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items:equipment:weapons:medistream_sprayer [2025/10/05 11:40] – removing semicolons from headings mentleitems:equipment:weapons:medistream_sprayer [2026/06/22 14:50] (current) ms_ash
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-====== MediStream Sprayer ======+====== Medi-Streamer ======  
 +//The Medi-Streamer is a two-handed, fully automatic exotic projector developed by BioTopia Projects Limited, built upon the Arc Rifle platform and utilizing proprietary medi-gel compounds for rapid biological interaction. Deploying continuous streams of contact-absorbed fluid, it can accelerate tissue stabilization in compromised organic targets or induce systemic overload in otherwise stable physiologies. Its projected medium flows over terrain, around cover, and across armour surfaces, ensuring consistent delivery at short to mid-range. While highly effective in multi-target support and close-quarters engagements, it carries significant acquisition and operational costs due to specialized compound requirements.//\\ 
 +---- 
 +//“Operational efficiency starts with compliance. The Medi-Streamer from BioTopia Projects Limited enables corporate detention facilities to meet mandated biological care thresholds across multiple occupants simultaneously, with minimal disruption to daily workflow. Its contact-absorbed medi-gel dispersal system ensures consistent physiological stabilization coverage, even in high-density environments, with full audit compatibility for regulatory review. Reduce staffing overhead. Simplify reporting. Maintain standards. BioTopia Projects Limited, supporting federation approved morality outcomes at scale.”//\\
 <WRAP center 700px> <WRAP center 700px>
 <tab-group> <tab-group>
 <tab title="Class 1"> <tab title="Class 1">
-|< - 2020202020% >| +|< 10022221222% 22% >| 
-^MediStream Sprayer^^^^^ +^Medi-Streamer^^^^^ 
-^[[:Corporations#Biotopia Projects Limited]] - //Tested on the dead, for the living!//||||| + [BioTopia Projects Limited] - //Tested on the dead, for the living!//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Exotic| +^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Nature]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Rockin' Roll]]+^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Nature]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Rock 'n' Roll]  
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|5,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|200c| +^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 6,000c  ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   200c    
-^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 6  |  1D8   3 - 12  |    3  |+|  [[:Stats#Brawn]]: 6  |  D8   3 - 12  |    3  |
 ^Traits ||||| ^Traits |||||
-|  <wrap preview>[[:Traits:Close combat]]</wrap><wrap preview>[[:Traits:Two Handed]]</wrap><wrap preview>[[:Traits:Full-Auto]]</wrap><wrap preview>[[:Traits:Armour Piercing]]</wrap><wrap preview>[[:Traits:Arc]]</wrap><wrap preview>[[:Traits:Blast]]</wrap><wrap preview>[[:Traits:Medicinal]]</wrap>  |||||+|  [Armour Piercing], [Arc], [Blast], [Close Combat], [Dangerous], [Fortuitous], [Full-Auto], [Medicinal] & [Two-Handed] |||||
 ^Effects||||| ^Effects|||||
- -  |||||+|**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 2"> <tab title="Class 2">
-|< - 2020202020% >| +|< 10022221222% 22% >| 
-^MediStream Sprayer^^^^^ +^Medi-Streamer^^^^^ 
-^[[:Corporations#Biotopia Projects Limited]] - //Tested on the dead, for the living!//||||| + [BioTopia Projects Limited] - //Tested on the dead, for the living!//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Exotic| +^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Nature]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Rockin' Roll]]+^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Nature]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Rock 'n' Roll]  
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|40,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|400c| +^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 24,000c  ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   400c    
-^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 12  |  2D8  |  6 - 24  |    3  |+|  [[:Stats#Brawn]]: 12  |  2D8  |  6 - 24  |    3  |
 ^Traits ||||| ^Traits |||||
-|  <wrap preview>[[:Traits:Close combat]]</wrap><wrap preview>[[:Traits:Two Handed]]</wrap><wrap preview>[[:Traits:Full-Auto]]</wrap><wrap preview>[[:Traits:Armour Piercing]]</wrap><wrap preview>[[:Traits:Arc]]</wrap><wrap preview>[[:Traits:Blast]]</wrap><wrap preview>[[:Traits:Medicinal]]</wrap>  |||||+|  [Armour Piercing], [Arc], [Blast], [Close Combat], [Dangerous], [Fortuitous], [Full-Auto], [Medicinal] & [Two-Handed] |||||
 ^Effects||||| ^Effects|||||
- -  |||||+|**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 3"> <tab title="Class 3">
-|< - 2020202020% >| +|< 10022221222% 22% >| 
-^MediStream Sprayer^^^^^ +^Medi-Streamer^^^^^ 
-^[[:Corporations#Biotopia Projects Limited]] - //Tested on the dead, for the living!//||||| + [BioTopia Projects Limited] - //Tested on the dead, for the living!//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Exotic| +^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Nature]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Rockin' Roll]]+^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Nature]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Rock 'n' Roll]  
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|135,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|600c| +^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 54,000c  ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   600c    
-^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 18  |  3D8  |  9 - 36  |    3  |+|  [[:Stats#Brawn]]: 18  |  3D8  |  9 - 36  |    3  |
 ^Traits ||||| ^Traits |||||
-|  <wrap preview>[[:Traits:Close combat]]</wrap><wrap preview>[[:Traits:Two Handed]]</wrap><wrap preview>[[:Traits:Full-Auto]]</wrap><wrap preview>[[:Traits:Armour Piercing]]</wrap><wrap preview>[[:Traits:Arc]]</wrap><wrap preview>[[:Traits:Blast]]</wrap><wrap preview>[[:Traits:Medicinal]]</wrap>  |||||+|  [Armour Piercing], [Arc], [Blast], [Close Combat], [Dangerous], [Fortuitous], [Full-Auto], [Medicinal] & [Two-Handed] |||||
 ^Effects||||| ^Effects|||||
- -  |||||+|**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 4"> <tab title="Class 4">
-|< - 2020202020% >| +|< 10022221222% 22% >| 
-^MediStream Sprayer^^^^^ +^Medi-Streamer^^^^^ 
-^[[:Corporations#Biotopia Projects Limited]] - //Tested on the dead, for the living!//||||| + [BioTopia Projects Limited] - //Tested on the dead, for the living!//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Exotic| +^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Nature]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Rockin' Roll]]+^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Nature]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Rock 'n' Roll]  
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|320,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|800c| +^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 96,000c  ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   800c    
-^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 24  |  4D8  |  12 - 48  |    3  |+|  [[:Stats#Brawn]]: 24  |  4D8  |  12 - 48  |    3  |
 ^Traits ||||| ^Traits |||||
-|  <wrap preview>[[:Traits:Close combat]]</wrap><wrap preview>[[:Traits:Two Handed]]</wrap><wrap preview>[[:Traits:Full-Auto]]</wrap><wrap preview>[[:Traits:Armour Piercing]]</wrap><wrap preview>[[:Traits:Arc]]</wrap><wrap preview>[[:Traits:Blast]]</wrap><wrap preview>[[:Traits:Medicinal]]</wrap>  |||||+|  [Armour Piercing], [Arc], [Blast], [Close Combat], [Dangerous], [Fortuitous], [Full-Auto], [Medicinal] & [Two-Handed] |||||
 ^Effects||||| ^Effects|||||
- -  |||||+|**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 <tab title="Class 5"> <tab title="Class 5">
-|< - 2020202020% >| +|< 10022221222% 22% >| 
-^MediStream Sprayer^^^^^ +^Medi-Streamer^^^^^ 
-^[[:Corporations#Biotopia Projects Limited]] - //Tested on the dead, for the living!//||||| + [BioTopia Projects Limited] - //Tested on the dead, for the living!//  ||||| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Exotic| +^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap> [Weapon]  | ^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap> [Exotic]  
-^<wrap preview>[[Game_Mechanics:Definitions:Skill|Skill:]]</wrap>|[[:Skills#Nature]]^<wrap preview>[[Game_Mechanics:Definitions:Mastery|Mastery:]]</wrap>|[[:Masteries:Rockin' Roll]]+^<wrap preview>[[Game_Mechanics:Definitions:Skill]]</wrap> [Nature]  ^<wrap preview>[[Game_Mechanics:Definitions:Mastery]]</wrap> [Rock 'n' Roll]  
-^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|625,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|1,000c| +^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap> 150,000c  ^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>   1,000c    
-^<wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>+ <wrap preview>[[:Game_Mechanics:Definitions:Requirement]]</wrap>   <wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Range]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Ammo]]</wrap>   <wrap preview>[[Game_Mechanics:Definitions:Hardpoints]]</wrap>  
-|  [[:Stats#Brawn]]: 30  |  5D8  |  15 - 60  |    3  |+|  [[:Stats#Brawn]]: 30  |  5D8  |  15 - 60  |    3  |
 ^Traits ||||| ^Traits |||||
-|  <wrap preview>[[:Traits:Close combat]]</wrap><wrap preview>[[:Traits:Two Handed]]</wrap><wrap preview>[[:Traits:Full-Auto]]</wrap><wrap preview>[[:Traits:Armour Piercing]]</wrap><wrap preview>[[:Traits:Arc]]</wrap><wrap preview>[[:Traits:Blast]]</wrap><wrap preview>[[:Traits:Medicinal]]</wrap>  |||||+|  [Armour Piercing], [Arc], [Blast], [Close Combat], [Dangerous], [Fortuitous], [Full-Auto], [Medicinal] & [Two-Handed] |||||
 ^Effects||||| ^Effects|||||
- -  |||||+|**Fortuitous**: \\ When triggered, you may cancel the [Attack] immediately and automatically inflict an [Injury] or [Malfunction] instead, as [Appropriate]. \\ \\ **Dangerous**: \\ When triggered, you suffer a [Weapon Jam], as [Appropriate].|||||
 </tab> </tab>
 </tab-group> </tab-group>
 +</WRAP>
 +==== Changelog ====
 +<WRAP changelog center 800px>
 +Version 0.5b - Feb 2026
 +  * Lore added
 +  * Renamed from to Medi-Streamer from Medistream Sprayer
 +  * Fortuitous - Injury
 +  * Added Dangerous - Weapon Jam
 +  * Ammo increased to 4 from 3
 +  * Value increased to 6,000c from 5,000c
 +Version 0.5b - Apr 2026
 +  * Fixed Error: Incorrect Coordination Skill requirement to Nature Skill.
 </WRAP> </WRAP>