vicious]. ||||| | | [Close Combat], [Fortuitous], [Light], [Trusty], [Unwieldy] & [Vicious]. ||||| |
| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 2,400c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 2,400c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 24 | 4D8 + Brawn | 1 - 6 | - | 2 | | | [[:Stats#Brawn]]: 24 | 4D10 + Brawn | 1 - 6 | - | 2 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Close Combat], [Fortuitous], [Light], [Trusty], [Unwieldy] & [Vicious]. ||||| | | [Close Combat], [Fortuitous], [Light], [Trusty], [Unwieldy] & [Vicious]. ||||| |
| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 3,750c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>| 3,750c | ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>| - | |
| ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ | ^ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap> ^ <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap> ^ <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap> ^ |
| | [[:Stats#Brawn]]: 30 | 5D8 + Brawn | 3 - 12 | - | 2 | | | [[:Stats#Brawn]]: 30 | 5D10 + Brawn | 3 - 12 | - | 2 | |
| ^Traits ||||| | ^Traits ||||| |
| | [Close Combat], [Fortuitous], [Light], [Trusty], [Unwieldy] & [Vicious]. ||||| | | [Close Combat], [Fortuitous], [Light], [Trusty], [Unwieldy] & [Vicious]. ||||| |